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Interactive Arts Commons

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2021

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Articles 1 - 7 of 7

Full-Text Articles in Interactive Arts

"Illumination The Sculpture Of James O. Clark" Catalogue, T. Michael Martin Nov 2021

"Illumination The Sculpture Of James O. Clark" Catalogue, T. Michael Martin

Faculty & Staff Research and Creative Activity

It has been a challenging journey to mine and sift through the body of work of James O. Clark to select a representation of his studio practice and 50-year career. While curating "Illumination: the Sculpture of James O. Clark," I encountered more than the common curatorial concerns such as artwork availability, scale, aesthetic and conceptual themes, transportation and presentation issues. During my conversations with Clark, we found ourselves in an unprecedented pandemic – impacting travel, shipping, and studio visits.Throughout this process, Clark and I remained flexible to ensure a representation of his career could be exhibited without compromise. Selections for …


Handouts Don’T Exist. Hustle Or You Don’T Eat., Conor Mcgarrigle Dr. Oct 2021

Handouts Don’T Exist. Hustle Or You Don’T Eat., Conor Mcgarrigle Dr.

Articles

It is well established that AI has a bias problem; however, black-boxed machine learning systems render it difficult to even understand and visualize the nature and extent of the problem, let alone find solutions. This paper discusses an artistic research approach toward highlighting AI bias and explores the aesthetic potential of machine learning through a case study of an AI artwork called #RiseandGrind.The artist trained a recurrent neural network on a dataset extracted from Twitter hashtags (#Riseandgrind and #Hustle),which were selected to represent a specific filter bubble (embodied neoliberal precarity) in order to produce a biased AI that generates tweets …


Native App Ux With A Social Design Emphasis, Katya Rozanova Jun 2021

Native App Ux With A Social Design Emphasis, Katya Rozanova

Open Educational Resources

This course is designed to teach students how to design user experiences (UX) for native applications for mobile devices while considering what types of digital products can and should be put out into the world as tools for the day-to-day, as speculative art projects, or as forms of resistance to existing systems in place. The course focuses on usability heuristics, research (human-centered design methodologies) and competitive analysis, information architecture, rapid prototyping and usability testing. Students will familiarize themselves with native UI elements in Apple and Android platforms and design for one of the platforms of their choice. They will learn …


Sound In Color, Amber Rhodes Apr 2021

Sound In Color, Amber Rhodes

Honors Scholars Collaborative Projects

“Sound in Color” is an interactive audio-visual experience designed to explore the relationship between sound, color, and emotions. Taking place on the Massey Concert Hall stage, the project is inspired by synesthesia and incorporates research on color psychology. Participants are invited to select an emotion and color. As the user hums into a microphone, they hear their emotions expressed through sound in their headphones and watch as the lights on stage respond to their vocal cues.


Art In The Data-City: Critical Data Art In The Age Of Surveillance Capitalism, Conor Mcgarrigle Feb 2021

Art In The Data-City: Critical Data Art In The Age Of Surveillance Capitalism, Conor Mcgarrigle

Books/Book Chapters

This chapter considers the role of digital art practice, with an emphasis on the Irish context, in what is described as the data-city, that is a theorisation of this contemporary urban condition so infused with opaque data-driven systems that almost every action is described by and enacted through data. The ubiquitous deployment and action of data assemblages – the networks of hardware and software that enable data-capture regimes – in urban space are changing the nature of the city itself in ways that are not readily apparent. Critical data art practices it is suggested, provide a method to highlight and …


The Last Prisoners Of War: How Nazi-Looted Art Is Displayed In U.S. Museums, Monica May Thompson Jan 2021

The Last Prisoners Of War: How Nazi-Looted Art Is Displayed In U.S. Museums, Monica May Thompson

Geifman Prize in Holocaust Studies

How art museums approach NLA is important today because much of the public relies on museums for their education. NLA cases are especially controversial because they are not only legal battles, but ethical ones so museums have to be extra careful approaching them. Even if the museum has won the legal battle the public may not see them as winning the ethical one therefore they might want to avoid displaying this information to the public. However, as we can see with the previous websites, it actually looks worse for museums not to be open and honest about their NLA pieces …


Playing At The Crossroads Of Religion And Law: Historical Milieu, Context And Curriculum Hooks In Lost & Found, Owen Gottlieb Jan 2021

Playing At The Crossroads Of Religion And Law: Historical Milieu, Context And Curriculum Hooks In Lost & Found, Owen Gottlieb

Articles

This chapter presents the use of Lost & Found – a purpose-built tabletop to mobile game series – to teach medieval religious legal systems. The series aims to broaden the discourse around religious legal systems and to counter popular depiction of these systems which often promote prejudice and misnomers. A central element is the importance of contextualizing religion in period and locale. The Lost & Found series uses period accurate depictions of material culture to set the stage for play around relevant topics – specifically how the law promoted collaboration and sustainable governance practices in Fustat (Old Cairo) in twelfth-century …