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University of Texas at Tyler

Virtual human resource development

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Full-Text Articles in Human Resources Management

Exploring A Sociomaterial Perspective On Technology In Virtual Human Resource Development, Mary Helen Fagan Aug 2014

Exploring A Sociomaterial Perspective On Technology In Virtual Human Resource Development, Mary Helen Fagan

Management Faculty Publications and Presentations

The Problem

Technology is creating immersive digital ecosystems that will radically transform the way humans communicate, collaborate, and create. Virtual human resource development (VHRD) is an example of this phenomenon in the field of HRD. With the emergence of VHRD, HRD scholars need to develop more robust conceptualizations of technology, and HRD practitioners need to play a larger role in technology development. Enhanced theoretical perspectives on technology are needed to support these endeavors.

The Solution

A sociomaterial perspective on technology, which is being used for the study and development of phenomena such as virtual worlds in other disciplines, can help …


Leveraging Green Computing For Increased Viability And Sustainability, Dominick Fazarro, Rochell R. Mcwhorter Aug 2011

Leveraging Green Computing For Increased Viability And Sustainability, Dominick Fazarro, Rochell R. Mcwhorter

Human Resource Development Faculty Publications and Presentations

Greening of computing processes is an environmental strategy gaining momentum in the 21st century as evidenced by increased virtual communications. Because of the rising cost of fuel to travel to meetings and conferences, corporations are adopting sophisticated technologies that provide a “personal” experience for geographically disbursed colleagues to interact in real time. This article highlights several companies and academic professional organizations that utilize video conferencing, virtual classrooms, and virtual worlds to create digital spaces for collaboration. The article compares the impact of face-to-face collaboration that includes business travel expenses to the impact of the same activity in a virtual space. …