Open Access. Powered by Scholars. Published by Universities.®

Interactive Arts Commons

Open Access. Powered by Scholars. Published by Universities.®

PDF

Series

Discipline
Institution
Keyword
Publication Year
Publication

Articles 1 - 30 of 137

Full-Text Articles in Interactive Arts

Ddx173.1_Ux-Report Example 2, Ebony Ladmore Sep 2024

Ddx173.1_Ux-Report Example 2, Ebony Ladmore

Exemplars

In this project, students conducted a UX evaluation of an existing website. Employing a design thinking framework, the student identified areas for usability improvement. The goal was to enhance the user experience through a systematic and human-centred design approach. The results of this approach are summarized in this UX report.


Ddx173.2_Ui User Interface Presentation Example 2, Ebony Ladmore Sep 2024

Ddx173.2_Ui User Interface Presentation Example 2, Ebony Ladmore

Exemplars

In this project, the students employ a design thinking framework approach to showcase how the visual design of their responsive website aligns with the findings of a user experience report. The aim is to explain how the design choices have enhanced the overall user experience of the existing website.


Ddx173.1_Ux-Report Example 3, Nathalie Estruch Sep 2024

Ddx173.1_Ux-Report Example 3, Nathalie Estruch

Exemplars

In this project, students conducted a UX evaluation of an existing website. Employing a design thinking framework, the student identified areas for usability improvement. The goal was to enhance the user experience through a systematic and human-centred design approach. The results of this approach are summarized in this UX report.


Ddx173.2_Ui-Pitch Presentation Example 1, David Marhvelashvili Sep 2024

Ddx173.2_Ui-Pitch Presentation Example 1, David Marhvelashvili

Exemplars

In this project, the students employ a design thinking framework approach to showcase how the visual design of their responsive website aligns with the findings of a user experience report. The aim is to explain how the design choices have enhanced the overall user experience of the existing website.


Ddx173.1_Ux-Report Example 1, David Marhvelashvili Sep 2024

Ddx173.1_Ux-Report Example 1, David Marhvelashvili

Exemplars

In this project, students conducted a UX evaluation of an existing website. Employing a design thinking framework, the student identified areas for usability improvement. The goal was to enhance the user experience through a systematic and human-centred design approach. The results of this approach are summarized in this UX report.


Ddx173.1_Ux-Report The Bird Northbridge Example 4, Sophia Markich Sep 2024

Ddx173.1_Ux-Report The Bird Northbridge Example 4, Sophia Markich

Exemplars

In this project, students conducted a UX evaluation of an existing website. Employing a design thinking framework, the student identified areas for usability improvement. The goal was to enhance the user experience through a systematic and human-centred design approach. The results of this approach are summarized in this UX report.


Ddx173.2_Ui-The William Street Bird Northbridge Example 3, Sophia Markich Sep 2024

Ddx173.2_Ui-The William Street Bird Northbridge Example 3, Sophia Markich

Exemplars

In this project, the students employ a design thinking framework approach to showcase how the visual design of their responsive website aligns with the findings of a user experience report. The aim is to explain how the design choices have enhanced the overall user experience of the existing website.


My Ai Companion: An Examination Of The Removal Of Erotic Role Play From Replika Through User Discussion On Reddit, Chelsee M. Allen Jul 2024

My Ai Companion: An Examination Of The Removal Of Erotic Role Play From Replika Through User Discussion On Reddit, Chelsee M. Allen

Department of Sociology: Dissertations, Theses, and Student Research

The development of artificial intelligence (AI) software has expanded rapidly in recent years, and thus has emerged the importance of exploring human relationships with AI chatbots. Replika, an app which uses AI to mimic human conversation, removed a function called Erotic Role Play (ERP) that allowed for sexual conversation with users’ customizable chatbots in February of 2023. This exploratory qualitative study examines the aftermath of ERP’s removal through an analysis of user interactions on Reddit. Five overarching themes emerged through the analysis of top posts to a Replika-specific subreddit, encompassing topics around mental health, stigma, coping, sex work and gendered …


With Love, ; An Interdisciplinary And Intersectional Look At Why Creativity Is Essential, Theo Starr Gardner May 2024

With Love, ; An Interdisciplinary And Intersectional Look At Why Creativity Is Essential, Theo Starr Gardner

Whittier Scholars Program

My Whittier Scholars Program self-designed major, Teaching Creativity, is a mixture of Art, Literature, and Education classes. My research and praxis classes have been focused on the ‘how?’s and 'why?’s of creativity, so it felt only right that my project should be a constructivist, generative project. The project I have been working on throughout my time at Whittier, and that has just fully come to fruition on April 11th, 2024, was a solo art gallery/open mic event entitled ‘With Love,’. With Love, was conceptually inspired by the research I’ve conducted on creativity and creative arts education over the past few …


Ddx173.2 User Centrerd Design: Ui Design Example 1, Sae University College May 2024

Ddx173.2 User Centrerd Design: Ui Design Example 1, Sae University College

Exemplars

The presentation showcases how the website's user interface (UI) design responds to the findings of the user experience (UX) report and improves its usability.


