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Interdisciplinary Arts and Media Commons™
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Articles 1 - 8 of 8
Full-Text Articles in Interdisciplinary Arts and Media
Giving Up Control: Hybrid Ai-Augmented Workflows For Image-Making, Joshua Vermillion
Giving Up Control: Hybrid Ai-Augmented Workflows For Image-Making, Joshua Vermillion
Tradition Innovations in Arts, Design, and Media Higher Education
This paper argues that if we are to come to creative terms with AI image-making then we must critically interrogate these new tools in the production of creative works. In doing so, designers can start to chart new creative workflows that integrate AI for image-making while augmenting and then evolving our current ways of designing. Workflows are shown that relate to how AI models can augment human creativity in hybrid (human and AI) creative endeavors while taking advantage of the affordances of these technologies.
Postindustrial Playbook++, Maxwell Fertik
Postindustrial Playbook++, Maxwell Fertik
Masters Theses
There is no such thing as an undisrupted ecosystem. Every inch of the planet is impacted by industrial development and its chemical legacy has mutated the soil and water. As a response, this thesis is designed to promote abundant over extractive resources and visualize a post-industrial reality. It consists of a series of objects, writing and design research on the relationship of industry and ecosystem.
In many ways it is a playbook++, laying out possible strategies or “plays’’ for making do with what exists around us amid collapse.
Japanese knotweed (Reynoutria japonica)(ي'ڑ*), a plant that grows in the most degraded …
Uni_Form Space: Exploring Environment Through Fashion+Architecture, Alanzo Price
Uni_Form Space: Exploring Environment Through Fashion+Architecture, Alanzo Price
Bachelor of Architecture Theses - 5th Year
Henry Van de Velde advocated for the German concept, ‘Gesamtkunstwerk’ which translates to ‘total work of art’. This concept became popular during the Art Nouveau Movement around the 1890s when architects began utilizing their knowledge of scale to design fashion and other everyday objects like silverware. Though this concept has produced intriguing designs, architects still shy away from design processes that seem ornamental assuming that they will not produce work that is ‘architectural’. The goal of this project is to create an architectural environment by curating designed elements that use a recognizable design language present in fashion and architecture. The …
Integrating Art And Design With Environmental Science, Laura D. Hinson
Integrating Art And Design With Environmental Science, Laura D. Hinson
The Confluence
This article demonstrates how combining art and design and environmental sciences would benefit both fields by analyzing how utilizing art and design in environmental sciences can help enhance aspects of the teaching process and environmental studies, specifically those dealing with climatology and pollution. Additionally, by taking an ecocritical approach to analyzing art and its creation, this article will detail how artists can become more conscious of the impacts creating certain types of art has on the environment while also noting environmental changes documented through art.
Creating Character, Alexa Tenney
Creating Character, Alexa Tenney
Honors Projects
This project explores the relationship between merchandise development and narrative development, with a specific focus on the creative development between dolls and animation. Through exploration of these creative mediums, I began to question: How does the creative process combining animation and merchandise develop, and what is the impact on the final product? This concept is broken down even further to focus specifically on characters, and how creative characters are developed for dolls. This project provides an overview of the history of animation and merchandising beginning with Felix the Cat in the 1920s. Felix represents an instance of an animated character …
Exploring The Relationship Between Designing And Composing With An Analog Synthesizer, Felix Morrissey
Exploring The Relationship Between Designing And Composing With An Analog Synthesizer, Felix Morrissey
Honors College
For my electrical engineering capstone, I designed and built a handheld analog synthesizer. This analog synthesizer is a musical instrument which uses electrical analog components to generate sounds with properties based on the user’s input. My goal when creating this device was to maximize its utility while remaining within the scope of the capstone project. After the synthesizer was built, I wrote and recorded several pieces of music which each utilized the synthesizer prominently. The aim of this process was to be able to explore the relationship between an instrument’s design and the quality of the music produced utilizing it. …
Open Textbook For Art 27, Nate Cooper
Open Textbook For Art 27, Nate Cooper
Open Educational Resources
Work in Progress - In the Spring of 2023, I will endeavor to work collaboratively with students to develop an open textbook for the Art 26: UX Visual Design course. As this class has only been offered once in the past and in general the UX courses are new at Kingsborough there isn't an obvious single authority on the subject. As a practitioner in the field professionally, I grow concerned that even if a solid text could be found in print that industry changes happen so frequently that the only helpful authority will need to be a dynamic work. Hence, …
Creativity, Craftsmanship, And Connection: Large-Format Sculpture Design, Jacqueline L. Puga, Gordon Hoople
Creativity, Craftsmanship, And Connection: Large-Format Sculpture Design, Jacqueline L. Puga, Gordon Hoople
The STEAM Journal
Artistry is a concept that is not usually explored in engineering yet is an invaluable skill that touches everything from product design to systems thinking. This past summer I developed conceptual designs for a large format sculpture that required connecting engineering knowledge with artistic vision. The initial phase required constant inspiration and creativity. The first step was to look at previous sculptures showcased throughout the world, such as at venues like “Burning Man,” to understand the possibilities or limitations of the space provided. Sketching varied and numerous ideas was essential in our design process. Next, we took our favorite ideas …