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Full-Text Articles in Digital Humanities

Collaborative Storytelling In The Parable Task: The Dramaturg As Game Designer In Pervasive Performance, Percival Hornak Nov 2023

Collaborative Storytelling In The Parable Task: The Dramaturg As Game Designer In Pervasive Performance, Percival Hornak

Masters Theses

Proceeding from a framing of theater as collaborative storytelling, I argue for defining role-playing games as a kind of performance and for their value in structuring experiential and participatory theater. Building on the impulse at the heart of experiential and immersive theater to place the audience within the world of the performance and center their experience, I explore what it means for theater artists to cede control over how audiences make meaning of their work in favor of letting narrative emerge from the participation of the audience during the performance event. I propose a framework called pervasive performance that merges …


Instances Of The Spirit (Glossary), Kamari A. Smalls Jun 2023

Instances Of The Spirit (Glossary), Kamari A. Smalls

Masters Theses

This thesis offers a performative methodology to engaging with the worlds and ideas that these words have generated in the form of a glossary. The list of words include: Ancestor, Anointing, Attune, Breath, Conjure, Conversion, Dance, Erotic, Ephemera, Ethervism, God, Girlhood, Hallelujah, Imagination, Improvisation, Jazz, Knowledge, Love, Liturgical, Magic, Memory, Performance, Prayer, Remnant, Repetition, Ritual, Root, Sacred/Secular, Silence/Stillness, Sound, Spell, Spirit, Testimony, Water, and Witness. Personal reflections, contemplations and expansions from other writing, and passages that come out of Black feminist thought, Black girlhood studies, and Black performance theory exist here simultaneously. This glossary demonstrates the theory, theology and lineages …


Navigating Through World’S Military Spending Data With Scroll-Event Driven Visualization, Hong Beom Hur Jun 2023

Navigating Through World’S Military Spending Data With Scroll-Event Driven Visualization, Hong Beom Hur

Dissertations, Theses, and Capstone Projects

Catching up with the current geopolitical event is more important than ever these days. Anti-western nations like Russia, China, Iran, and North Korea constantly challenge the world order set by the United States and its close allies. As a result, the world has seen a rise in military spending consecutively for the last several years. This data visualization project aims to provide an easy-to-read summary of military spending data published by the Stockholm International Peace Research Institute for hotly conflicted regions: East Asia, Europe, and the Middle East.

Scroll-event-driven visualization implemented using Scrollama.js and D3.js combines text, map, and data …


The Landscape Does Not Care It Is A Landscape: A Utopian Pessimist Journey In Kentucky., Shachaf Polakow May 2023

The Landscape Does Not Care It Is A Landscape: A Utopian Pessimist Journey In Kentucky., Shachaf Polakow

Electronic Theses and Dissertations

These thesis and exhibition, invite the viewers to travel through different places in Central and Eastern Kentucky. The region’s landscape, like many other American landscapes, is often known to the public through the settler colonial lens—a lens that ignores Indigenous peoples’ history in the region. The work in the exhibition is a response to landscape art's history and its complicity with American settler colonialism- art that was recruited to create a new identity for the settlers and for the country from the beginning of the American Colonial Project. Landscape art was a crucial part of this effort, presenting the land …


Procedural City Generation With Combined Architectures For Real-Time Visualization, Griffin Poyck May 2023

Procedural City Generation With Combined Architectures For Real-Time Visualization, Griffin Poyck

All Theses

The work and research of this paper sought to build upon traditional city generation and simulation in creating a tool that both realistically simulates cities and their prominent features and also creates aesthetic and artistically rich cities using assets that combine several contemporary or near contemporary architectural styles. The major city features simulated are the surrounding terrain, road networks, individual buildings, and building placement. The tools used to both create and integrate these features were created in Houdini with Unreal Engine 5 as the intended final destination. This research was influenced by the city, town, and road networking of Ghost …


Analyzing Relationships With Machine Learning, Oscar Ko Feb 2023

Analyzing Relationships With Machine Learning, Oscar Ko

Dissertations, Theses, and Capstone Projects

Procedurally, this project aims to take a dataset, analyze it, and offer insights to the audience in an easy-to-digest format. Conceptually, this project will seek to explore questions like: “Do couples that meet through online dating or dating apps have higher or lower quality relationships?”, “Can any features in this dataset help predict how a subject would rate their relationship quality?”, and “What other insights can I derive from using machine learning for exploratory analysis?” The intended audience for this project is anyone interested in romantic relationships or machine learning.

