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Full-Text Articles in Computer Engineering
The Multi-Tier Mission Architecture And A Different Approach To Entry, Descent And Landing, Jeremy Straub
The Multi-Tier Mission Architecture And A Different Approach To Entry, Descent And Landing, Jeremy Straub
Jeremy Straub
Planetary missions are generally very well planned out. Where the spacecraft will be deployed, what it will do there and in what order are generally determined before launch. While some allowance is made for greater depth exploration of scientifically interesting items identified during the investigation, a successful mission is (generally) one that doesn’t deviate significantly from its planning. When sending an initial mission to an unsurveyed planet or moon, however, this approach is not suitable. Current space technology provides the capability to send a combined survey and lander mission (instead of conducting an initial survey mission and following it up …
Desktop Warfare: Robotic Collaboration For Persistent Surveillance, Situational Awareness And Combat Operations, Jeremy Straub
Desktop Warfare: Robotic Collaboration For Persistent Surveillance, Situational Awareness And Combat Operations, Jeremy Straub
Jeremy Straub
Robotic sensing and weapons platforms can be controlled from a desktop workstation on the other side of the planet from where combat is occurring. This minimizes the potential for injury to soldiers and increases operational productivity. Significant work has been undertaken and is ongoing related to the autonomous control of battlefield sensing and warfighting systems. While many aspects of these operations can be performed autonomously, in some cases it is necessary (due to technical limitations) or desirable (due to legal or political implications) to involve humans in the low-level decision making. This paper reviews a number of specific applications where …