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The I: A Client-Based Point-And-Click Puzzle Game, Aldo Lewis
The I: A Client-Based Point-And-Click Puzzle Game, Aldo Lewis
Electronic Theses, Projects, and Dissertations
Given mobile devices’ weak computational power, game programmers must learn to create games with simple graphics that are engaging and easy to play. Though seldom created for phones and tablets, puzzle games are a perfect fit. In recent years, the genre has gained a following and even won some acclaim. Games like Myst, The Seventh Guest and Portal all engage gamers with challenging puzzles and then reward them with story components upon task fulfillment. Few such games have been created for mobile devices, in part due to the difficulty of developing for devices with different operating systems. Android, WebIOS and …