Open Access. Powered by Scholars. Published by Universities.®

Computer Engineering Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 2 of 2

Full-Text Articles in Computer Engineering

Graph-Based Data Visualization In Virtual Reality: A Comparison Of User Experiences, Paul Andrew Sullivan Jun 2016

Graph-Based Data Visualization In Virtual Reality: A Comparison Of User Experiences, Paul Andrew Sullivan

Master's Theses

Virtual reality is currently in the spotlight, attracting intense scrutiny by the press, technology companies, and consumers. After twenty years of dormancy, the technology has experienced a renaissance following advancements in both hardware and software. Most of these developments, and thus press attention, have been centered on entertainment. However, if the technology is going to continue to grow, it must be useful in a wide variety of situations. This paper explores the effectiveness of visualizing data in virtual reality in comparison to traditional presentations.

In this thesis, we present an approach to displaying data in a virtual reality environment. We …


Virtual Reality Simulator For Training In Myringotomy With Tube Placement, Caiwen Huang Apr 2016

Virtual Reality Simulator For Training In Myringotomy With Tube Placement, Caiwen Huang

Electronic Thesis and Dissertation Repository

Myringotomy refers to a surgical incision in the eardrum, and it is often followed by ventilation tube placement to treat middle-ear infections. The procedure is difficult to learn; hence, the objectives of this work were to develop a virtual-reality training simulator, assess its face and content validity, and implement quantitative performance metrics and assess construct validity.

A commercial digital gaming engine (Unity3D) was used to implement the simulator with support for 3D visualization of digital ear models and support for major surgical tasks. A haptic arm co-located with the stereo scene was used to manipulate virtual surgical tools and to …