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Science and Mathematics Education Commons™
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Full-Text Articles in Science and Mathematics Education
Making Connections: Evaluation Of A Professional Development Program For Teachers Focused On Stem Integration, Judy Lambert, Carmen Cioc, Sorin Cioc, Dawn Sandt
Making Connections: Evaluation Of A Professional Development Program For Teachers Focused On Stem Integration, Judy Lambert, Carmen Cioc, Sorin Cioc, Dawn Sandt
Journal of STEM Teacher Education
This article reports on a 2-year evaluation of a STEM integration professional development (PD) program for 40 math, science, and special education teachers in Grades 5–9 from a large Midwestern public school district. The National Research Council’s framework for integrated STEM education (Honey, Pearson, & Schweingruber, 2014) was used to explain the goals, outcomes, nature and scope, and implementation of the program. Teachers were measured on their growth in STEM content knowledge, technology integration, teaching confidence, pedagogical beliefs, and impact of PD. Increases resulted in all these areas with statistically significant improvements in most of them, particularly in Year 2. …
Exploring Possible Humanoids On Mars: A Lesson Designed For Twice-Exceptional Gifted Students, Younis Al-Hassan, Marie Adebiyi, Shehreen Iqtadar, Dana L. Atwood-Blaine
Exploring Possible Humanoids On Mars: A Lesson Designed For Twice-Exceptional Gifted Students, Younis Al-Hassan, Marie Adebiyi, Shehreen Iqtadar, Dana L. Atwood-Blaine
Journal of STEM Arts, Crafts, and Constructions
This practical article presents a classroom-tested pedagogical plan to assist instructors in teaching thinking skills to gifted students with disabilities in the context of science. The lesson, which focused on using Edward de Bono thinking skills to explore humanoid images that appear in NASA photos, provided accommodations for students with hearing impairment, along with disabilities associated with short and long-term memory. The instructional design team presented the arts-integrated activity of drawing scenes showing possible ways the anomalies could have been generated, and an interactive electronic game using iPads that asked participants to gather needed items for a trip to Mars. …