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Articles 1 - 30 of 232
Full-Text Articles in Computer Engineering
A Fuzzy Logic Controller For Autonomous Wheeled Vehicles, Mohamed Trabia, Linda Z. Shi, Neil Eugene Hodge
A Fuzzy Logic Controller For Autonomous Wheeled Vehicles, Mohamed Trabia, Linda Z. Shi, Neil Eugene Hodge
Mechanical Engineering Faculty Research
Autonomous vehicles have potential applications in many fields, such as replacing humans in hazardous environments, conducting military missions, and performing routine tasks for industry. Driving ground vehicles is an area where human performance has proven to be reliable. Drivers typically respond quickly to sudden changes in their environment. While other control techniques may be used to control a vehicle, fuzzy logic has certain advantages in this area; one of them is its ability to incorporate human knowledge and experience, via language, into relationships among the given quantities. Fuzzy logic controllers for autonomous vehicles have been successfully applied to address various …
Robust Control Techniques Enabling Duty Cycle Experiments Utilizing A 6-Dof Crewstation Motion Base, A Full Scale Combat Hybrid Electric Power System, And Long Distance Internet Communications, Marc Compere, Jarrett Goodell, Miguel Simon, Wilford Smith, Mark Brudnak
Robust Control Techniques Enabling Duty Cycle Experiments Utilizing A 6-Dof Crewstation Motion Base, A Full Scale Combat Hybrid Electric Power System, And Long Distance Internet Communications, Marc Compere, Jarrett Goodell, Miguel Simon, Wilford Smith, Mark Brudnak
Publications
The RemoteLink effort supports the U.S. Army's objective for developing and fielding next generation hybrid-electric combat vehicles. It is a distributed soldierin- the-Ioop and hardware-in-the-Ioop environment with a 6-DOF motion base for operator realism, a full-scale combat hybrid electric power system, and an operational context provided by OneSAF. The driver/gunner crewstations rest on one of two 6-DOF motion bases at the U.S. Army TARDEC Simulation Laboratory (TSL). The hybrid power system is located 2,450 miles away at the TARDEC Power and Energy System Integration Laboratory (P&E SIL). The primary technical challenge in the RemoteLink is to operate both laboratories together …
Modeling Local Interest Points For Semantic Detection And Video Search At Trecvid 2006, Yu-Gang Jiang, Xiaoyong Wei, Chong-Wah Ngo, Hung-Khoon Tan, Wanlei Zhao, Xiao Wu
Modeling Local Interest Points For Semantic Detection And Video Search At Trecvid 2006, Yu-Gang Jiang, Xiaoyong Wei, Chong-Wah Ngo, Hung-Khoon Tan, Wanlei Zhao, Xiao Wu
Research Collection School Of Computing and Information Systems
Local interest points (LIPs) and their features have been shown to obtain surprisingly good results in object detection and recognition. Its effectiveness and scalability, however, have not been seriously addressed in large-scale multimedia database, for instance TRECVID benchmark. The goal of our works is to investigate the role and performance of LIPs, when coupling with multi-modality features, for high-level feature extraction and automatic video search.
Ceg 210: Pc Networking I, Chris P. Fickert
Ceg 210: Pc Networking I, Chris P. Fickert
Computer Science & Engineering Syllabi
An introduction to PC networking hardware, software, concepts, and technologies. Focus is on LAN administration, hardware, and software configuration.
Course Goals
At the end of the quarter the student will be able to:
- design and configure a client/server network
- create and manage network objects
- plan and implement directory services and the network file systems
- plan and implement network security
- design and write network login scripts
- manage and solve problems related to a client/server network
Ceg 434/634: Concurrent Software Design, Natsuhiko Futamura
Ceg 434/634: Concurrent Software Design, Natsuhiko Futamura
Computer Science & Engineering Syllabi
This course provides an introduction to concurrent program design in the UNIX environment. Classical problems of synchronization, concurrency , and their solutions are examined through the course projects and through readings on operating system design text book.
Ceg 333: Introduction To Unix, Thomas Wischgoll
Ceg 333: Introduction To Unix, Thomas Wischgoll
Computer Science & Engineering Syllabi
By the end of this quarter, you should be able to:
• Describe the basic methodology of UNIX filters, including pipes and redirection of stdin/stdout
• Program simple UNIX utilities at the command-line and shell-script level • Discuss the advantages and disadvantages of common user interfaces {such as UNIX vs. PC/Windows)
• Discuss the philosophy of UNIX development and the open source movement
• Work comfortably in the UNIX environment
• Edit and manage files and user-level security for UNIX development
• Use standard UNIX development tools for C or C++
Ceg 221: Advanced C Programming For Engineers, Robert Helt
Ceg 221: Advanced C Programming For Engineers, Robert Helt
Computer Science & Engineering Syllabi
This course introduces advanced constructs, algorithms, and data structures in the C programming language. Emphasis is on problem solving and techniques useful to engineers. Topics include functions, array, pointers, structures as well as sorting algorithms, linked lists, complex numbers, stacks, queues, hash tables, and binary trees. 4 credit hours. Prerequisite: CEG220 (Introduction to C Programming for Engineers).
