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Interactive Arts Commons

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Full-Text Articles in Interactive Arts

Performative Mixing For Immersive Audio, Brian A. Elizondo Nov 2023

Performative Mixing For Immersive Audio, Brian A. Elizondo

LSU Doctoral Dissertations

Immersive multichannel audio can be produced with specialized setups of loudspeakers, often surrounding the audience. These setups can feature as few as four loudspeakers or more than 300. Performative mixing in these environments requires a bespoke solution offering intuitive gestural control. Beyond the usual faders for gain control, advancements in multichannel sound demand interfaces capable of quickly positioning sounds between channels. The Quad Cartesian Positioner is such a solution in the form of a Eurorack module for surround mixing for use in live or studio performances.

Diffusion/mixing methods for live multichannel immersive music often rely on the repurposing of hardware …


Entities: A Field Of Imaginary Games, Thrasyvoulos Ioannis Kalaitzidis May 2022

Entities: A Field Of Imaginary Games, Thrasyvoulos Ioannis Kalaitzidis

LSU Master's Theses

With this body of work, I am looking for visual symbols that help communicate unuttered meanings through storytelling and stimulate an affectual response to the viewer. This exploration is presented in two different forms: a surreal sculptural installation and a board game. The installation consists of large-scale sculptures made from light and soft materials (polyurethane foam, plastic waste, paper) that are available to move inside the gallery, while the board game is presented as a set of 3D prints with instructions on how the participants can play it. The materials used in the installation suggest a way to transform waste …


Indeterminate Sample Sequencing In Virtual Reality, Chase Mitchusson Oct 2020

Indeterminate Sample Sequencing In Virtual Reality, Chase Mitchusson

LSU Doctoral Dissertations

The VR Sequencer is a tool for composing and performing music which takes advantage of spatial configuration of 3-D objects to generate looping sequences. This project combines dice-rolling with omnidirectional playheads and variable terrain to make a sequencer with indeterminate features in Virtual Reality (VR). A comparison of mapping systems for music games and digital instruments demonstrates a middle ground for interactive music making which the VR Sequencer applies. An inspection of current VR works exhibits a disconnect be- tween VR gamers and experimental musicians. In an attempt to give the gaming community access to experimental music making, the VR …


Virtual Touch: Embodied Experiences Of (Dis)Embodied Intimacy In Mediatized Performance, Naomi Petrea Bennett Apr 2020

Virtual Touch: Embodied Experiences Of (Dis)Embodied Intimacy In Mediatized Performance, Naomi Petrea Bennett

LSU Doctoral Dissertations

In this dissertation, I explore a phenomenon I call virtual touch, in which embodied sensations of touch are felt through non-tactile senses. In the digital age, online interactivity has expanded the ways in which individuals experience connection, intimacy, and touch. Digital media, which have traditionally been thought of as disembodied, nevertheless have the ability to elicit intense feelings of touch. Through analysis of digital and virtual installation art, I examine the ways that non-tactile touch remains rooted in the embodied experience. The works I include in this study create a feeling of virtual touch through a co-functioning of the …


Interpreting Reality In The Anthropocene, Jake Philip Hamill Jun 2019

Interpreting Reality In The Anthropocene, Jake Philip Hamill

LSU Master's Theses

In this paper, I would like to propose that abundant beautification techniques in contemporary nature documentaries are counterproductive when attempting to address humans’ impact on our planet. By utilizing technology there could be a new way to educate ourselves about the Anthropocene on platforms such as Google Earth where one can view nature, statistics, and art by location. With limited data, learning about our effects on nature in its entirety is close to impossible but art can allow us to try and reveal new hidden connections.


Darkness On The Edge Of Town, Sarah Louise Ferguson Jul 2018

Darkness On The Edge Of Town, Sarah Louise Ferguson

LSU Master's Theses

Darkness on the Edge of Town focuses on a series of dioramas I created accompanied by audio and video. This thesis exhibition is based on a series of interviews I conducted with a friend who is a recovering opioid addict who has spent the majority of his life incarcerated for drug offenses. The American opioid epidemic currently looms large mostly because of the influx of drug abuse in middle class white communities. My subject is of Puerto Rican descent and represents the much harsher treatment of minority addicts by the criminal justice system. His personal story represents a deep yearning …