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Full-Text Articles in Education

An Embodied Agent Helps Anxious Students In Mathematics Learning, Yanghee Kim, Jeffrey L. Thayne, Quan Wei Aug 2016

An Embodied Agent Helps Anxious Students In Mathematics Learning, Yanghee Kim, Jeffrey L. Thayne, Quan Wei

Instructional Technology and Learning Sciences Faculty Publications

Mathematics anxiety is known to be detrimental to mathematics learning. This study explored if an embodied agent could be used to help alleviate student anxiety in classrooms. To examine this potential, agent-guided algebra lessons were developed, in which an animated agent was equipped with prescriptive instructional guidance and anxiety treating messages. The lessons were deployed in regular mathematics classrooms, one lesson per day over a week, with 138 boys and girls in the 9th grade in the United States. After taking the weeklong agent-based lessons, students decreased in their mathematics anxiety (p = .042) and increased in mathematics learning …


Information Architecture For Social Media: A Case Study On Building An Event Backchannel With Twitter, Robert L. Moore Jan 2014

Information Architecture For Social Media: A Case Study On Building An Event Backchannel With Twitter, Robert L. Moore

STEMPS Faculty Publications

This paper presents a case study on creating a backchannel through Twitter for the live event, featuring the Secretary of the US Navy, hosted by the School of Government. The project, which ultimately was successful in creating social media buzz for the lecture, was a new approach for the School of Government in how it markets its events. The study discusses the tools and processes used in the backchannel's creation and development. This paper was written because the author discovered a gap in existing literature on creating backchannels. It outlines how the adaptation of best practices from the general population's …


Gendered Socialization With An Embodied Agent: Creating A Social And Affable Mathematics Learning Environment For Middle-Grade Females, Yanghee Kim, Jae Hoon Lim Nov 2012

Gendered Socialization With An Embodied Agent: Creating A Social And Affable Mathematics Learning Environment For Middle-Grade Females, Yanghee Kim, Jae Hoon Lim

Instructional Technology and Learning Sciences Faculty Publications

This study examined whether or not embodied-agent-based learning would help middle-grade females have more positive mathematics learning experiences. The study used an explanatory mixed-methods research design. First, a classroom-based experiment was conducted with one hundred and twenty 9th-graders learning introductory algebra (53% male and 47% female; 51% Caucasian and 49% Latino). The results revealed that learner gender was a significant factor in the learners’ evaluations of their agent (η2 = .07), the learners’ task-specific attitudes (η2 = .05), and their task-specific self-efficacy (η2 = .06). In-depth interviews were then conducted with 22 students selected from the experiment participants. The interviews …


Simulating Real Lives: Promoting Global Empathy And Interest In Learning Through Simulation Games, Christine Bachen, Pedro F. Hernández-Ramos, Chad Raphael Aug 2012

Simulating Real Lives: Promoting Global Empathy And Interest In Learning Through Simulation Games, Christine Bachen, Pedro F. Hernández-Ramos, Chad Raphael

Communication

In response to an increasingly interdependent world, educators are demonstrating a growing interest in educating for global citizenship. Many definitions of the “good global citizen” value empathy as an especially important disposition for understanding others across national borders and cultural divides. Yet it may be difficult for people to achieve empathy with others who are perceived as psychologically and geographically distant. Can computerized simulation games help foster global empathy and interest in global civic learning? This quasiexperimental classroom study of 301 Northern California high school students in three schools examined the effects of playing REAL LIVES, a simulation game that …


An Interactive Learning Environment For A Dynamic Educational Digital Library, Ee Peng Lim, Dion Hoe-Lian Goh, Yin-Leng Theng, Eng-Kai Suen Jul 2004

An Interactive Learning Environment For A Dynamic Educational Digital Library, Ee Peng Lim, Dion Hoe-Lian Goh, Yin-Leng Theng, Eng-Kai Suen

Research Collection School Of Computing and Information Systems

GeogDL is a digital library of geography examination resources designed to assist students in preparing for a national geography examination in Singapore. We describe an interactive learning environment built into GeogDL that consists of four major components. The practice and review module allows students to attempt individual examination questions, the mock exam provides a simulation of the actual geography examination, the trends analysis tool provides an overview of the types of questions asked in previous examinations, while the contributions module allows students and teachers to create and share knowledge within the digital library.