Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 4 of 4

Full-Text Articles in Ancient, Medieval, Renaissance and Baroque Art and Architecture

Re-Playing Maimonides’ Codes: Designing Games To Teach Religious Legal Systems, Owen Gottlieb Oct 2018

Re-Playing Maimonides’ Codes: Designing Games To Teach Religious Legal Systems, Owen Gottlieb

Articles

Lost & Found is a game series, created at the Initiative for

Religion, Culture, and Policy at the Rochester Institute of

Technology MAGIC Center.1 The series teaches medieval

religious legal systems. This article uses the first two games

of the series as a case study to explore a particular set of

processes to conceive, design, and develop games for learning.

It includes the background leading to the author's work

in games and teaching religion, and the specific context for

the Lost & Found series. It discusses the rationale behind

working to teach religious legal systems more broadly, then

discuss the …


Memorializing The Middle Classes In Medieval And Renaissance Europe, Anne C. Leader Sep 2018

Memorializing The Middle Classes In Medieval And Renaissance Europe, Anne C. Leader

Studies in Medieval and Early Modern Culture

Memorializing the Middle Classes in Medieval and Renaissance Europe investigates commemorative practices in Cyprus, Flanders, France, Germany, Italy, Poland, and Spain between the twelfth and seventeenth centuries. Offering a broad overview of memorialization practices across Europe and the Mediterranean, individual chapters examine local customs through particular case studies. These essays explore complementary themes through the lens of commemorative art, including social status; personal and corporate identities; the intersections of mercantile, intellectual, and religious attitudes; upward (and downward) mobility; and the cross-cultural exchange of memorialization strategies.


11, The Three-Faced Representation Of The Holy Trinity, Zoe Goedecke Jan 2018

11, The Three-Faced Representation Of The Holy Trinity, Zoe Goedecke

Kerver Book of Hours: 2018 Senior Capstone

In the thirteenth century, artists began depicting the Holy Trinity as a single tricephalic figure, likely in an attempt to convey that the Father, the Son, and the Holy Spirit are One. This essay discusses the three-faced image of the Trinity in the Book of Hours and the history of tricephalic imagery in Christian representations, from its early appearances to eventual condemnation by the papacy.


Prosocial Religion And Games: Lost & Found, Owen Gottlieb, Ian Schreiber Jan 2018

Prosocial Religion And Games: Lost & Found, Owen Gottlieb, Ian Schreiber

Articles

In a time when religious legal systems are discussed without an understanding of history or context, it is more important than ever to help widen the understanding and discourse about the prosocial aspects of religious legal systems throughout history. The Lost & Found (www.lostandfoundthegame.com) game series, targeted for an audience of teens through twentysomethings in formal, learning environments, is designed to teach the prosocial aspects of medieval religious systems—specifically collaboration, cooperation, and the balancing of communal and individual/family needs. Set in Fustat (Old Cairo) in the 12th century, the first two games in the series address laws in Moses Maimonides’ …