Ceg 476/676: Computer Graphics I, Thomas Wischgoll
Ceg 476/676: Computer Graphics I, Thomas Wischgoll
Computer Science & Engineering Syllabi
By the end of this quarter, you will have learnt techniques for constructing 2-D and 3-D obects as well as manipulating and rendering the objects using OpenGL.
The outline of the course is as follows:
• Introduction
• Geometric primitives
• Attributes of geometric primitives
• Antialiasing techniques
• Homogeneous coordinate system
• 2-D and 3-D viewing transformations
• Structures and hierarchical modeling
• 2-D and 3-D viewing transformations
• Input devices and interactive techniques •
Visible surface detection methods
Ceg 220: Introduction To C Programming For Engineers I, Robert Helt
Ceg 220: Introduction To C Programming For Engineers I, Robert Helt
Computer Science & Engineering Syllabi
This course provides a general introduction to computers as a problem-solving tool using the C programming language. Emphasis is on algorithms and techniques useful to engineers. Topics include data representation, debugging, and program verification. 4 credit hours. Prerequisite: MTH 229 (Calculus I) or EGR 101 (Engineering Mathematics).
Ceg 402/602: Introduction To Computer Communication, Bin Wang
Ceg 402/602: Introduction To Computer Communication, Bin Wang
Computer Science & Engineering Syllabi
This course provides an introduction to basic concepts of communication networks, different types of networks, protocols over different layers, and network applications through lectures, labs, homework, and reading on relevant materials. You will
• Understand networking principles, protocols, and technologies.
• Understand some design and performance issues involved in providing a network service.
• Acquire background for supporting e-commerce, e-government, and e-education.
• Gain hands-on experience with programming techniques for network protocols.
• Obtain background for original research in computer networks.
Ceg 420/620: Computer Architecture, Jack Jean
Ceg 420/620: Computer Architecture, Jack Jean
Computer Science & Engineering Syllabi
No abstract provided.
Ceg 460/660: Introduction To Software Computer Engineering, John A. Reisner
Ceg 460/660: Introduction To Software Computer Engineering, John A. Reisner
Computer Science & Engineering Syllabi
This course introduces established practices for engineering large-scale software systems. Emphasis is placed on both the technical and managerial aspects of software engineering, and the software development process. This includes techniques for requirements elicitation, analysis, design, testing, and project management. The course emphasizes object-oriented development with the Unified Modeling Language (UML). Hands-on experience is provided through individual homework problems and a partnered project.
Ceg 453/653: Design Of Computing Systems, Jack Jean
Ceg 453/653: Design Of Computing Systems, Jack Jean
Computer Science & Engineering Syllabi
No abstract provided.
Ceg 360/560 Ee 451/651: Digital System Design, Travis E. Doom
Ceg 360/560 Ee 451/651: Digital System Design, Travis E. Doom
Computer Science & Engineering Syllabi
Design of digital systems. Topics include flip-flops, registers, counters, programmable logic devices, memory devices, register-level design, and microcomputer system organization. Students must show competency in the design of digital systems. 3 hours lecture, 2 hours lab. Prerequisite: CEG 260.
Ceg 498: Design Experience, Thomas C. Hartrum
Ceg 498: Design Experience, Thomas C. Hartrum
Computer Science & Engineering Syllabi
CEG 498 (Design Experience) is a summative computer engineering design project course that builds upon previous engineering, science, mathematics and communications course work. CEG 498 projects are a minimum of two quarters in length and must be completed in groups of at least three students. Projects are selected under the guidance of the course instructor and are tailored to both student interest and formal classroom preparation. Students are evaluated both on their individual contributions as recorded in a graded engineering journals and on the quality of their collective efforts as reflected in group generated products.
Ceg 760: Advanced Software Computer Engineering, Thomas C. Hartrum
Ceg 760: Advanced Software Computer Engineering, Thomas C. Hartrum
Computer Science & Engineering Syllabi
This course covers advanced topics in software engineering. Aspects of problem specification, design, verification, and evaluation are discussed. We will focus on design methods, including software patterns and software architecture, plus some advanced topics involving formal methods of software specification or evaluation using software metrics. Students will participate in team projects to apply the methods discussed.
Ceg 770: Computer Engineering Mathematics, Yong Pei
Ceg 770: Computer Engineering Mathematics, Yong Pei
Computer Science & Engineering Syllabi
Computer Engineering and Science students need proficiency in relevant applied mathematics to be able to discover and model difficult real-world computer engineering and science problems. The relationship of these problems to mathematical theory will be discussed. This course provides an introduction to linear and nonlinear programming, probability and stochastic process, and queueing theory. In addition to mathematical theory, appropriate applications will be presented.
