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Articles 1 - 6 of 6
Full-Text Articles in Digital Humanities
Balancing Modernist Structures With Destructuring: A Philosophical Exploration Of Art, Jiachen Liang
Balancing Modernist Structures With Destructuring: A Philosophical Exploration Of Art, Jiachen Liang
Senior Projects Spring 2024
Senior Project submitted to The Division of Arts and The Division of Social Studies of Bard College.
Towards A Revised Approach To Designing From The Outside In: Contextualizing The Preliminary Proposal For The Fourth Addition To Bard College Library, Aidan Galloway
Senior Projects Fall 2022
Before creating the new, architects are faced with the existing. An enormous oak tree might be within the bounds of the site you’ve been hired to build a house on. Do you cut it down, or leave it? A tall brick building might be next door. Do you imitate its scale, its materiality, its style, or do you create something that looks entirely different?
These kinds of questions, while perhaps always fundamental to architecture, were especially pertinent in mid-to-late-twentieth century debates surrounding “context” as architects like Robert Venturi and Denise Scott Brown challenged the conventions of “orthodox” Modern architecture. “Frank …
Self && Self, Shuang Cai
Self && Self, Shuang Cai
Senior Projects Spring 2021
Seldom before the COVID-19 pandemic have so many people simultaneously had their lifestyle drastically changed in the same way. The forced physical isolation is, ironically, a communal experience. The sickening quarantine left everyone nothing but time to confront and reconnect with themselves. Another inevitable result of corporal isolation is the predominant awakening awareness of digital existences and connections. Evoking the shared sensitivity and delicacy, studying the tectonic activity of the digital world, the project documents the endured contemplation in the upcoming resurgence.
Programming Proletarian Literature: Kobayashi Takiji’S "Kani Kôsen" And Gaming As Reading, Jacob Philip Fisher
Programming Proletarian Literature: Kobayashi Takiji’S "Kani Kôsen" And Gaming As Reading, Jacob Philip Fisher
Senior Projects Spring 2019
Abstract
This project translates a novel, Kobayashi Takiji’s, Kani Kôsen (The Crab Cannery Ship, 1929) into a video game. As a joint project between Computer Science and Japanese, its focus is to develop a game for the original Game Boy (1989) narratively based on a work of Japanese proletarian literature. Specific tools used in development were the Game Boy emulator: bgb, the Game Boy Developers Kit (gbdk), the Game Boy CPU manual, as well as a foundation in the C programming language, and some lower level systems experience. Being based on a novel, the play style utilizes text …
Lifecasting & Ubiquitous Relationships, Alexis Charlotte Williams
Lifecasting & Ubiquitous Relationships, Alexis Charlotte Williams
Senior Projects Spring 2017
My subjects do not know I exist. They do not know who I am, and they do not know their lives are the center of my painting series. But I know them - at least, I think I do. My acrylic paintings depict people in domestic spaces in specific moments in time. The relationships of person-to-person, person to space, paint to canvas and voyeur to subject drives my obsession to watch and to paint what I see. What I am seeing are a collection of pixels that make up human forms, living rooms, and kitchens. These digital bodies move through …
Look At Where You Listen: A Study Of Commercial Music And Mediation, Thomas Walton Moore
Look At Where You Listen: A Study Of Commercial Music And Mediation, Thomas Walton Moore
Senior Projects Spring 2017
A joint senior project submitted to the divisions of arts and social studies. This project aims to reconsider the 'album' as a format of music distribution that has effects on the consumption-of and relationship-with music as commodity. This project consists of writing and recorded-music-making. Please email tom (at) dpimusic (dot) com for a link.