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Evaluating The Affective Impact Of A Place-Based Learning Course Project In The Geosciences, Nathan Charlton Dec 2017

Evaluating The Affective Impact Of A Place-Based Learning Course Project In The Geosciences, Nathan Charlton

Masters Theses

Coping with issues such as climate change and depletion of natural resources demands a scientifically literate public. For many students, the only exposure to earth science comes in a college-level general education geoscience course. One way to engender positive attitudes toward and interest in earth science among these students (the future public) is to connect learning to actual places to which students have a personal attachment.

This study seeks to evaluate the impact of a place-based learning project (MyPlace) currently in use in an introductory geosciences general education course at Western Michigan University. Students in the MyPlace project select a …


New Design Principles For Mobile History Games, Owen Gottlieb Jun 2017

New Design Principles For Mobile History Games, Owen Gottlieb

Presentations and other scholarship

This study draws on design-based research on an ARIS–based mobile augmented reality game for teaching early 20th century history. New design principles derived from the study include the use of supra-reveals, and bias mirroring. Supra-reveals are a kind of foreshadowing event in order to ground historical happenings in the wider enduring historical understanding. Bias mirroring refers to a nonplayer character echoing back a player’s biased behavior, in order to open the player to listening to alternative perspectives. Supra-reveals engendered discussion of historical themes early in the game experience. The results showed that use of a cluster of NPC bias mirroring …