Ceg 790: Emerging Networks, Bin Wang
Ceg 790: Emerging Networks, Bin Wang
Computer Science & Engineering Syllabi
This is a graduate level course on emerging networking technologies. The course involves a reading/lecture/presentation/discussion component, paper review component, and a project component. It will provide an in-depth study on a number of focused areas: dense wavelength division multiplexing (DWDM) optical networks, optical burst switching networks, peer-to-peer networks, and wireless mobile networks (including Ad-hoc wireless networks, sensor networks). Various technical and research issues involved will be studied. These areas of emerging networking technologies will play central roles in future communication networks.
Cs 141: Computer Programming I, Michael Ondrasek
Cs 141: Computer Programming I, Michael Ondrasek
Computer Science & Engineering Syllabi
This course provides a general introduction to the fundamentals of computer programming. Examples from and applications to a broad range of problems are given. No prior knowledge of programming is assumed. The concepts covered will be applied to the Java programming language. Students must register for both lecture and one laboratory section.
Cs 208: Computer Programming For Business I, Dennis Kellermeier
Cs 208: Computer Programming For Business I, Dennis Kellermeier
Computer Science & Engineering Syllabi
No abstract provided.
Cs 214: Object-Based Programming, Eric Maston
Cs 214: Object-Based Programming, Eric Maston
Computer Science & Engineering Syllabi
This course is a basic introduction to object oriented programming utilizing the Visual Basic programming language.
Cs 209: Computer Programming For Business Ii, Dennis Kellermeier
Cs 209: Computer Programming For Business Ii, Dennis Kellermeier
Computer Science & Engineering Syllabi
No abstract provided.
Cs 241: Introduction To Computer Science Ii, Praveen Kakumanu
Cs 241: Introduction To Computer Science Ii, Praveen Kakumanu
Computer Science & Engineering Syllabi
This course is the second in the three course sequence "Introduction to Computer Science" offered by the Computer Science department, WSU. It focuses on tools for building abstract data types (using structure and class concepts in C++) and Object-Oriented Programming. We also begin the study of data structures in this course.
Cs 240: Introduction To Computer Science I, L. Jane Lin
Cs 240: Introduction To Computer Science I, L. Jane Lin
Computer Science & Engineering Syllabi
Basic concepts of programming and programming languages are introduced. Emphasis is on structured programming and stepwise refinement.
Cs 242: Introduction To Computer Science Iii, Praveen Kakumanu
Cs 242: Introduction To Computer Science Iii, Praveen Kakumanu
Computer Science & Engineering Syllabi
This is the final course in the three course sequence "Introduction to Computer Science" offered by the Computer Science department, WSU. It focuses on building a number of abstract data types such as stacks, queues, trees and tables. We continue to study the C++ object-oriented concepts such as Inheritance, polymorphism and template handling. We also
start learning to analyze the complexity of algorithms in this course.
Cs 400/600: Data Structures And Software Design, Natsuhiko Futamura
Cs 400/600: Data Structures And Software Design, Natsuhiko Futamura
Computer Science & Engineering Syllabi
In this course, students will learn basic data structures and how to design and analyze and implement software. Course covers introduction to the fundamentals of complexity and analysis and study of common problems and solutions using various data structures. After taking this course, students are expected to be able to design reasonable software for problems and estimate (evaluate) the performance of them even without writing the software.
Cs 340: Programming Language Workshop In C#, Krishnaprasad Thirunarayan
Cs 340: Programming Language Workshop In C#, Krishnaprasad Thirunarayan
Computer Science & Engineering Syllabi
This course is designed as a self-study in C#. You are expected to learn the language and solve a set of programming problems assigned to you using MS Visual Studio .NET. There are no exams. We officially meet only once in the quarter. However, I will be available in the posted office hours for clarifications and discussions about the programming problems.
Cs 405/605-01: Introduction To Database Management Systems, Guozhu Dong
Cs 405/605-01: Introduction To Database Management Systems, Guozhu Dong
Computer Science & Engineering Syllabi
Survey of logical and physical aspects of database management systems. Data models including entity-relationship (ER) and relational are presented. Physical implementation (data organization and indexing) methods are discussed. Query languages including SQL, relational algebra, relational calculus, and QBE are introduced. Students will also gain experience in creating and manipulating a database.
Cs 340: Programming Language Workshop In Java, Ronald F. Taylor
Cs 340: Programming Language Workshop In Java, Ronald F. Taylor
Computer Science & Engineering Syllabi
This course is designed as a self-study in Java. You are expected to work independently to learn the Java language and solve a set of programming problems assigned to you using latest Java SDK available at http://java.sun.com or' other software as approved by the instructor. There are no exams. We officially meet only once in a quarter. However, I will be available in the posted office hours for clarifications and general discussion of the programming assignments. Do not expect support in debugging badly documented code.
Cs 415: Social Implications Of Computing, Leo Finkelstein
Cs 415: Social Implications Of Computing, Leo Finkelstein
Computer Science & Engineering Syllabi
CS 415 is a communication skills course using as its subject matter current salient issues associated with the social implications of computing. In addition to the course text, you will need to use certain reading materials in the library and elsewhere, and you will be responsible for using concepts and theories provided in class lectures and discussions.