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Full-Text Articles in Computational Engineering
Space Defense: Creating A 2d Game With 3d Assets Using Unity Game Engine, Jeevan Vase
Space Defense: Creating A 2d Game With 3d Assets Using Unity Game Engine, Jeevan Vase
Computer Science and Software Engineering
The goal of this senior project was to learn and use the skills necessary for one person to make a complete game. The 3D assets that were used were downloaded from the Unity Store. I used Unity Game Engine to create the logic for the game. This document explains the technologies that I used, design choices I made, feedback from player-testing, and work that I want to complete for the project in the future. The final game demo features three levels, a start screen, and a combat system that allows players to gain additional ships to help defend their planet.
Automatic Generation And Grading Of Programming Exercises, Andrew Dufrene
Automatic Generation And Grading Of Programming Exercises, Andrew Dufrene
Computer Science and Software Engineering
In our current age of technological advances, and rising education costs, it is becoming increasingly beneficial to use technology to aid in education, usually through automated lectures or grading. One missing feature from this automated education is complex grading and problem generation. The main objective of this project is to create a program that can automatically generate and grade problems of varying difficulties based on the topic of programming for loops. The project solution was created as a program designed for use in Dr. Clinton Staley’s Intelligent Homework System, which is used precisely for automated exercise grading and generation. Ultimately, …