The dataset is from a Stanford University survey, “How Couples …


Metamorphis, Luca Lee Sobarzo Faust Jan 2023

Metamorphis, Luca Lee Sobarzo Faust

Theses and Dissertations

Web3D interactive experience that explores time, communication, and transformation, from a personal storytelling perspective. Hosted on a web platform, the experience displays three environments: Metamorphis, Cuir AI, and Hain. These spaces propose a fragmented narrative that seeks to interrogate both the characters and the viewer’s perception on the linearity of time


For Everyone's Eyes Only: Digital Art As Public Art (Agency, Accessibility, And Aura), Linda Dai Jan 2023

For Everyone's Eyes Only: Digital Art As Public Art (Agency, Accessibility, And Aura), Linda Dai

Pomona Senior Theses

Should digital art qualify as public art? This thesis aims to explore the significance of this question in a contemporary context by cross-examining the two genres in terms of creative agency, accessibility, and aura. Through various interviews and case studies with global artists, I examine similarities and differences in materiality and engagement in public and digital art and the implications of my findings under broader, theoretical frameworks. I further seek to understand how the relationship between technology, art, and society has shifted over time. Ultimately, I argue that the fluidity of digital art allows to exist in public and private …


A Part From You, Kenneth Rick Briggenhorst Jr. Jan 2023

A Part From You, Kenneth Rick Briggenhorst Jr.

MSU Graduate Theses

I invite empathy through art that is technologically assisted to find alternative interpretations for nontheologically informed faith. The sudden passing of my dearest friend, Jimmy, encouraged me to dig through my archives of data, to cherish all the bytes that remain of him. In this endeavor, I find that death is not the end, but a post-physical state of being. I express this sentiment in a part from you, where the work utilizes inanimate constructs to place your faith in, to make sense of the complexities of grief in a digitally tethered way of life. This life that allows many …


What An Interesting Video To Put On The Internet (An Amusing Economic Indicator), Dahlia S. Bloomstone Dec 2022

What An Interesting Video To Put On The Internet (An Amusing Economic Indicator), Dahlia S. Bloomstone

Theses and Dissertations

My exhibition reconciles representations of domesticity, labor, and morality through the lens of sex-work (SW). It consists of video work, a video game, and free-to-take objects, where donation, the strip club, and the fish tank converge. My work concludes that SW is a timeless construct that will always exist even after reimagining multiple worlds.


Entities: A Field Of Imaginary Games, Thrasyvoulos Ioannis Kalaitzidis May 2022

Entities: A Field Of Imaginary Games, Thrasyvoulos Ioannis Kalaitzidis

LSU Master's Theses

With this body of work, I am looking for visual symbols that help communicate unuttered meanings through storytelling and stimulate an affectual response to the viewer. This exploration is presented in two different forms: a surreal sculptural installation and a board game. The installation consists of large-scale sculptures made from light and soft materials (polyurethane foam, plastic waste, paper) that are available to move inside the gallery, while the board game is presented as a set of 3D prints with instructions on how the participants can play it. The materials used in the installation suggest a way to transform waste …


Isocrates's Place In Postmodern Advertising, Christopher Barkley May 2022

Isocrates's Place In Postmodern Advertising, Christopher Barkley

Electronic Theses and Dissertations

This study in communication and rhetoric seeks to ascertain constructive applications for distinct advertising practices by examining Isocrates’s work and place in postmodern advertising. The focus uses 5 principles known to Isocrates which are: 1) commonwealths of households, 2) integration of reputation, elegance, substance and style, 3) education and public discourse, 4) phronesis and praxis, and 5) truth and verisimilitude. These 5 principles can form a constructive and practical advertising approach. This study is important. It examines Isocrates through the lens of advertising and extends the research done about him by leading Isocrates scholars who have looked primarily at his …