Unveiling Existentialism And Self-Expression: Utilizing The Arts, Raquel Eduardo Nunez May 2024

Unveiling Existentialism And Self-Expression: Utilizing The Arts, Raquel Eduardo Nunez

Undergraduate Honors Theses

This analysis is an exploration of identity through the examination of art as a means of self-expression and societal critique. It delves into existentialism to explain the impacts of art on both positive societal experiences and negative interactions unique to the immigrant and Mexican American community. The artist, Raquel Eduardo Nuñez, examines their own art to dissect their position in life as a Mexican-born individual living in a foreign country. This method was chosen to allow a space of self-reflection and awareness to explore the components that shape identity and reveal art as a medium for interpretation of links between …


Options, Matthew C. Mata Apr 2024

Options, Matthew C. Mata

Graduate Artistry Projects and Performances

Difficult choices are a part of our everyday lives, and they only get harder as time goes on. Thankfully, we get to choose what those choices are in our lives. What we don't get to choose are the consequences that follow. To share what I mean, six interactive shorts were made so that people could watch and play with the storylines in an effort to show that we are all self-motivated and have agency within us.


Permutations, Casey Beck Apr 2024

Permutations, Casey Beck

School of Art, Art History, and Design: Theses and Student Creative Work

I make pottery not only out of a passion for my material, clay, and for the complex processes of wheel throwing and atmospheric firing, but also out of a passion for living with, using, and sharing handmade objects. For me, using pottery daily is an act of celebration. My philosophy of making pots comes in part from the particular history of utilitarian pottery that has developed over the last sixty years in Minnesota and Western Wisconsin, where I went to school and began my career as a potter. More recently, the form language that I employ in my work has …


Ddx173.2 User Centred Design: Ui Design Example 2, Sae University College Dec 2023

Ddx173.2 User Centred Design: Ui Design Example 2, Sae University College

Exemplars

The presentation showcases how the website's user interface (UI) design responds to the findings of the user experience (UX) report and improves its usability.


Attitudes Of Experiential Designers Across Design Disciplines, Danielle Degarmo Dec 2023

Attitudes Of Experiential Designers Across Design Disciplines, Danielle Degarmo

Architecture Masters of Science Program: Theses

The expanded use of the term scenography is widening its understanding of the word to encompass many experiential design disciplines beyond its origin in theatre. At its essence, scenography is the culmination of a designer’s collaborative efforts to take a prompt, whether it be a client program, a script, or other, and produce a holistic assemblage of experiential design elements to spatially engage an end user. Many experts in across design fields have acknowledged that there is disciplinary cross over among those practicing in experiential design fields in terms of design output or intention. By means of designer surveys and …


Excerpts From An Anti-Standardized “수능”: A Design-Fictional Approach To Korea, Seo-Young J. Chu, Seo-Young J. Chu Oct 2023

Excerpts From An Anti-Standardized “수능”: A Design-Fictional Approach To Korea, Seo-Young J. Chu, Seo-Young J. Chu

Publications and Research

"Excerpts from an Anti-Standardized '수능'” experiments with design fiction to disrupt overly rehearsed ways of thinking about Korea’s past(s), present(s), and future(s).


Spit Brimming With Futures, Penny Molesso May 2023

Spit Brimming With Futures, Penny Molesso

School of Art, Art History, and Design: Theses and Student Creative Work

SPIT BRIMMING WITH FUTURES is an immersive video and audio installation that uses ASMR (Autonomous Sensory Meridian Response) to investigate the intersection of transgender and neurodivergent identity, expressing an urgent need to imagine stories about transgender, autistic people that affirm our agency and autonomy amidst a political climate that weaponizes neurodivergence to delegitimize trans experiences. The American political right’s vilification of transgender people is used to uphold structures of white supremacy and heteropatriarchy that become destabilized when rigid binary gender categories are challenged. The political right has a vested interest in keeping trans people out of public view, thus weaponizing …


Stop Kiss: A Scenic Design, Taylor Walters-Riggsbee May 2023

Stop Kiss: A Scenic Design, Taylor Walters-Riggsbee

Johnny Carson School of Theatre and Film: Theses, Student Research, and Creative Work

The purpose of this thesis is to document the design processes of the University of Nebraska Lincoln’s production of Stop Kiss by Diana Son, produced March 1-9, 2023, in partnership with the Nebraska Repertory Theatre. Documented is a complete representation of a scenic design process including discussion of practices and design methodologies, research plates, supporting analytical paperwork, preliminary sketches, digital renderings, and 1/4” scale model photos, a full set of drafting, painter’s elevations and a corresponding props and dressing list. Performance photos follow as an archive of the production process and performance photos.

