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Articles 1 - 3 of 3
Full-Text Articles in Computer Engineering
Learning Robot Motion From Creative Human Demonstration, Charles C. Dietzel
Learning Robot Motion From Creative Human Demonstration, Charles C. Dietzel
Theses and Dissertations
This thesis presents a learning from demonstration framework that enables a robot to learn and perform creative motions from human demonstrations in real-time. In order to satisfy all of the functional requirements for the framework, the developed technique is comprised of two modular components, which integrate together to provide the desired functionality. The first component, called Dancing from Demonstration (DfD), is a kinesthetic learning from demonstration technique. This technique is capable of playing back newly learned motions in real-time, as well as combining multiple learned motions together in a configurable way, either to reduce trajectory error or to generate entirely …
Leveraging Peer-To-Peer Energy Sharing For Resource Optimization In Mobile Social Networks, Aashish Dhungana
Leveraging Peer-To-Peer Energy Sharing For Resource Optimization In Mobile Social Networks, Aashish Dhungana
Theses and Dissertations
Mobile Opportunistic Networks (MSNs) enable the interaction of mobile users in the vicinity through various short-range wireless communication technologies (e.g., Bluetooth, WiFi) and let them discover and exchange information directly or in ad hoc manner. Despite their promise to enable many exciting applications, limited battery capacity of mobile devices has become the biggest impediment to these appli- cations. The recent breakthroughs in the areas of wireless power transfer (WPT) and rechargeable lithium batteries promise the use of peer-to-peer (P2P) energy sharing (i.e., the transfer of energy from the battery of one member of the mobile network to the battery of …
Consuming Digital Debris In The Plasticene, Stephen R. Parks
Consuming Digital Debris In The Plasticene, Stephen R. Parks
Theses and Dissertations
Claims of customization and control by socio-technical industries are altering the role of consumer and producer. These narratives are often misleading attempts to engage consumers with new forms of technology. By addressing capitalist intent, material, and the reproduction limits of 3-D printed objects’, I observe the aspirational promise of becoming a producer of my own belongings through new networks of production. I am interested in gaining a better understanding of the data consumed that perpetuates hyper-consumptive tendencies for new technological apparatuses. My role as a designer focuses on the resolution of not only the surface of the object through 3-D …