..., Claire Alfonso May 2022

..., Claire Alfonso

Undergraduate Honors Theses

Words are fickle, easily misunderstood, and often put us at a loss... but we all have so much we feel we need to express. This begs the question: Is there any safe way of communication? Can anything ever really be communicated how you mean it? Will you ever see the reflection of what you feel, think, and dream outside of yourself? In response to this existential dilemma, I imagine an alternative language of images, sounds, color, feelings, and non-identification. My thesis is a meditation on the issues with standard language and the idea of alternative language. In my argument I …


Methods In Costume And Projection Design For Theatre, Jessica Wallace May 2022

Methods In Costume And Projection Design For Theatre, Jessica Wallace

All Graduate Plan B and other Reports, Spring 1920 to Spring 2023

A report detailing multiple practices for theatre design in costumes and projection. It is focused on playscript analysis, the design process, and the final build of the design for production.


Mytrials: Clinical Trial Application Concept, Katie Hollister Mar 2022

Mytrials: Clinical Trial Application Concept, Katie Hollister

Graphic Communication

A clinical trial’s success is dependent upon whether a patient attends their highly-structured clinical trial visit schedule, which may include both in-person clinic visits and virtual check-in visits. MyTrials is a clinical trial journey app prototype that enables patients to schedule, reschedule, and attend join their in-person or virtual clinic visits. This product seeks to reduce the burden that scheduling places on the patient, and provides trial-provided resources and a daily and weekly timeline to help patients navigate their clinical trial journey.


Towards A Revised Approach To Designing From The Outside In: Contextualizing The Preliminary Proposal For The Fourth Addition To Bard College Library, Aidan Galloway Jan 2022

Towards A Revised Approach To Designing From The Outside In: Contextualizing The Preliminary Proposal For The Fourth Addition To Bard College Library, Aidan Galloway

Senior Projects Fall 2022

Before creating the new, architects are faced with the existing. An enormous oak tree might be within the bounds of the site you’ve been hired to build a house on. Do you cut it down, or leave it? A tall brick building might be next door. Do you imitate its scale, its materiality, its style, or do you create something that looks entirely different?

These kinds of questions, while perhaps always fundamental to architecture, were especially pertinent in mid-to-late-twentieth century debates surrounding “context” as architects like Robert Venturi and Denise Scott Brown challenged the conventions of “orthodox” Modern architecture. “Frank …


Multimodal Expertise Training For Writing Center Tutors, Erin E. A. O'Day Dec 2021

Multimodal Expertise Training For Writing Center Tutors, Erin E. A. O'Day

English Department Theses

As digital technology becomes more common on college campuses and multimodal compositions are assigned by more instructors, writing centers must incorporate support for multimodal projects into their tutoring. However, no method for training writing center tutors to understand the basic principles of multimodal compositions is currently available. This thesis, therefore, proposes a method for training multimodal expert tutors in writing centers which focuses on both the importance of rhetorical choices in communicating a message in different media and on the basic principles of design for four primary areas: visual, audio, video, and web design. Example tutor training handouts for these …


Using Big Data To Facilitate A Lyrical Analysis Of Poetry And Rap, Remington Yve Giller May 2021

Using Big Data To Facilitate A Lyrical Analysis Of Poetry And Rap, Remington Yve Giller

English Undergraduate Distinction Projects

Poetry and rap are dissected using text mining techniques in order to determine overall trends in the words used by both. With this data, the way in which ideas and concepts are expressed can be compared and contrasted as a way of showing the legitimacy of rap as a form of literary expression. Other topics within the paper are: a background of the history of rap and the digital humanities, and an example of a close reading featuring a medieval poem and a rap by Eminem. This demonstrates how even in a traditional way of handling texts, both poetry and …


