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Full-Text Articles in Engineering
Evaluating A Linked-Courses Learning Community For Development Majors, Amber Settle, John Lalor, Theresa Steinbach
Evaluating A Linked-Courses Learning Community For Development Majors, Amber Settle, John Lalor, Theresa Steinbach
Amber Settle
Session D-4: Coolhub.Imsa: Collaborative Innovation In Action, Carl Heine, James Gerry
Session D-4: Coolhub.Imsa: Collaborative Innovation In Action, Carl Heine, James Gerry
Carl Heine
Transform STEM teaching and learning with CoolHub.IMSA, a free virtual platform where youth and adults collaborate on projects they create. Explore the site through the eyes of project members and discover powerful ways to collaborate, innovate and network for learning.
Engineering A Dynamic Science Learning Environment For K-12 Teachers, Patricia Hardré, Mark Nanny, Hazem Refai, Chen Ling, Janis Slater
Engineering A Dynamic Science Learning Environment For K-12 Teachers, Patricia Hardré, Mark Nanny, Hazem Refai, Chen Ling, Janis Slater
Dr. Chen Ling
The present study follows a cohort of 17 K-12 teachers through a six-week resident learning experience in science and engineering, and on into the planning and implementation of applications for their classrooms. This Research Experiences for Teachers (RET) program was examined using the strategic approach of design-based research, with its fluid, adaptive management of the complexity of authentic learning "in situ" and its attentive documentation of expected and unexpected events, in process and products, to capture the richness of teachers' and mentors' experiences. Research on effective teacher professional development, adult learning, situated cognition, and learning transfer were utilized to inform …
Integrating Games To Teach A First Programming Course, Soumia Ichoua
Integrating Games To Teach A First Programming Course, Soumia Ichoua
Soumia Ichoua
In the past few years, there has been an increased interest in game-based learning as a powerful tool to stimulate students’ interest and promote their engagement in the learning process. In this paper, we discuss our experience in integrating gaming to teach a first programming course. The course is restructured and redesigned to allow teaching the basics of programming through games. Students actively use fundamental programming concepts learned to modify and create two dimension games using C# and XNA with .Net framework. This is an on-going work. Surveys and worksheets are developed to be used in assessing the effectiveness of …