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Full-Text Articles in Computer Engineering
Game Implementation In Real-Time Using The Project Tango, Samantha R. Bhuiyan
Game Implementation In Real-Time Using The Project Tango, Samantha R. Bhuiyan
Computer Science and Software Engineering
The goal of this senior project is to spread awareness of augmented reality, which Google defines as “a technology that superimposes a computer-generated image on a user's view of the real world, thus providing a composite view.” It’s a topic that is rarely known to those outside of a technology related field or one that has vested interest in technology. Games can be ideal tools to help educate the public on any subject matter. The task is to create an augmented reality game using a “learn by doing” method. The game will introduce players to augmented reality, and thus demonstrate …
Augmented Reality Technician Assistance Program, Jackson W. Volante, Kidron R. Filbrun, Jeffrey T. Deane, Andrew T. Carr, Nathan A. Harold, Daniel J. Eckley
Augmented Reality Technician Assistance Program, Jackson W. Volante, Kidron R. Filbrun, Jeffrey T. Deane, Andrew T. Carr, Nathan A. Harold, Daniel J. Eckley
The Research and Scholarship Symposium (2013-2019)
The Augmented Reality Technician Assistance Program is a proof-of-concept project for allowing a remote expert to communicate with and assist a field technician in completing procedures with which the technician may be unfamiliar. For example, an expert in Navy aircraft maintenance could advise an Air Force flight mechanic about performing repairs or maintenance on Navy aircraft. The end goal of our Cedarville computer science capstone project is to create an experimental prototype to deliver to the Air Force Research Laboratory. In our prototype the expert uses a Microsoft Surface Pro tablet to communicate via marked up still images with a …