Reanimator/Reflection: 
Creating Mirrors Through Time 
With Ai, Sound, Video And Live-Generated Art In The Dark Age Of The Covid-19 Pandemic, Eric Millikin Jan 2021

Reanimator/Reflection: 
Creating Mirrors Through Time 
With Ai, Sound, Video And Live-Generated Art In The Dark Age Of The Covid-19 Pandemic, Eric Millikin

Theses and Dissertations

For my MFA thesis exhibition entitled Reanimator/Reflection, I used artificial intelligence to create three new works of sound and live-generated video art, each based on mirror reflections and 100-year-old racist post-pandemic horror literature by early 20th century American author H. P. Lovecraft. The themes of these writings mirror the issues of our current time. The primary works of Lovecraft that I referenced in the exhibition are “Herbert West: Reanimator,” (1922) a serialized tale about graduate school experiments which attempted to return the dead to life during a plague, and “Nyarlathotep,” (1920) a prose poem that suggests even our dreams …


Self && Self, Shuang Cai Jan 2021

Self && Self, Shuang Cai

Senior Projects Spring 2021

Seldom before the COVID-19 pandemic have so many people simultaneously had their lifestyle drastically changed in the same way. The forced physical isolation is, ironically, a communal experience. The sickening quarantine left everyone nothing but time to confront and reconnect with themselves. Another inevitable result of corporal isolation is the predominant awakening awareness of digital existences and connections. Evoking the shared sensitivity and delicacy, studying the tectonic activity of the digital world, the project documents the endured contemplation in the upcoming resurgence.


Spontaneity And The Supernatural: Simulating Improv On Twine, Angelica Zadak Nov 2020

Spontaneity And The Supernatural: Simulating Improv On Twine, Angelica Zadak

All HCAS Student Capstones, Theses, and Dissertations

This thesis is an improv-based digital role-playing game (RPG) created on Twine titled Spontaneity and the Supernatural. The game synthesizes Dustin Edward’s scholarship on remix and digital rhetoric, Kathleen Blake Yancy and Stephen J. McElroy’s application of assemblage theory in composition, and Viola Spolin’s improv theory and practices to take improv from the stage to a digital space. This game uses Twine as a development tool to deliver improv concepts, such as Spolin’s ensemble, environment, and intuition, procedurally. To incorporate these elements into the game, the thesis engages potential players with a narrative that suggests all players can practice improv …


Visualizing Tedx Events: Ten Years Of “Ideas Worth Spreading”, Antonios Liamis Sep 2020

Visualizing Tedx Events: Ten Years Of “Ideas Worth Spreading”, Antonios Liamis

Dissertations, Theses, and Capstone Projects

I have always been fascinated by how ideas are spread. Often, ideas are chosen to serve an immediate purpose, and there is an expectation that the choice will matter only insofar as it serves to achieve the desired goal. However, once an idea takes off, it becomes sufficient in itself to disseminate its message. When I first heard about the rubric “Ideas Worth Spreading” in connection with Technology, Entertainment, and Design (TED) conferences, I had an emotional response because I was always trying to get involved in those three categories. My fascination with the question of what makes some ideas …


Fair World 64: A Text-Based Game Of The 1964–1965 World's Fair, Christofer R. Gass Jun 2020

Fair World 64: A Text-Based Game Of The 1964–1965 World's Fair, Christofer R. Gass

Dissertations, Theses, and Capstone Projects

The project is a text-based game of a typical day during the first season of the 1964 World’s Fair in what is now Flushing Meadows-Corona Park. The 1964-1965 World’s Fair, that Robert Moses presided over as president, was one of the largest and most expensive fairs ever created, but only days after the last fairgoer left through the turnstile most of the many pavilions that brought education, entertainment, and joy to so many people were destroyed to leave a vast open space that is relatively empty to this day. Although most of the pavilions were either relocated or demolished, there …


Race Book, Robert Dejesus Jan 2020

Race Book, Robert Dejesus

Theses

Race Book is a satiric animated short film about how social media influenced people during the 2020 presidential election.


