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Theses/Dissertations

2014

Electronic Theses and Dissertations

Computer and Systems Architecture

Procedural content generation

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Secure Map Generation For Multiplayer, Turn-Based Strategy Games, Stephen L. Rice Jan 2014

Secure Map Generation For Multiplayer, Turn-Based Strategy Games, Stephen L. Rice

Electronic Theses and Dissertations

In strategy games, players compete against each other on randomly generated maps in an attempt to prove their superior skill. Traditionally, these games rely on a client/server architecture with one player fulfilling the role of server and holding responsibility for the map generation process. We propose, analyze and evaluate a method that allows these maps to be created in a peer-to-peer fashion and thus reduce the potential for cheating. We provide an example map generation program that puts these concepts into action and demonstrate how it can be extended and customized for any game. Finally, we analyze the performance of …