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Computer Engineering Commons

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Full-Text Articles in Computer Engineering

Applying Image Matching To Video Analysis, Adam J. Behring Sep 2010

Applying Image Matching To Video Analysis, Adam J. Behring

Theses and Dissertations

Dealing with the volume of multimedia collected on a daily basis for intelligence gathering and digital forensics investigations requires significant manual analysis. A component of this problem is that a video may be reanalyzed that has already been analyzed. Identifying duplicate video sequences is difficult due to differences in videos of varying quality and size. This research uses a kd-tree structure to increase image matching speed. Keypoints are generated and added to a kd-tree of a large dimensionality (128 dimensions). All of the keypoints for the set of images are used to construct a global kd-tree, which allows nearest neighbor …


Attaining Realistic Simulations Of Mobile Ad-Hoc Networks, Derek J. Huber Jun 2010

Attaining Realistic Simulations Of Mobile Ad-Hoc Networks, Derek J. Huber

Theses and Dissertations

Mobile Ad-hoc Networks (MANET) are comprised of wireless systems that communicate without the assistance of centrally managed routers or base stations. MANET research and development has increased due to computing technologies offering smaller, faster, smarter, and more power efficient platforms to operate on. Largely the testing and evaluation of new and existing MANET protocols has resided in simulation environments. This is due in part to the complexities and expenses incurred when conducting real world tests. Many researchers have come to recognize that these current simulations tend to assume away critical components of the MANET domain. These assumptions are made either …


Scalable And Fault Tolerant Group Key Management, Nicholas A. Lupien Mar 2010

Scalable And Fault Tolerant Group Key Management, Nicholas A. Lupien

Theses and Dissertations

To address the group key management problem for modern networks this research proposes a lightweight group key management protocol with a gossip-based dissemination routine. Experiments show that by slightly increasing workload for the key update mechanism, this protocol is superior to currently available tree-based protocols with respect to reliability and fault tolerance, while remaining scalable to large groups. Java simulations show that the protocol efficiently distributes keys to large groups in the midst of up to 35 percent node failure rates. In addition, it eliminates the need for logical key hierarchy while preserving an overall reduction in rekey messages to …


Static And Dynamic Component Obfuscation On Reconfigurable Devices, Camdon R. Cady Mar 2010

Static And Dynamic Component Obfuscation On Reconfigurable Devices, Camdon R. Cady

Theses and Dissertations

Computing systems are used in virtually every aspect of our lives. Technology such as smart phones and electronically controlled subsystems in cars is becoming so commonly used that it is virtually ubiquitous. Sometimes, this technology can be exploited to perform functions that it was never intended to perform, or fail to provide information that it is supposed to protect. X-HIA was shown to be effective at identifying several circuit components in a significantly shorter time than previous identification methods. Instead of requiring a number of input/output pairings that grows factorially or exponentially as the circuit size grows, it requires only …


Modeling Computer Communication Networks In A Realistic 3d Environment, Charles R. Rowell Jr. Mar 2010

Modeling Computer Communication Networks In A Realistic 3d Environment, Charles R. Rowell Jr.

Theses and Dissertations

Communication network simulations have typically been visualized in the past through 2D representations, but this is insufficient for battlefield network scenarios. Visual representations of battlefield networks greatly benefit from 3D visualization due to its ability to retain asset location. This research investigates the feasibility of modeling a typical battlefield communication network in a realistic 3D manner and discusses the effects of doing so. The result is an open source, 3D network visualization tool that can create highly intuitive connected battlefield scenes, enabling the user to quickly comprehend network state. It highlights mobile assets, packet movement, and node connectivity while allowing …