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Secondary Education and Teaching Commons™
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Full-Text Articles in Secondary Education and Teaching
Exploring Using Game-Based Learning And Gamification In A Secondary Classroom To Increase Engagement, Mandee Lynn Thiell
Exploring Using Game-Based Learning And Gamification In A Secondary Classroom To Increase Engagement, Mandee Lynn Thiell
Culminating Experience Projects
Research has connected the importance of student engagement and student experience within the classroom but continue to use teacher directed traditional teaching methods. This project explores the use of gamification and game-based learning and how it promotes student engagement. The use of games and game-elements provide a relevant approach that focuses on student autonomy and experience, and ultimately use fun engaging ways to motivate students to learn. This project provides an entry level learning in-service opportunity for secondary educators to discover and create their own lessons that implement gamification and game-based learning in their classrooms in hopes to increase student …
Retention Of Novice Teachers, Renna Varano
Retention Of Novice Teachers, Renna Varano
Culminating Experience Projects
The field of education is a constantly unsettled field with new pedagogical trends, new policies and immense attrition rates at every turn. Upon attempting to study the causes and effects of teacher attrition, it can be deduced that there is no one cause yet one major effect: student achievement. Schools that have lower rates of student achievement typically have difficulty maintaining a highly effective teaching staff. This issue affects any and all types of schools, some more than others. In order to guarantee students a right to an equitable education, school leaders must create supportive mentoring and induction programs for …