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Computer Engineering Commons

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Computer Sciences

Theses/Dissertations

2017

Natural Language Processing

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Full-Text Articles in Computer Engineering

Multi-Class Classification Of Textual Data: Detection And Mitigation Of Cheating In Massively Multiplayer Online Role Playing Games, Naga Sai Nikhil Maguluri Jan 2017

Multi-Class Classification Of Textual Data: Detection And Mitigation Of Cheating In Massively Multiplayer Online Role Playing Games, Naga Sai Nikhil Maguluri

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The success of any multiplayer game depends on the player’s experience. Cheating/Hacking undermines the player’s experience and thus the success of that game. Cheaters, who use hacks, bots or trainers are ruining the gaming experience of a player and are making him leave the game. As the video game industry is a constantly increasing multibillion dollar economy, it is crucial to assure and maintain a state of security. Players reflect their gaming experience in one of the following places: multiplayer chat, game reviews, and social media. This thesis is an exploratory study where our goal is to experiment and propose …


Semantics-Based Summarization Of Entities In Knowledge Graphs, Kalpa Gunaratna Jan 2017

Semantics-Based Summarization Of Entities In Knowledge Graphs, Kalpa Gunaratna

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The processing of structured and semi-structured content on the Web has been gaining attention with the rapid progress in the Linking Open Data project and the development of commercial knowledge graphs. Knowledge graphs capture domain-specific or encyclopedic knowledge in the form of a data layer and add rich and explicit semantics on top of the data layer to infer additional knowledge. The data layer of a knowledge graph represents entities and their descriptions. The semantic layer on top of the data layer is called the schema (ontology), where relationships of the entity descriptions, their classes, and the hierarchy of the …