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Full-Text Articles in Education

Generating A Thesis Statement, Talia Argondezzi Jan 2017

Generating A Thesis Statement, Talia Argondezzi

Writing and Speaking Pedagogy Resources

This PowerPoint presentation provides a basic explanation of what to include in an introduction, a definition of a thesis statement, a step-by-step process for brainstorming for a thesis statement, and a list of syntax patterns for good thesis statements.

A 13 minute video (45 minutes with worksheet pauses) accompanies this presentation.

The worksheet is available to download as a supplemental file.


Play A Game, Make A Game: Getting Creative With Professional Development For Library Instruction, Maura A. Smale May 2015

Play A Game, Make A Game: Getting Creative With Professional Development For Library Instruction, Maura A. Smale

Publications and Research

Using games in the library classroom is an active learning strategy that can increase student engagement. However, not all librarians are equally familiar and comfortable with bringing game-based learning to the library. Game On for Information Literacy is a brainstorming card game to help librarians create games for information literacy and library instruction. Inspired by other successful brainstorming card games, this game was developed, playtested, and iterated over several years in workshops, graduate-level MLIS courses, and professional development programs. Game materials are all available to download, use, remix, and share.


Creating A Creativity Class In The Elementary School: Research And Development, Alyssa C. Charles May 2012

Creating A Creativity Class In The Elementary School: Research And Development, Alyssa C. Charles

Creativity and Change Leadership Graduate Student Master's Projects

This project researches the need for a creativity class in the elementary school. Through literary research on current best practices in 21st century education it becomes apparent that schools must alter what they do in preparing students for the future. Changes must be made to foster and value creative expression and creative problem solving. The goal of this project is to investigate how implicit and explicit creativity training and Creative Problem Solving (CPS) work with fourth and second grade children in a private school. The project outlines the steps taken to spread awareness about the importance of offering a …