Open Access. Powered by Scholars. Published by Universities.®

Engineering Commons

Open Access. Powered by Scholars. Published by Universities.®

Physical Sciences and Mathematics

Research Collection School Of Computing and Information Systems

Game theory

Publication Year

Articles 1 - 6 of 6

Full-Text Articles in Engineering

Two Can Play That Game: An Adversarial Evaluation Of A Cyber-Alert Inspection System, Ankit Shah, Arunesh Sinha, Rajesh Ganesan, Sushil Jajodia, Hasan Cam Apr 2020

Two Can Play That Game: An Adversarial Evaluation Of A Cyber-Alert Inspection System, Ankit Shah, Arunesh Sinha, Rajesh Ganesan, Sushil Jajodia, Hasan Cam

Research Collection School Of Computing and Information Systems

Cyber-security is an important societal concern. Cyber-attacks have increased in numbers as well as in the extent of damage caused in every attack. Large organizations operate a Cyber Security Operation Center (CSOC), which forms the first line of cyber-defense. The inspection of cyber-alerts is a critical part of CSOC operations (defender or blue team). Recent work proposed a reinforcement learning (RL) based approach for the defender’s decision-making to prevent the cyber-alert queue length from growing large and overwhelming the defender. In this article, we perform a red team (adversarial) evaluation of this approach. With the recent attacks on learning-based decision-making …


From Physical Security To Cybersecurity, Arunesh Sinha, Thanh H. Nguyen, Debarun Kar, Matthew Brown, Milind Tambe, Albert Xin Jiang Sep 2015

From Physical Security To Cybersecurity, Arunesh Sinha, Thanh H. Nguyen, Debarun Kar, Matthew Brown, Milind Tambe, Albert Xin Jiang

Research Collection School Of Computing and Information Systems

Security is a critical concern around the world. In many domains from cybersecurity to sustainability, limited security resources prevent complete security coverage at all times. Instead, these limited resources must be scheduled (or allocated or deployed), while simultaneously taking into account the importance of different targets, the responses of the adversaries to the security posture, and the potential uncertainties in adversary payoffs and observations, etc. Computational game theory can help generate such security schedules. Indeed, casting the problem as a Stackelberg game, we have developed new algorithms that are now deployed over multiple years in multiple applications for scheduling of …


Direct: A Scalable Approach For Route Guidance In Selfish Orienteering Problems, Pradeep Varakantham, Hala Mostafa, Na Fu, Hoong Chuin Lau May 2015

Direct: A Scalable Approach For Route Guidance In Selfish Orienteering Problems, Pradeep Varakantham, Hala Mostafa, Na Fu, Hoong Chuin Lau

Research Collection School Of Computing and Information Systems

We address the problem of crowd congestion at venues like theme parks, museums and world expos by providing route guidance to multiple selfish users (with budget constraints) moving through the venue simultaneously. To represent these settings, we introduce the Selfish Orienteering Problem (SeOP) that combines two well studied problems from literature, namely Orienteering Problem (OP) and Selfish Routing (SR). OP is a single agent routing problem where the goal is to minimize latency (or maximize reward) in traversing a subset of nodes while respecting budget constraints. SR is a game between selfish agents looking for minimum latency routes from source …


Streets: Game-Theoretic Traffic Patrolling With Exploration And Exploitation, Matthew Brown, Sandhya Saisubramanian, Pradeep Varakantham, Milind Tambe Jul 2014

Streets: Game-Theoretic Traffic Patrolling With Exploration And Exploitation, Matthew Brown, Sandhya Saisubramanian, Pradeep Varakantham, Milind Tambe

Research Collection School Of Computing and Information Systems

To dissuade reckless driving and mitigate accidents, cities deploy resources to patrol roads. In this paper, we present STREETS, an application developed for the city of Singapore, which models the problem of computing randomized traffic patrol strategies as a defenderattacker Stackelberg game. Previous work on Stackelberg security games has focused extensively on counterterrorism settings. STREETS moves beyond counterterrorism and represents the first use of Stackelberg games for traffic patrolling, in the process providing a novel algorithm for solving such games that addresses three major challenges in modeling and scale-up. First, there exists a high degree of unpredictability in travel times …


Sampled Fictitious Play For Multi-Action Stochastic Dynamic Programs, Archis Ghate, Shih-Fen Cheng, Stephen Baumert, Daniel Reaume, Dushyant Sharma, Robert L. Smith Mar 2014

Sampled Fictitious Play For Multi-Action Stochastic Dynamic Programs, Archis Ghate, Shih-Fen Cheng, Stephen Baumert, Daniel Reaume, Dushyant Sharma, Robert L. Smith

Research Collection School Of Computing and Information Systems

We introduce a class of finite-horizon dynamic optimization problems that we call multi-action stochastic dynamic programs (DPs). Their distinguishing feature is that the decision in each state is a multi-dimensional vector. These problems can in principle be solved using Bellman's backward recursion. However, complexity of this procedure grows exponentially in the dimension of the decision vectors. This is called the curse of action-space dimensionality. To overcome this computational challenge, we propose an approximation algorithm rooted in the game theoretic paradigm of Sampled Fictitious Play (SFP). SFP solves a sequence of DPs with a one-dimensional action-space, which are exponentially smaller than …


Open Innovation In Platform Competition, Mei Lin May 2010

Open Innovation In Platform Competition, Mei Lin

Research Collection School Of Computing and Information Systems

We examine the competition between a proprietary platform and an open platform,where each platform holds a two-sided market consisted of app developers and users.The open platform cultivates an innovative environment by inviting public efforts todevelop the platform itself and permitting distribution of apps outside of its own appmarket; the proprietary platform restricts apps sales solely within its app market. Weuse a game theoretic model to capture this competitive phenomenon and analyze theimpact of growth of the open source community on the platform competition. We foundthat growth of the open community mitigates the platform rivalry, and balances the developernetwork sizes on …