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Designing Digital Antiquity: Classical Archaeology In New Virtual Applications, William Loder
Designing Digital Antiquity: Classical Archaeology In New Virtual Applications, William Loder
Graduate Theses and Dissertations
In this thesis, I argue that the combination of existing archaeological theory with game design theory offers an innovative avenue for creating serious 3D applications of archaeological sites in virtual reality that can be productively used for pedagogical, research, and outreach solutions. In this thesis, I engage with the archaeological theories of phenomenology and sensory studies, briefly touching on structure and agency as well as discussion of some current digital applications in use in the field. For this project, I am interested in game design theory as it relates to education and I view Virtual Reality as an important tool …