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Science and Mathematics Education Commons

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Full-Text Articles in Science and Mathematics Education

Test Items In The Complete And Short Forms Of The Bot-2 That Contribute Substantially To Motor Performance Assessments In Typically Developing Children 6-10 Years Of Age, Kadi Carmosino, Ashley Grzeszczak, Kaylie Mcmurray, Ali Olivo, Bo Slutz, Brittany Zoll, Betsy Donahoe-Fillmore, C. Brahler Dec 2015

Test Items In The Complete And Short Forms Of The Bot-2 That Contribute Substantially To Motor Performance Assessments In Typically Developing Children 6-10 Years Of Age, Kadi Carmosino, Ashley Grzeszczak, Kaylie Mcmurray, Ali Olivo, Bo Slutz, Brittany Zoll, Betsy Donahoe-Fillmore, C. Brahler

C. Jayne Brahler

Objectives: Determine the magnitude of association between individual subtest items of the Bruininks-Oseretsky Test of Motor Proficiency, second edition (BOT-2), and the respective total subtest scores and to review items on the BOT-2 Short Form. Background: The Bruininks-Oseretsky Test of Motor Proficiency, second edition (BOT-2), is a test used to measure gross motor proficiency in both typically developing children and children with developmental disabilities between the ages of four and twenty-one. The BOT-2 Short Form consists of fourteen test items proportionally selected from the subtests of the Complete Form. It can be used as a screening tool and takes less …


Using Inquiry-Based Teaching And Kids Inquiry Conferences To Strengthen Elementary Science Instruction And To Encourage More Students To Pursue Science Careers, Paula A. Magee, Ryan Flessner Jun 2015

Using Inquiry-Based Teaching And Kids Inquiry Conferences To Strengthen Elementary Science Instruction And To Encourage More Students To Pursue Science Careers, Paula A. Magee, Ryan Flessner

Ryan Flessner

For the past 20 years, there has been a push to improve the teaching and learning of science in elementary schools. One strong reason for this was the release of the National Science Education Standards (NRC 1996). The Standards articulated not only what K-12 students should know (science content standards), but also how science teachers needed to teach (teaching standards) and be continuously supported (professional development standards). The Standards also considered ways to support inquiry-based and meaningful science learning for K-12 students (program and system standards). According to the NRC, one ot:·the four reasons underpinning all of this is because …


Mat-Rix-Toe: Improving Writing Through A Game-Based Project In Linear Algebra, Adam Graham-Squire, Elin Farnell, Julianna Stockton Jun 2015

Mat-Rix-Toe: Improving Writing Through A Game-Based Project In Linear Algebra, Adam Graham-Squire, Elin Farnell, Julianna Stockton

Elin R Farnell

The Mat-Rix-Toe project utilizes a matrix-based game to deepen students’ understanding of linear algebra concepts and strengthen students’ ability to express themselves mathematically. The project was administered in three classes using slightly different approaches, each of which included some editing component to encourage the improvement of the students’ mathematical thinking and writing. Differences in the implementation of the project illustrate the benefits and drawbacks of various methods of editing in the mathematics classroom and highlight recommendations for improvements in future implementations of the project.


Five Strategies To Support All Teachers: Suggestions To Get Off The Slippery Slope Of "Cookbook" Science Teaching, Paula A. Magee, Ryan Flessner Jun 2015

Five Strategies To Support All Teachers: Suggestions To Get Off The Slippery Slope Of "Cookbook" Science Teaching, Paula A. Magee, Ryan Flessner

Ryan Flessner

Many teachers shudder at the thought of implementing an inquiry curriculum. Perhaps they envision a rowdy classroom with little learning. Maybe they wonder, "How will this connect to all the standards?" Fortunately, these legitimate concerns can be addressed, and all students can engage in thoughtfully constructed inquiry science experiences. In this article, we outline five strategies that we have used with elementary school teachers as they moved from a "cookbook" approach in science to an approach that is inquiry-based. Having presented these five strategies in a linear format, we know that on the surface this may seem close to the …


Working Toward A Third Space In The Teaching Of Elementary Mathematics, Ryan Flessner Jun 2015

Working Toward A Third Space In The Teaching Of Elementary Mathematics, Ryan Flessner

Ryan Flessner

Building on work in the area of third space theory, this study documents one teacher’s efforts to create third spaces in an elementary mathematics classroom. In an attempt to link the worlds of theory and practice, I examine how the work of other theorists and researchers – inside and outside the field of education – can create new lenses for classroom practitioners. In addition, the article provides evidence that third spaces may be more difficult to realize than others have described. Rather than forcing a third space to emerge, what this study finds more important is creating an environment that …


Collaborating To Improve Inquiry-Based Teaching In Elementary Science And Mathematics Methods Courses, Paula A. Magee, Ryan Flessner Jun 2015

Collaborating To Improve Inquiry-Based Teaching In Elementary Science And Mathematics Methods Courses, Paula A. Magee, Ryan Flessner

Ryan Flessner

This study examines the effect of promoting inquiry-based teaching (IBT) through collaboration between a science methods course and mathematics methods course in an elementary teacher education program. During the collaboration, preservice elementary teacher (PST) candidates experienced 3 different types of inquiry as a way to foster increased understanding of inquiry based teaching (IBT). The experiences included a PST driven science inquiry and a mathematics inquiry where PSTs were learners and a science inquiry where PSTs were teachers. During and following the semester of the collaboration, data were collected to assess the impact of the inquiry experiences on the PSTs’ understanding …


“Analyze, Acquire, Apply, And Write” As A New Learning Model In Science, Jeong Choe May 2015

“Analyze, Acquire, Apply, And Write” As A New Learning Model In Science, Jeong Choe

Jeong Choe

I have developed a new teaching and learning model called AAAW, which stand for Analyze, Acquire, Apply and Write. This model grows from action research and unique experience in teaching a biochemistry course to high school students who are talented in math and science. In this model, students first "Analyze" lab data to generate questions that lead them to "Acquire" background knowledge. Students then go back to the data and "Apply" their new knowledge to better understand the data. Finally, students "Write" about the connections they make from their reading, data analysis, and application of the data. The rationale behind …


Animal Dissection And Evidence-Based Life-Science And Health-Professions Education, Nathan Nobis Mar 2015

Animal Dissection And Evidence-Based Life-Science And Health-Professions Education, Nathan Nobis

Nathan M. Nobis, PhD

Balcombe’s (2000, 2001) case for replacing learning methods that require pain, suffering, and death for animals with methods that do not (computer-assisted learning, three-dimensional models, videotapes, and other alternatives) can be seen as motivated by this evidentialist perspective. Balcombe provided a wealth of empirical evidence from educational studies to show that in most contexts animal dissection is not necessary—and even counterproductive—to achieve valid educational goals, especially higher order goals (concept learning and problem solving). He demonstrated that no sound defense of dissection has been given.


Integrating Games To Teach A First Programming Course, Soumia Ichoua Feb 2015

Integrating Games To Teach A First Programming Course, Soumia Ichoua

Soumia Ichoua

In the past few years, there has been an increased interest in game-based learning as a powerful tool to stimulate students’ interest and promote their engagement in the learning process. In this paper, we discuss our experience in integrating gaming to teach a first programming course. The course is restructured and redesigned to allow teaching the basics of programming through games. Students actively use fundamental programming concepts learned to modify and create two dimension games using C# and XNA with .Net framework. This is an on-going work. Surveys and worksheets are developed to be used in assessing the effectiveness of …