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Going The Distance: Best Practices In Designing And Sharing Reusable Learning Objects, Philip Russell
Going The Distance: Best Practices In Designing And Sharing Reusable Learning Objects, Philip Russell
Philip Russell
This paper presents an overview of the suite of online interactive tutorials that have been developed at the Institute of Technology Tallaght (ITT Dublin); with a particular emphasis on best practices for pedagogy and instructional design in terms of creating eLearning tools. The author also details how these learning objects have been made available for reuse on a national and international basis as open educational resources via online repositories
Making The Journey From A Traditional Model To An Online Model, Jenny Shrensker, Nazire Koc
Making The Journey From A Traditional Model To An Online Model, Jenny Shrensker, Nazire Koc
Jenny Shrensker
Mobile Modeling: Using And Creating Ipad And Ipod Apps To Shape Students With Disabilities, Carolyn Wicks, Amanda J. Rockinson-Szapkiw, Justin M. Tucker
Mobile Modeling: Using And Creating Ipad And Ipod Apps To Shape Students With Disabilities, Carolyn Wicks, Amanda J. Rockinson-Szapkiw, Justin M. Tucker
Carolyn J. Wicks
Modeling is a technique that is often used to teach new skills to students with disabilities. Modeling is effective for teaching communication, social, and functional living skills to students with emotional, behavioral, and cognitive disorders (Werts, Caldwell, & Wolery, 1996). Video modeling and audio prompts can be as effective as live modeling (Murzynski & Bourret, 2007; Rehfeldt, Dahman, Young, Cherry, & Davis, 2003). In fact, some researchers have suggested that video modeling results in more rapid acquisition of skills than live modeling and may even be more generalizable across environments (Charlop & Milstein ,1989). With the introduction of mobile devises, …