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Science and Mathematics Education Commons

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Full-Text Articles in Science and Mathematics Education

Standards For Technological And Engineering Literacy: Addressing Trends And Issues Facing Technology And Engineering Education, Johnny J. Moye, Philip A. Reed Nov 2020

Standards For Technological And Engineering Literacy: Addressing Trends And Issues Facing Technology And Engineering Education, Johnny J. Moye, Philip A. Reed

STEMPS Faculty Publications

The article offers information on addressing trends and issues facing technology and engineering education. It mentions future challenges, students need to "have a broad conceptual understanding of technology and its place in society, enabling them to be active participants in the technological world and careful creators and users of technology.


Project-/Problem-Based Learning In Stem: Impacts On Student Learning, William D. Euefueno Jan 2019

Project-/Problem-Based Learning In Stem: Impacts On Student Learning, William D. Euefueno

STEMPS Faculty Publications

The article discusses the impacts of STEM project-/problem-based learning (PBL) on students. Topics includes prototyping as a key transition element for PBL process which develop self-efficacy individually; use of PBL as a dynamic learning process, allows learners to gain experiences with real-world applicability; and PBL skillsets that requires students to use critical-thinking processes. It mentions that PBL's goal is to make behavioral changes by long term training.


Fostering Giftedness And Creativity: Implementing Engineering By Design In Kuwait, Nathan Mentzer, Philip A. Reed, Meshari Alnouri, Mohammad Barbarji Jan 2018

Fostering Giftedness And Creativity: Implementing Engineering By Design In Kuwait, Nathan Mentzer, Philip A. Reed, Meshari Alnouri, Mohammad Barbarji

STEMPS Faculty Publications

The article offers information on a partnership between the International Technology & Engineering Educators Association (ITEEA) and the Sabah Al Ahmad Center for Giftedness and Creativity (SACGC) to support innovation and design education. The partnership is aimed towards the implementation of the Engineering byDesign (EbD) curriculum and contribute towards building a Kuwaiti society that fosters giftedness and creativity.


The Utility Of Storytelling Strategies In The Biology Classroom, Elizabeth Csikar, Jill E. Stefaniak Jan 2018

The Utility Of Storytelling Strategies In The Biology Classroom, Elizabeth Csikar, Jill E. Stefaniak

STEMPS Faculty Publications

Conveying scientific information with high intrinsic cognitive load to students is a challenge. Often, students do not have the existing schema to incorporate the information in a comprehensive manner. One method that has shown promise is storytelling. Storytelling has been successfully used to convey public health information to non-experts. Therefore, it was of interest to determine whether storytelling could be used in the classroom to present information with high intrinsic load to students in a meaningful manner. This study used a post-test only quasi-experimental study design to explore the utility of storytelling as an instructional strategy in anatomy and physiology …


Curriculum For An Introductory Computer Science Course: Identifying Recommendations From Academia And Industry, Simon G. Sultana, Philip A. Reed Oct 2017

Curriculum For An Introductory Computer Science Course: Identifying Recommendations From Academia And Industry, Simon G. Sultana, Philip A. Reed

STEMPS Faculty Publications

The purpose of this study was to define the course content for a university introductory computer science course based on regional needs. Delphi methodology was used to identify the competencies, programming languages, and assessments that academic and industry experts felt most important. Four rounds of surveys were conducted to rate the items in the straw models, to determine the entries deemed most important, and to understand their relative importance according to each group. The groups were then asked to rank the items in each category and attempt to reach consensus as determined by Kendall's coefficient of concordance. The academic experts …


The Effects Of Tinkerability On Novice Programming Skill Acquisition, Tian Luo Jan 2011

The Effects Of Tinkerability On Novice Programming Skill Acquisition, Tian Luo

STEMPS Faculty Publications

This paper reports on an exploratory study which used a graphical programming environment, Scratch, to facilitate the comprehension of a scripting programming language, ActionScript. Online survey questionnaires were distributed to 34 enrolled students, in a graduate level programming course with a 70% response rate. Findings indicated that Scratch contributed to the understanding of basic programming concepts such as event handling, sequential, and conditional statement but it was less helpful in assisting students’ understanding of more abstract concepts such as variables. This study also suggests that students’ learning style preference and proficiency with programming also make a difference in their perception …


The Visport Project: Visualization Of Port Logistics, Petros J. Katsioloudis, Ginger S. Watson Jan 2011

The Visport Project: Visualization Of Port Logistics, Petros J. Katsioloudis, Ginger S. Watson

STEMPS Faculty Publications

The article focuses on the introduction of Visualization in Port Logistics (VisPort) web-based tool project for the visualization of port careers and logistics in the U.S. It outlines the educational objectives of the project including the virtual reality experience associated with port operation, the multimedia environment for the learning of students, and the simulation of port logistics. It mentions that the scientific and technical visualization curriculum offered to students enhances the skills related to scientific and mathematical concepts as well as the experience on graphic techniques.