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Full-Text Articles in Computer Engineering

Exploring Experiential Learning Model And Risk Management Process For An Undergraduate Software Architecture Course, Eng Lieh Ouh, Yunghans Irawan Oct 2018

Exploring Experiential Learning Model And Risk Management Process For An Undergraduate Software Architecture Course, Eng Lieh Ouh, Yunghans Irawan

Research Collection School Of Computing and Information Systems

This paper shares our insights on exploring theexperiential learning model and risk management process todesign an undergraduate software architecture course. The keychallenge for undergraduate students to appreciate softwarearchitecture design is usually their limited experience in thesoftware industry. In software architecture, the high-level designprinciples are heuristics lacking the absoluteness of firstprinciples which for inexperienced undergraduate students, thisis a frustrating divergence from what they used to value. From aneducator's perspective, teaching software architecture requirescontending with the problem of how to express this level ofabstraction practically and also make the learning realistic. Inthis paper, we propose a model adapting the concepts ofexperiential learning …


An Engagement Strategy For Teaching Computing Concepts, El Sayed Mahmoud Jun 2017

An Engagement Strategy For Teaching Computing Concepts, El Sayed Mahmoud

Publications and Scholarship

The research work in this paper investigates a new teaching strategy that uses active learning through play to increase students’ uptake of learning computing concepts. The strategy promotes student engagement through playing a customized Jenga game. The game consists of a set of blocks, one side of each block is covered with a piece of dry-erase tape to allow erasing and writing on the blocks. This allows instructors to reuse this editable Jenga for developing their own game-based learning activities. The editable Jenga can be used without writing if needed. Three sample activities with writing have been developed and conducted …