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Interactive Arts Commons

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Interdisciplinary Arts and Media

Graduate School of Art Theses

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Full-Text Articles in Interactive Arts

Art And Empathy: Self Discovery In A Dark Forest, Younser Lee May 2021

Art And Empathy: Self Discovery In A Dark Forest, Younser Lee

Graduate School of Art Theses

According to the National Institute of Mental Health, 40 million people report feelings of depression, anxiety, and stress as the world moves at an increasingly rapid pace and faces unprecedented challenges. However, many ignore these negative thoughts and fail to acknowledge them as a serious issue. My art, which shares my own experiences, creates safe, cathartic places for viewers to think about their own emotional experiences. Crucial to this process is my use of daily objects and the creation of individualized, participatory, and multisensory experiences.

My art relates to daily life and the negative emotions that we experience daily. I …


Its Skin Is My Skin, Bryan Page May 2019

Its Skin Is My Skin, Bryan Page

Graduate School of Art Theses

This text examines the complexity of attempting to empathize with bodies that are vastly othered from my own. This broad yet nuanced subject crosses epistemological boundaries and complicates the dualities between both the mind and body, and between the corporeal and the virtual. My desire to better understand the conditions of another’s experience originates from a painful traumatic loss which caused me to feel isolated and incomplete. In response to this suffering, I long to emotionally connect with other beings and create artwork that attempts to bridge the qualia of individual experience.

I am interested in the capacity (or lack …


Clairvoyant Learning: The Strangeness Of Playing Games, Jeremy Shipley May 2015

Clairvoyant Learning: The Strangeness Of Playing Games, Jeremy Shipley

Graduate School of Art Theses

In retelling multiple stories of my research, this document serves as a quest to archive my interest in games as evolved systems of play that continue to manipulate the way we view literacy. In describing the subtly of these terms while examining the folkloric histories that contextualize the language of this media, I have doubly manipulated the form of my paper to be like a choose-your-own-adventure tale, reflecting the estrangement of time and authorship unique to the narrative space in games. Unlike the formal structures found in literature or cinema, games animate collaborative and nonlinear systems that return the craft …


Violence Against Women: An Artistic Intervention, Kathryn Douglas May 2014

Violence Against Women: An Artistic Intervention, Kathryn Douglas

Graduate School of Art Theses

We have many tools available to impede violence against women. Legislative circles, educational systems, and advocacy groups all work tirelessly to eradicate these heinous crimes and serve the victims of abuse. However violence against women is still described as “‘the most pervasive human rights challenge’ in the world today”.1

For some it can be difficult to view socially engaged art making as an essential component of women’s advocacy compared to immediate housing, legal counsel, help hotlines, and the education of women. Blurring the lines between activism and art history, this relatively new art form is often embraced by marginalized …