Advisor: Joshua David Madsen


Valuation, Tobias Gilbert Apr 2023

Valuation, Tobias Gilbert

Art and Art History Honors Projects

My Studio Art honors project seeks to question the delineation between art, craft, and design and the lack of value placed on most everyday objects. While in our society homes are seen as an investment to be maintained and passed down, almost none of the objects that fill said home receive this level of care leading to mass consumerism of objects made merely to fit a function, not to last or hold their value. Valuation is a set of dining room furniture made of red oak and white ash accompanied by a full set of ceramic dinnerware and napkins. The …


Origami Club - A Gateway Into The Art Of Self Expression, Minjae Song, Noah Vincent Rachwitz Apr 2023

Origami Club - A Gateway Into The Art Of Self Expression, Minjae Song, Noah Vincent Rachwitz

Honors Expanded Learning Clubs

The Nebraska Honors Program's Origami Club is an engaging platform for 3rd-5th graders that uses the fascinating Japanese art of origami to create a rich, interactive learning environment. Under the guidance of experienced instructors Minjae Song and Noah Rachwitz, and supplemented with YouTube tutorials, the club facilitates a captivating journey from simple projects to complex designs, skillfully developing each student's creativity, teamwork, and problem-solving capabilities. Each session is planned meticulously to ensure an immersive experience, starting with anticipation-building project reveals and culminating in the production of personal origami masterpieces. As a hands-on club, students are encouraged to question, explore, assist …


Using 2d Animation With Interactive Elements To Create A Culturally Interesting Web Experience, Nhan Chau Apr 2023

Using 2d Animation With Interactive Elements To Create A Culturally Interesting Web Experience, Nhan Chau

Honors College

Despite efforts to introduce Vietnamese culture to a global audience, most Vietnamese folktales and legends stay rooted within the country. When looking for examples of animated or interactive media, related to Vietnamese culture, the results often fall short. This project exists to fill that deficiency and teach aspects of Vietnamese culture through interactive storytelling.

This project aimed to retell a culturally significant Vietnamese tale, the Legend of Hoan Kiem Lake, while providing a visually stimulating and interactive web experience to those not familiar with Vietnamese culture. The project also aimed to determine if an interactive website can be more informative …


Open Textbook For Art 27, Nate Cooper Mar 2023

Open Textbook For Art 27, Nate Cooper

Open Educational Resources

Work in Progress - In the Spring of 2023, I will endeavor to work collaboratively with students to develop an open textbook for the Art 26: UX Visual Design course. As this class has only been offered once in the past and in general the UX courses are new at Kingsborough there isn't an obvious single authority on the subject. As a practitioner in the field professionally, I grow concerned that even if a solid text could be found in print that industry changes happen so frequently that the only helpful authority will need to be a dynamic work. Hence, …


Why Sweep The Cinders…, Gretchen Larsen Mar 2023

Why Sweep The Cinders…, Gretchen Larsen

School of Art, Art History, and Design: Theses and Student Creative Work

In my creative practice I climb down the ladder, put the glass slipper on my own foot, and build the ball for myself (and everyone I know, of course). What I mean is, instead of waiting for the prince and his kingdom to come, I have learned to pursue my own dreams. I do this by dreaming up and building objects using a mixture of traditional and new media. I work with wood, acrylic, LEDs, microcontrollers, lamp parts, and other materials including fabric and projectors. I create, live with, and create again, objects of my own design. The objects I …


Building Coleus Academy, Janessa Unseld Jan 2023

Building Coleus Academy, Janessa Unseld

Mahurin Honors College Capstone Experience/Thesis Projects

Coleus Academy, a nonprofit e-learning platform, has been created to address the deficits left by the de-emphasis and, at times, outright omission of practical skill-centric education in American curriculums. There exists a gap between the degree of knowledge necessary to engage with adult life and the extent of that knowledge that is actually possessed by emerging adults. Prominent legislations are among the numerous efforts to address this issue. However, there is a deeply fractured market where resources are proving too expensive, too sparse, or hyper-specific to the point of limited usability. Compounded with disparities in when, where, and to whom …


