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Full-Text Articles in Automotive Engineering

Enhancing Pedestrian-Autonomous Vehicle Safety In Low Visibility Scenarios: A Comprehensive Simulation Method, Zizheng Yan, Yang Liu, Hong Yang Apr 2023

Enhancing Pedestrian-Autonomous Vehicle Safety In Low Visibility Scenarios: A Comprehensive Simulation Method, Zizheng Yan, Yang Liu, Hong Yang

Modeling, Simulation and Visualization Student Capstone Conference

Self-driving cars raise safety concerns, particularly regarding pedestrian interactions. Current research lacks a systematic understanding of these interactions in diverse scenarios. Autonomous Vehicle (AV) performance can vary due to perception accuracy, algorithm reliability, and environmental dynamics. This study examines AV-pedestrian safety issues, focusing on low visibility conditions, using a co-simulation framework combining virtual reality and an autonomous driving simulator. 40 experiments were conducted, extracting surrogate safety measures (SSMs) from AV and pedestrian trajectories. The results indicate that low visibility can impair AV performance, increasing conflict risks for pedestrians. AV algorithms may require further enhancements and validations for consistent safety performance …


Improving Safety Service Patrol Performance, Mecit Cetin, Hong Yang, Kun Xie, Sherif Ishak, Guocong Zhai, Junqing Wang, Giridhar Kattepogu Jan 2023

Improving Safety Service Patrol Performance, Mecit Cetin, Hong Yang, Kun Xie, Sherif Ishak, Guocong Zhai, Junqing Wang, Giridhar Kattepogu

Civil & Environmental Engineering Faculty Publications

Safety Service Patrols (SSPs) provide motorists with assistance free of charge on most freeways and some key primary roads in Virginia. This research project is focused on developing a tool to help the Virginia Department of Transportation (VDOT) optimize SSP routes and schedules (hereafter called SSP-OPT). The computational tool, SSP-OPT, takes readily available data (e.g., corridor and segment lengths, turnaround points, average annual daily traffic) and outputs potential SSP configurations that meet the desired criteria and produce the best possible performance metrics for a given corridor. At a high level, the main components of the developed tool include capabilities to: …


Engaging Human-In-The-Loop For Autonomous Vehicle Simulation, John Di Battista, Christian Johnston, Valerie Randall, Jackson Shanahan Apr 2022

Engaging Human-In-The-Loop For Autonomous Vehicle Simulation, John Di Battista, Christian Johnston, Valerie Randall, Jackson Shanahan

Modeling, Simulation and Visualization Student Capstone Conference

Many autonomous vehicles are still in the development phase due to limited research and testing and will take a considerable amount of time to further develop before they are ready for public release. The main objective of this study is to introduce a human-in-the-loop simulation framework for supporting autonomous vehicle research. Our proposed simulation framework aims to facilitate AV assessment by providing a safer and more efficient way. Functionally, it is focused on the understanding of AVs’ operations in the presence of pedestrian users. The developed simulation framework allows a human pedestrian avatar to be integrated into the high-fidelity 3D …


Implementing Virtual Reality Technology For Supporting Autonomous Vehicle-Pedestrian Behavioral And Interaction Research, Zizheng Yan Apr 2022

Implementing Virtual Reality Technology For Supporting Autonomous Vehicle-Pedestrian Behavioral And Interaction Research, Zizheng Yan

Modeling, Simulation and Visualization Student Capstone Conference

The deployment of autonomous vehicles (AVs) has been expected to significantly reshape traffic safety on roads. However, there is still a relatively long journey to achieve high-level autonomy and the safety level of interaction between AVs and vulnerable road users (e.g., pedestrians, cyclists, or passengers) is still unclear due to very limited data and field tests. The main objective of this paper is to propose a high-fidelity human-in-the-loop simulation that is capable of supporting AV-pedestrian interactions by coupling an advanced AV simulator with virtual reality technology. The prototype of the extended simulation framework has been developed and demonstrated with experimental …


Gesture Based Control Of Semi-Autonomous Vehicles, Brian Sanders Oct 2019

Gesture Based Control Of Semi-Autonomous Vehicles, Brian Sanders

Computational Modeling & Simulation Engineering Theses & Dissertations

The objective of this investigation is to explore the use of hand gestures to control semi-autonomous vehicles, such as quadcopters, using realistic, physics based simulations. This involves identifying natural gestures to control basic functions of a vehicle, such as maneuvering and onboard equipment operation, and building simulations using the Unity game engine to investigate preferred use of those gestures. In addition to creating a realistic operating experience, human factors associated with limitations on physical hand motion and information management are also considered in the simulation development process. Testing with external participants using a recreational quadcopter simulation built in Unity was …


A Simulation-Based Layered Framework Framework For The Development Of Collaborative Autonomous Systems, Ioannis Sakiotis Jul 2016

A Simulation-Based Layered Framework Framework For The Development Of Collaborative Autonomous Systems, Ioannis Sakiotis

Computational Modeling & Simulation Engineering Theses & Dissertations

The purpose of this thesis is to introduce a simulation-based software framework that facilitates the development of collaborative autonomous systems. Significant commonalities exist in the design approaches of both collaborative and autonomous systems, mirroring the sense, plan, act paradigm, and mostly adopting layered architectures. Unfortunately, the development of such systems is intricate and requires low-level interfacing which significantly detracts from development time. Frameworks for the development of collaborative and autonomous systems have been developed but are not flexible and center on narrow ranges of applications and platforms. The proposed framework utilizes an expandable layered structure that allows developers to define …