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Science and Mathematics Education Commons™
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Full-Text Articles in Science and Mathematics Education
The Iterative Development And Use Of An Online Problem-Based Learning Module For Preservice And Inservice Teachers, Peter Rillero, Laurie Camposeco
The Iterative Development And Use Of An Online Problem-Based Learning Module For Preservice And Inservice Teachers, Peter Rillero, Laurie Camposeco
Interdisciplinary Journal of Problem-Based Learning
Teachers’ problem-based learning knowledge, abilities, and attitudes are important factors in successful K–12 PBL implementations. This article describes the development and use of a free, online module entitled Design a Problem-Based Learning Experience. The module production, aligned with theories of andragogy, was a partnership between the recipients of a grant using PBL to enhance English language learner education and the Sanford Inspire Program. A multistage evaluation design was used in the iterative process of module creation. Starting with an initial white paper, the module’s conceptualization, development, pilot testing, and refinement are described, along with the current use statistics. The URL …
Creating A Multimedia Enhanced Problem-Based Learning Environment For Middle School Science: Voices From The Developers, Min Liu, Lucas Horton, Jaejin Lee, Jina Kang, Jason Rosenblum, Matthew O’Hair, Chu-Wei Lu
Creating A Multimedia Enhanced Problem-Based Learning Environment For Middle School Science: Voices From The Developers, Min Liu, Lucas Horton, Jaejin Lee, Jina Kang, Jason Rosenblum, Matthew O’Hair, Chu-Wei Lu
Interdisciplinary Journal of Problem-Based Learning
This paper describes the design and development process used to create Alien Rescue, a multimedia-enhanced learning environment that supports problem-based learning (PBL) in middle school science. The goal of the project is to further our understandings of technology, pedagogy, and instructional theories as they relate to the application of PBL within middle school classrooms through the application of design-based research. A unique characteristic of the project is that it is developed entirely by a team of graduate learning technologies students, working under the direction and supervision of the faculty. Throughout the development process, graduate student developers learn steps and strategies …