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Full-Text Articles in Ancient, Medieval, Renaissance and Baroque Art and Architecture

Re-Playing Maimonides’ Codes: Designing Games To Teach Religious Legal Systems, Owen Gottlieb Oct 2018

Re-Playing Maimonides’ Codes: Designing Games To Teach Religious Legal Systems, Owen Gottlieb

Articles

Lost & Found is a game series, created at the Initiative for

Religion, Culture, and Policy at the Rochester Institute of

Technology MAGIC Center.1 The series teaches medieval

religious legal systems. This article uses the first two games

of the series as a case study to explore a particular set of

processes to conceive, design, and develop games for learning.

It includes the background leading to the author's work

in games and teaching religion, and the specific context for

the Lost & Found series. It discusses the rationale behind

working to teach religious legal systems more broadly, then

discuss the …


Art Of Jerusalem: Power And Piety In The Holy Land, Abby M. Kornfeld Jan 2018

Art Of Jerusalem: Power And Piety In The Holy Land, Abby M. Kornfeld

Open Educational Resources

This course explores the art and architecture of Jerusalem from the reign of Herod through the Crusades, a period in which the city came under successive Jewish, Roman, Byzantine, Islamic, and Latin domination. Particular attention will be given to the repeated transformation of the landscape of Jerusalem through the destruction, construction, and modification of important religious and cultural monuments. We will gauge the role of Jerusalem as an object of desire for the dispossessed and for pilgrims of three faiths. In addition, we will explore how the accretion of myth and memory shaped the city’s symbolic identity, and how this …


Prosocial Religion And Games: Lost & Found, Owen Gottlieb, Ian Schreiber Jan 2018

Prosocial Religion And Games: Lost & Found, Owen Gottlieb, Ian Schreiber

Articles

In a time when religious legal systems are discussed without an understanding of history or context, it is more important than ever to help widen the understanding and discourse about the prosocial aspects of religious legal systems throughout history. The Lost & Found (www.lostandfoundthegame.com) game series, targeted for an audience of teens through twentysomethings in formal, learning environments, is designed to teach the prosocial aspects of medieval religious systems—specifically collaboration, cooperation, and the balancing of communal and individual/family needs. Set in Fustat (Old Cairo) in the 12th century, the first two games in the series address laws in Moses Maimonides’ …