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Computer and Systems Architecture

Portland State University

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Multimedia systems

Articles 1 - 8 of 8

Full-Text Articles in Computer Engineering

Using Dynamic Optimization For Control Of Real Rate Cpu Resource Management Applications, Varin Vahia, Ashvin Goel, David Steere, Jonathan Walpole, Molly H. Shor Dec 2003

Using Dynamic Optimization For Control Of Real Rate Cpu Resource Management Applications, Varin Vahia, Ashvin Goel, David Steere, Jonathan Walpole, Molly H. Shor

Computer Science Faculty Publications and Presentations

In this paper we design a proportional-period optimal controller for allocating CPU to real rate multimedia applications on a general-purpose computer system. We model this computer system problem in to state space form. We design a controller based on dynamic optimization LQR tracking techniques to minimize short term and long term time deviation from the current time stamp and also CPU usage. Preliminary results on an experimental set up are encouraging.


Adaptive Live Video Streaming By Priority Drop, Jie Huang, Charles Krasic, Jonathan Walpole Jul 2003

Adaptive Live Video Streaming By Priority Drop, Jie Huang, Charles Krasic, Jonathan Walpole

Computer Science Faculty Publications and Presentations

In this paper we explore the use of Priority-progress streaming (PPS) for video surveillance applications. PPS is an adaptive streaming technique for the delivery of continuous media over variable bit-rate channels. It is based on the simple idea of reordering media components within a time window into priority order before transmission. The main concern when using PPS for live video streaming is the time delay introduced by reordering. In this paper we describe how PPS can be extended to support live streaming and show that the delay inherent in the approach can be tuned to satisfy a wide range of …


Thread Transparency In Information Flow Middleware, Rainer Koster, Andrew P. Black, Jie Huang, Jonathan Walpole, Calton Pu Jan 2002

Thread Transparency In Information Flow Middleware, Rainer Koster, Andrew P. Black, Jie Huang, Jonathan Walpole, Calton Pu

Computer Science Faculty Publications and Presentations

Existing middleware is based on control-flow centric interaction models such as remote method invocations, poorly matching the structure of applications that process continuous information flows. Difficulties cultiesin building this kind of application on conventional platforms include flow-specific concurrency and timing requirements, necessitating explicit management of threads, synchronization, and timing by the application programmer. We propose Infopipes as a high-level abstraction for information flows, and we are developing a middleware framework that supports this abstraction. Infopipes transparently handle complexities associated with control flow and multi-threading. From high-level configuration descriptions the platform determines what parts of a pipeline require separate threads or …


Reifying Communication At The Application Level, Andrew P. Black, Jie Huang, Jonathan Walpole Oct 2001

Reifying Communication At The Application Level, Andrew P. Black, Jie Huang, Jonathan Walpole

Computer Science Faculty Publications and Presentations

Middleware, from the earliest RPC systems to recent Object-Oriented Remote Message Sending (RMS) systems such as Java RMI and CORBA, claims transparency as one of its main attributes. Coulouris et al. define transparency as “the concealment from the … application programmer of the separation of components in a distributed system.” They go on to identify eight different kinds of transparency.

We considered titling this paper “Transparency Considered Harmful”, but that title is misleading because it implies that all kinds of transparency are bad. This is not our view. Rather, we believe that the choice of which transparencies should be offered …


Aspects Of Information Flow, Andrew P. Black, Jonathan Walpole Jun 2000

Aspects Of Information Flow, Andrew P. Black, Jonathan Walpole

Computer Science Faculty Publications and Presentations

Along with our colleagues at the Oregon Graduate Institute and Georgia Institute of Technology, we have recently been experimenting with real-rate systems, that is, systems that are required to move data from one place to another at defined rates, such as 30 items per second. Audio conferencing or streaming video systems are typical: they are required to deliver video or audio frames from a source (a server or file system) in one place to a sink (a display or a sound generator) in another; the frames must arrive periodically, with constrained latency and jitter. We have successfully built such systems …


Qos Scalability For Streamed Media Delivery, Charles Krasic, Jonathan Walpole Sep 1999

Qos Scalability For Streamed Media Delivery, Charles Krasic, Jonathan Walpole

Computer Science Faculty Publications and Presentations

Applications with real-rate progress requirements, such as mediastreaming systems, are difficult to deploy in shared heterogenous environments such as the Internet. On the Internet, mediastreaming systems must be capable of trading off resource requirements against the quality of the media streams they deliver, in order to match wide-ranging dynamic variations in bandwidth between servers and clients. Since quality requirements tend to be user- and task-specific, mechanisms for capturing quality of service requirements and mapping them to appropriate resource-level adaptation policies are required. In this paper, we describe a general approach for automatically mapping user-level quality of service specifications onto resource …


Device And Physical Data Independence For Multimedia Presentations, Richard Staehli, Jonathan Walpole, David Maier Nov 1995

Device And Physical Data Independence For Multimedia Presentations, Richard Staehli, Jonathan Walpole, David Maier

Computer Science Faculty Publications and Presentations

Multimedia computing promises access to any type of visual or aural medium on the desktop. But in this networked future, will every type of media be accessible from every terminal device? Current multimedia standards do not allow content that is authored for high-bandwidth workstations to scale down for low-bandwidth applications. The problem is that application requests are commonly interpreted as requests for the highest possible quality and resource overloads are handled by ad hoc methods. We can begin to solve this problem by specifying Quality of Service (QOS) requirements based on functionality rather than on content encoding and device capabilities.


Script-Based Qos Specifications For Multimedia Presentations, Richard Staehli, Jonathan Walpole Dec 1993

Script-Based Qos Specifications For Multimedia Presentations, Richard Staehli, Jonathan Walpole

Computer Science Faculty Publications and Presentations

Multimedia presentations can convey information not only by the sequence of events but by their timing. The correctness of such presentations thus depends on the timing of events as well as their sequence and content. This paper introduces a formal specification language for playback of real-time presentations. The main contribution of this language is a quality of service (QOS) specification that relaxes resolution and synchronization requirements for playback. Our definitions give a precise meaning to the correctness of a presentation. This specification language will form the basis for a QOS interface for reservation of operating system resources.