Digitizing The Aura: A Systems Update For The Contemporary Art World, Emilie Trice Jan 2020

Digitizing The Aura: A Systems Update For The Contemporary Art World, Emilie Trice

Electronic Theses and Dissertations

During the digital tide of the last several decades, the material, metaphysical and economic properties of art have evolved in response to the ever-accelerating growth of cybernetics. The contemporary art ecosystem (CAE) has long been considered “the last unregulated financial market”; then cryptocurrency was invented. Now, blockchain technology has entered the cultural zeitgeist and could radically innovate numerous industries, including the art market. The CAE itself is a network, a system that operates within fundamental parameters and, in that sense, it shares much in common with the philosophies underlying computation, such as systems theory, complexity theory and emergent consensus mechanisms. …


Its Skin Is My Skin, Bryan Page May 2019

Its Skin Is My Skin, Bryan Page

Graduate School of Art Theses

This text examines the complexity of attempting to empathize with bodies that are vastly othered from my own. This broad yet nuanced subject crosses epistemological boundaries and complicates the dualities between both the mind and body, and between the corporeal and the virtual. My desire to better understand the conditions of another’s experience originates from a painful traumatic loss which caused me to feel isolated and incomplete. In response to this suffering, I long to emotionally connect with other beings and create artwork that attempts to bridge the qualia of individual experience.

I am interested in the capacity (or lack …


Hearing The Voices Of The Deserters: Activist Critical Making In Electronic Literature, Laura Okkema May 2019

Hearing The Voices Of The Deserters: Activist Critical Making In Electronic Literature, Laura Okkema

Electronic Theses and Dissertations

Critical making is an approach to scholarship which combines discursive methods with creative practices. The concept has recently gained traction in the digital humanities, where scholars are looking for ways of integrating making into their research in ways that are inclusive and empowering to marginalized populations. This dissertation explores how digital humanists can engage critical making as a form of activism in electronic literature, specifically in the interactive fiction platform Twine. The author analyzes the making process of her own activist Twine game The Deserters and embeds the project within digital humanities discourses on activism and social justice, hypertext, electronic …


Cultural Heritage Preservation In The Context Of Climate Change Adaptation Or Relocation: Barbuda As A Case Study, Martha B. Lerski May 2019

Cultural Heritage Preservation In The Context Of Climate Change Adaptation Or Relocation: Barbuda As A Case Study, Martha B. Lerski

Dissertations, Theses, and Capstone Projects

This case study introduces an arts camp methodology of engaging communities in identifying their key cultural heritage features, thus serving as a meta study. It presents original research based on field studies on the climate-vulnerable Caribbean island of Barbuda during 2017 and 2018. Its Valued Cultural Elements survey, enabling precise identification of key tangible and intangible art forms and biocultural practices, may serve as a basis for further studies. Such approaches may facilitate future research or planning as climate-vulnerable communities harness Local or Indigenous Knowledge for purposes of biocultural heritage preservation, or towards adaptation or relocation. I report on findings …


Choosing A Door: Narrative Interactivity In Videogames, Daniel Hawkins Apr 2019

Choosing A Door: Narrative Interactivity In Videogames, Daniel Hawkins

Senior Theses and Projects

No abstract provided.


Programming Proletarian Literature: Kobayashi Takiji’S "Kani Kôsen" And Gaming As Reading, Jacob Philip Fisher Jan 2019

Programming Proletarian Literature: Kobayashi Takiji’S "Kani Kôsen" And Gaming As Reading, Jacob Philip Fisher

Senior Projects Spring 2019

Abstract

This project translates a novel, Kobayashi Takiji’s, Kani Kôsen (The Crab Cannery Ship, 1929) into a video game. As a joint project between Computer Science and Japanese, its focus is to develop a game for the original Game Boy (1989) narratively based on a work of Japanese proletarian literature. Specific tools used in development were the Game Boy emulator: bgb, the Game Boy Developers Kit (gbdk), the Game Boy CPU manual, as well as a foundation in the C programming language, and some lower level systems experience. Being based on a novel, the play style utilizes text …