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Full-Text Articles in Engineering
From Physical Security To Cybersecurity, Arunesh Sinha, Thanh H. Nguyen, Debarun Kar, Matthew Brown, Milind Tambe, Albert Xin Jiang
From Physical Security To Cybersecurity, Arunesh Sinha, Thanh H. Nguyen, Debarun Kar, Matthew Brown, Milind Tambe, Albert Xin Jiang
Research Collection School Of Computing and Information Systems
Security is a critical concern around the world. In many domains from cybersecurity to sustainability, limited security resources prevent complete security coverage at all times. Instead, these limited resources must be scheduled (or allocated or deployed), while simultaneously taking into account the importance of different targets, the responses of the adversaries to the security posture, and the potential uncertainties in adversary payoffs and observations, etc. Computational game theory can help generate such security schedules. Indeed, casting the problem as a Stackelberg game, we have developed new algorithms that are now deployed over multiple years in multiple applications for scheduling of …
Direct: A Scalable Approach For Route Guidance In Selfish Orienteering Problems, Pradeep Varakantham, Hala Mostafa, Na Fu, Hoong Chuin Lau
Direct: A Scalable Approach For Route Guidance In Selfish Orienteering Problems, Pradeep Varakantham, Hala Mostafa, Na Fu, Hoong Chuin Lau
Research Collection School Of Computing and Information Systems
We address the problem of crowd congestion at venues like theme parks, museums and world expos by providing route guidance to multiple selfish users (with budget constraints) moving through the venue simultaneously. To represent these settings, we introduce the Selfish Orienteering Problem (SeOP) that combines two well studied problems from literature, namely Orienteering Problem (OP) and Selfish Routing (SR). OP is a single agent routing problem where the goal is to minimize latency (or maximize reward) in traversing a subset of nodes while respecting budget constraints. SR is a game between selfish agents looking for minimum latency routes from source …