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Education Commons

Open Access. Powered by Scholars. Published by Universities.®

Journal

Arts and Humanities

2019

Claremont Colleges

STEAM

Articles 1 - 2 of 2

Full-Text Articles in Education

Developing Stem Interest And Genre Knowledge Through Science Fiction Prototyping, Justin Nicholes Mar 2019

Developing Stem Interest And Genre Knowledge Through Science Fiction Prototyping, Justin Nicholes

The STEAM Journal

Upward Bound Math and Science, a federally funded initiative, aims to persuade U.S. high schoolers to become college STEM (science, technology, engineering, mathematics) majors. The program attempts this persuasion by developing students’ content and procedural knowledge so that students may succeed in high school and college STEM courses. Primary focus on knowledge acquisition, however, may cause missed opportunities to engage the imaginative dimensions of students’ science identities and students’ senses of wonder for science. In this reflective essay, I describe a science fiction prototyping assignment that meets the knowledge-based objectives of the Writing Skills course in a five-week Upward Bound …


Design For Steam: Creating Participatory Art With Purpose, Nick Kamienski, Nicole M. Radziwill Mar 2019

Design For Steam: Creating Participatory Art With Purpose, Nick Kamienski, Nicole M. Radziwill

The STEAM Journal

Innovation is simultaneously reflected in the variety and diversity of art. Over the past century, art forms have progressed along a continuum from static to dynamic, and then to interactive and participatory. The therapeutic value of creating and engaging in all of these art forms has also been identified. Furthermore, educators have recognized the profound value of art and design within the context of scientific and technical learning, and STEAM (science, technology, engineering, art, and math) has emerged as an educational philosophy with a strong base of support. This paper defines and articulates participatory elements of STEAM projects, and provides …