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Full-Text Articles in Science and Mathematics Education

Planning And Implementing A Successful Nsa-Nsf Gencyber Summer Cyber Academy, Bryson R. Payne, Tamirat Abegaz, Keith Antonia Dec 2016

Planning And Implementing A Successful Nsa-Nsf Gencyber Summer Cyber Academy, Bryson R. Payne, Tamirat Abegaz, Keith Antonia

Journal of Cybersecurity Education, Research and Practice

The GenCyber program is jointly sponsored by the National Security Agency (NSA) and the National Science Foundation (NSF) to help faculty and cybersecurity experts provide summer cybersecurity camp experiences for K-12 students and teachers. The main objective of the program is to attract, educate, and motivate a new generation of young men and women to help address the nationwide shortage of trained cybersecurity professionals. The curriculum is flexible and centers on ten cybersecurity first principles. Currently, GenCyber provides cyber camp options for three types of audiences: students, teachers, and a combination of both teachers and students. In 2016, over 120 …


Definition Of A Method For The Formulation Of Problems To Be Solved With High Performance Computing, Ramya Peruri Aug 2016

Definition Of A Method For The Formulation Of Problems To Be Solved With High Performance Computing, Ramya Peruri

Master of Science in Computer Science Theses

Computational power made available by current technology has been continuously increasing, however today’s problems are larger and more complex and demand even more computational power. Interest in computational problems has also been increasing and is an important research area in computer science. These complex problems are solved with computational models that use an underlying mathematical model and are solved using computer resources, simulation, and are run with High Performance Computing. For such computations, parallel computing has been employed to achieve high performance. This thesis identifies families of problems that can best be solved using modelling and implementation techniques of parallel …


Animated Database Courseware: Using Animations To Extend Conceptual Understanding Of Database Concepts, Meg Murray, Mario Guimaraes Dec 2008

Animated Database Courseware: Using Animations To Extend Conceptual Understanding Of Database Concepts, Meg Murray, Mario Guimaraes

Faculty and Research Publications

Teaching abstract concepts can be best supported with supplemental instructional materials such as software animations. Visualization and animations have been shown to increase student motivation and help students develop deeper understandings. Through an NSF funded CCLI grant, a set of animations to support the teaching of database concepts is being developed and made freely available. Current modules available cover areas such as database design, interactive SQL, stored procedures and triggers, transactions and database security. In this paper, we provide an overview of the Animated Database Courseware (ADbC) as well as provide examples of how this software might be utilized in …


Computing For The Masses: Extending The Computer Science Curriculum With Information Technology Literacy, Jorge Pérez, Meg C. Murray Dec 2008

Computing For The Masses: Extending The Computer Science Curriculum With Information Technology Literacy, Jorge Pérez, Meg C. Murray

Faculty and Research Publications

Enrollments in computer science programs continue to drop as demand for workers skilled in computing increases. Information technology scholars face the ironic challenge of attracting more students into computing disciplines in the age of ubiquitous computing. This paper chronicles a decision by a department of computer science and information systems to offer an information technology literacy course as a service to its institution. Educational and curricular justifications for the course progressed in parallel with recognition of the course's strategic value to the department in the face of sharp declines in the number of students majoring in CS or IS. Following …


An Exploratory Overview Of Teaching Computer Game Development, Mario Guimaraes, Meg C. Murray Oct 2008

An Exploratory Overview Of Teaching Computer Game Development, Mario Guimaraes, Meg C. Murray

Faculty and Research Publications

The computer game industry has exploded reaching sales of several billion dollars a year and, consequently, a majority of college students are familiar with the gaming environment. In fact, videogame development has been cited as one way to motivate students to explore the world of Computer Science. However, most videogames are extremely complex computer programs created by a team of developers including programmers and graphic artists and represent thousands of hours of work. Fortunately there are software tools available that provide a way for simple computer games to be created fairly easily using a building block approach. This paper discusses …


Expanding The Database Curriculum, Meg Murray, Mario Guimaraes Jan 2008

Expanding The Database Curriculum, Meg Murray, Mario Guimaraes

Faculty and Research Publications

As database concepts and technologies continue to evolve there exists a need to expand the topics included in database curricula. This is challenging given the restraints on the number of courses that can be included in a typical CS or IS program. While a set of commonly identified core concepts and principles exists, there is little consensus on what supplemental materials should be included in database courses. Through an NSF proof-of-concept grant, we designed and developed courseware incorporating the use of animations to deepen and enrich standard presentations of core database concepts and to complement database teachings as found in …


Learner-Centered Assignments In Computer Literacy, Martha E. Myers, Meg C. Murray, Mario Guimaraes, Debra B. Geist Dec 2007

Learner-Centered Assignments In Computer Literacy, Martha E. Myers, Meg C. Murray, Mario Guimaraes, Debra B. Geist

Faculty and Research Publications

Literacy is a concept that is understood to be the identifier of an educated populace. In today's world, literacy includes computer literacy, as well as language and quantitative literacy. This paper describes exercises developed to improve first year students' computer literacy through more learner-centered engagement. Exercises are designed to support learner-centered goals of independent and responsible learners, appropriate breadth and depth of content, teacher as facilitator, and assessment woven into learning. Exercise topics include purchase of a personal computer, basic logic via spreadsheets, an annotated bibliography built with electronic resources, and an integrated assignment customized by and for each student.


Personality And Programming, Amy B. Woszczynski, Tracy C. Guthrie, Sherri Shade Oct 2005

Personality And Programming, Amy B. Woszczynski, Tracy C. Guthrie, Sherri Shade

Faculty and Research Publications

Information systems students continue to struggle to successfully complete computer programming classes. Learning how to program is difficult, and failure and attrition rates in college level programming classes remain at an unacceptably high rate. Since many IS students take a programming course as part of their program of study, IS educators should better understand why IS students tend to achieve low success rates in programming courses and what can be done to improve success rates. Little research to date has addressed potential reasons for student failure in programming principles courses. Many educators simply assume that high failure rates are acceptable …


Move To Component Based Architectures: Introducing Microsoft's .Net Platform Into The College Classroom, Meg C. Murray Jan 2004

Move To Component Based Architectures: Introducing Microsoft's .Net Platform Into The College Classroom, Meg C. Murray

Faculty and Research Publications

A transformation has been occurring in the architectural model for computer-based application intense software systems. This new model, software-as-a-service, will have a profound impact on the design and development of software for many years to come and as such college level computing curriculums will need to incorporate the concepts and methodologies associated with this new architecture. The platform is built upon a view of interrelated, distributed peer-level software modules and components that work in tandem to achieve specified functional goals. From Microsoft's viewpoint, migration to the new platform requires a radical shift in the software development lifecycle. It is becoming …