Exhibition Interpretation And The Visitor Experience, Theresa Ryan Oct 2022

Exhibition Interpretation And The Visitor Experience, Theresa Ryan

Case Studies

This case study explores the techniques used to interpret a commemorative exhibition staged in Dublin city library between the 14th of August and the 31st of October, 2019. The case discusses the way in which multiple media were employed to communicate the exhibition narrative to visitors, and how this resulted in very emotive, personal and meaningful visitor experiences. Through the use of a range of audio-visuals, original images, text, memorabilia and guided tours, the exhibition provided a multi-sensory experience, that engaged different cohorts of visitors with the collections, information and ideas on display. They provided a powerful means of …


The Arts And Changing Rural Places, Bernadette Quinn Dr Aug 2022

The Arts And Changing Rural Places, Bernadette Quinn Dr

Blog Posts

This blog post reflects on how recent changes to rural Ireland is influencing the arts. It recognises that rural places are very vibrant and dynamic, and that this offers many opportunities and challenges from an arts perspective. The blog also reflects on a panel discussion that the FADE project team hosted on ‘The arts and changing rural places’ at the Arts Council & Local Government’s biennial Places Matter conference in March 2022.

The research activities conducted for this publication were funded by the Irish Research Council.


“It's So Normal, And … Meaningful.” Playing With Narrative, Artifacts, And Cultural Difference In Florence, Dheepa Sundaram, Owen Gottlieb Aug 2022

“It's So Normal, And … Meaningful.” Playing With Narrative, Artifacts, And Cultural Difference In Florence, Dheepa Sundaram, Owen Gottlieb

Articles

This article considers how player interactions with religious and ethnic markers, create

a globalized game space in the mobile game Florence (2018). Florence is a multiaward-

winning interactive novella game with story-integrated minigames that weave

play experiences into the narrative. The game, in part, explores love, loss, and

rejuvenation as relatable experiences. Simultaneously, the game produces a unique

experience for each player, as they can refract the game narrative through their own

cultural, identitarian lens. The game assumes the shared cultural space of the player,

the player-character (PC), and the non-player-character (NPC) while blurring the

boundaries between each of these …


Data Narratives: Aesthetic Activation Of Urban Space Through Augmented Reality, Conor Mcgarrigle Dr., John Buckley May 2022

Data Narratives: Aesthetic Activation Of Urban Space Through Augmented Reality, Conor Mcgarrigle Dr., John Buckley

Books/Book Chapters

This chapter discusses Data Narratives, a commissioned augmented reality artwork resulting from a period as artist in residence with Dublin City Dashboard. Data Narratives focused on working with city data to create hybrid artistic representations of Dublin’s ongoing housing affordability crisis, acting both as activist artistic engagement with the socio-political-economic space of the city and aesthetic activation of urban space through augmented reality. As data describes and defines so much of our digital every day, the project and residency programme asked how it could be leveraged as a medium for artistic creation and how could art supply new insights …


The Met Costume Institute: Evolution, Metamorphosis, And Cultural Phenomenon, Shelby Kanski May 2022

The Met Costume Institute: Evolution, Metamorphosis, And Cultural Phenomenon, Shelby Kanski

Senior Honors Projects

No abstract provided.


Políticas Visuales Y Acción Colectiva: Un Investigación Sobre Las Articulaciones Estético-Políticas En Manifestaciones De Arte Público En Ushuaia Y El Bolsón / Visual Politics And Collective Action: An Investigation Of Aesthetic-Political Articulations In Manifestations Of Public Art In Ushuaia And El Bolsón, Laura Woodhouse Apr 2022

Políticas Visuales Y Acción Colectiva: Un Investigación Sobre Las Articulaciones Estético-Políticas En Manifestaciones De Arte Público En Ushuaia Y El Bolsón / Visual Politics And Collective Action: An Investigation Of Aesthetic-Political Articulations In Manifestations Of Public Art In Ushuaia And El Bolsón, Laura Woodhouse

Independent Study Project (ISP) Collection

Art in the public sphere is an integral tool of communication that transcends the vertical hierarchies of social organization by infiltrating the popular consciousness with disruptive mediums and reclamations of visual space. Because of the specific accessibility of a variety of forms of public art, for both creators and observers, manifestations of public art have become a popular method through which counter-hegemonic social narratives can be constructed and mediated; in Argentina, a profound history of disruptive art has has been intricately intertwined with an equally rich history of popular activism. With a focus in El Bolsón and Ushuaia, two localities …