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Full-Text Articles in Computer Engineering
Memory Foreshadow: Memory Forensics Of Hardware Cryptocurrency Wallets – A Tool And Visualization Framework, Tyler Thomas, Mathew Piscitelli, Ilya Shavrov, Ibrahim Baggili
Memory Foreshadow: Memory Forensics Of Hardware Cryptocurrency Wallets – A Tool And Visualization Framework, Tyler Thomas, Mathew Piscitelli, Ilya Shavrov, Ibrahim Baggili
Electrical & Computer Engineering and Computer Science Faculty Publications
We present Memory FORESHADOW: Memory FOREnSics of HArDware cryptOcurrency Wallets. To the best of our knowledge, this is the primary account of cryptocurrency hardware wallet client memory forensics. Our exploratory analysis revealed forensically relevant data in memory including transaction history, extended public keys, passphrases, and unique device identifiers. Data extracted with FORESHADOW can be used to associate a hardware wallet with a computer and allow an observer to deanonymize all past and future transactions due to hierarchical deterministic wallet address derivation. Additionally, our novel visualization framework enabled us to measure both the persistence and integrity of artifacts produced by the …
Exploring The Learning Efficacy Of Digital Forensics Concepts And Bagging & Tagging Of Digital Devices In Immersive Virtual Reality, Courtney Hassenfeldt, Jillian Jacques, Ibrahim Baggili
Exploring The Learning Efficacy Of Digital Forensics Concepts And Bagging & Tagging Of Digital Devices In Immersive Virtual Reality, Courtney Hassenfeldt, Jillian Jacques, Ibrahim Baggili
Electrical & Computer Engineering and Computer Science Faculty Publications
This work presents the first account of evaluating learning inside a VR experience created to teach Digital Forensics (DF) concepts, and a hands-on laboratory exercise in Bagging & Tagging a crime scene with digital devices. First, we designed and developed an immersive VR experience which included a lecture and a lab. Next, we tested it with (n = 57) participants in a controlled experiment where they were randomly assigned to a VR group or a physical group. Both groups were subjected to the same lecture and lab, but one was in VR and the other was in the real world. …
First Year Students' Experience In A Cyber World Course - An Evaluation, Frank Breitinger, Ryan Tully-Doyle, Kristen Przyborski, Lauren Beck, Ronald S. Harichandran
First Year Students' Experience In A Cyber World Course - An Evaluation, Frank Breitinger, Ryan Tully-Doyle, Kristen Przyborski, Lauren Beck, Ronald S. Harichandran
Electrical & Computer Engineering and Computer Science Faculty Publications
Although cybersecurity is a major present concern, it is not a required subject in University. In response, we developed Cyber World which introduces students to eight highly important cybersecurity topics (primarily taught by none cybersecurity experts). We embedded it into our critical thinking Common Course (core curriculum) which is a team-taught first-year experience required for all students. Cyber World was first taught in Fall 2018 to a cohort of over 150 students from various majors at the University of New Haven. This article presents the evaluation of our Fall taught course. In detail, we compare the performance of Cyber World …