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Computer Engineering

2016

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Observr, Nikhil Ahuja, Jacob Copus, Justin Cellona, Annie Liu, Lucas Toohey, Matt Twohig Jun 2016

Observr, Nikhil Ahuja, Jacob Copus, Justin Cellona, Annie Liu, Lucas Toohey, Matt Twohig

Computer Engineering

According to Superdata Digital Market Research, investors have poured more than $6 billion into the virtual reality market in the last three years, mostly to catalyze application development for virtual reality gaming. In the last decade, watching live streams of other gamers playing video games has skyrocketed, with the world’s largest esports streaming platform Twitch.tv receiving 53 million unique visitors daily. ObserVR intends to package these technologies and change the way users watch multiple 2D video streams in an immersive 3D environment. By accessing our service, a user can embed URLs for existing video streams through our online application and …