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Tilt Simulation : Virtual Reality Based Upper Extremity Stroke Rehabilitation, Harish Damodaran
Tilt Simulation : Virtual Reality Based Upper Extremity Stroke Rehabilitation, Harish Damodaran
Theses
The primary objective of this research is to design a recreational rehabilitation videogame that interactively encourages purposeful upper extremity gross motor movements. The simulation is also capable of continuous game modification to fit changing therapy goals, to match the needs of the players, and to provide continued motivation while capturing the interactive repetition. This thesis explains the design and features of this latest simulation - Tilt. Tilt uses physics to develop an engaging training experience and provides a realistic approach to virtual reality simulation including friction, elasticity and collisions between objects. It is designed to train upper extremity function as …