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Science and Mathematics Education Commons™
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Articles 1 - 6 of 6
Full-Text Articles in Science and Mathematics Education
Challenge-Based Learning & Steam Curriculum, Diana Lockwood
Challenge-Based Learning & Steam Curriculum, Diana Lockwood
The STEAM Journal
STEAM education is being integrated into elementary schools as a way to engage more students in creativity, hands-on learning, and problem-based learning also referred to as Challenge-Based-Learning (CBL). This article focuses on elementary educators’ curriculum design for STEAM and presenting students with open-ended questions phrased as a challenge as a way to raise student interest and achievement (DeJarnette, 2018; Hunter-Doniger, 2018). When students received challenges to solve, they felt more open to sharing their ideas since there was more than one potential right answer (DeJarnette, 2018; Drake, 2012). When implementing CBL, teachers act as facilitators using a constructivist approach as …
Creative Learning With Music And Mathematics: Reflections On Interdisciplinary Collaborations, Graham Johnson, Alesia M. Moldavan
Creative Learning With Music And Mathematics: Reflections On Interdisciplinary Collaborations, Graham Johnson, Alesia M. Moldavan
The STEAM Journal
Culturally responsive content, accessible and inclusive tools, and meaningful interdisciplinary tasks can aid in developing equitable and creative learning environments. Music and mathematics are ideal disciplines for interdisciplinary creative learning. In this article, we reflect on our experiences engaging in interdisciplinary music and mathematics tasks with preservice teachers. In particular, we highlight specific efforts taken to design and implement a creative music and mathematics workshop for use in a mathematics methods course. Guided by these experiences, we offer examples of tools and practices that have helped preservice teachers collaborate, engage in inquiry, improvise, develop empathy, and take intellectual and social …
Science Theater As Steam: A Case Study Of "Save It Now", Christopher D. Davidson, Willard Simms
Science Theater As Steam: A Case Study Of "Save It Now", Christopher D. Davidson, Willard Simms
The STEAM Journal
What are the markers of a successful STEAM program? How and when can educators be reasonably sure that an interdisciplinary unit or project, rich in both the sciences and the arts, has delivered on its implicit promise – by adding value to a student’s education in ways that are beyond the scope of traditional discipline-specific learning? I attempt to address this question with a case study of Theatre of Will’s “Save It Now,” a pilot program for 4th, 5th and 6th graders at eight Los Angeles public schools that integrates theater arts, music and the STEM …
A Brief History Of Stem And Steam From An Inadvertent Insider, Lisa G. Catterall
A Brief History Of Stem And Steam From An Inadvertent Insider, Lisa G. Catterall
The STEAM Journal
This article traces a history of STEM and STEAM from the perspective of someone involved in arts integration research for the last 35 years, and proposes a vision for the next steps. It also provides an assessment of the risks inherent in current trends of STEAM roll-out in schools, from the lack of resources for professional development to the burgeoning market in STEAM kits and activity books that do not lead to the original learning goals of STEAM.
Encouraging Teachers To W.A.I.T Before Engaging Students In Next Generation Science Standards Steam Activities., Mason Kuhn
The STEAM Journal
Effective art integration in K-12 curricula has clear benefits for classroom teachers (i.e. student achievement on standardized tests, student engagement, improving critical thinking). This paper proposes a framework based off of Claudia Cornett's levels of art integration. Teaching With About and In Through (WAIT) the arts can serve as a model for teachers who want to transform their science lesson to include art integration.
Full Steam Ahead – A Collaborative Colloquium, Hilary Dito
Full Steam Ahead – A Collaborative Colloquium, Hilary Dito
The STEAM Journal
On February 2, 2012, Contra Costa County Office of Education organized its 2nd Annual STEAM Colloquium: Full STEAM Ahead. This forum brought together over 150 educators, business leaders and community members to discuss and share best practices in Science, Technology, Engineering, Arts and Mathematics (STEAM) education