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Interactive Arts Commons

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Articles 1 - 7 of 7

Full-Text Articles in Interactive Arts

Embodied Abstractions: Identity And Representation In The Digital Era, Srikar Hari Jun 2024

Embodied Abstractions: Identity And Representation In The Digital Era, Srikar Hari

Masters Theses

The digital image is a copy in motion. As it accelerates, it deteriorates.

It is a ghost of an image, a preview, a thumbnail, squeezed through

digital connections, resized, uploaded, downloaded, reformatted

and re-edited.

- Adapted from “In defense of the Poor Image” by Hito Steryel

With today’s digital technology, the image is no longer a stable

representation of the world, but a programmable database that

is updated in real time. It is not only part of a program, but it

contains its own operating code: the image is a program in itself.

Consequently, the image’s rhetoric has taken on …


Going To The Sea, Lingyi Kong Jun 2024

Going To The Sea, Lingyi Kong

Masters Theses

“Good-bye Icarus” is a work that aims to blend art, history, and environmental exploration through illustration, an interactive graphic novel, visual documentation, and programming language narratives.

A year of coastal life in Rhode Island has provided me with endless inspiration in terms of design language. I’ve ventured into blending dynamic visuals from TouchDesigner with illustration, a pioneering approach as far as I’m aware.

My narrative is based on seaside scenery and mythology metaphorical elements, making image programming to capture the essence of waves a focal point and central experiment of my work. Furthermore, after crafting a dynamic design visual language, …


Half Dawn, Catherine Ashley Jun 2024

Half Dawn, Catherine Ashley

Masters Theses

By presenting these words on paper, I have given entry into a microcosm of recent research, questions, and creative explorations. There is potential for disconnection when trying to turn your head inside out and present it in a way that feels beautiful for other people. I’m trusting the moments of authenticity I’ve found in my wandering. Segue. Relationship. Gesture. Illusion. My musings all stem from notions of temporality. Time dances on the farthest ends of both immensity and desolation. I’ve spent stretches of time asking the people, texts, and experiments around me to define time in a way that I …


Umbrella And Jellyfish, Yanran Bi Jun 2024

Umbrella And Jellyfish, Yanran Bi

Masters Theses

Rainy season arrives as soon as the summer begins in Shanghai. For some reason, I rarely remember to bring an umbrella with me. I have a lot of umbrellas, most of them are transparent ones bought at subway stations. When it suddenly starts pouring rain, umbrella vendors in Shanghai gather at each crowded exit of the subway sta- tions to sell umbrellas to people like me. The cheapest umbrellas they have are always the transparent ones. The whole city is turned upside down by the rain with its reflections on every street. Then a transparent umbrella opens up, then another, …


Moving Studio, Emilia Miekisz Jun 2024

Moving Studio, Emilia Miekisz

Masters Theses

This collection of essays chronicles my journey through the MFA program at the Rhode Island School of Design (RISD), exploring the concept of a “moving studio” and its influence on my creative process. From the fluidity of morning routines to the comfort found in Sunday pancake traditions, the essays delve into the intersections of personal experiences, artistic inspiration, and technological innovation. Through reflections on animation projects like “Wakey Wakey” and “Mr. Fragile,” I examine the transformative power of storytelling and the emotional connections fostered through my work. The essays also explore the evolution of perspectives, from initial resistance to embracing …


Distance: A Collection Of Studies Of Human-Computer Interaction To Explore Human Emotions And Relationships, Jinha Kang Jun 2023

Distance: A Collection Of Studies Of Human-Computer Interaction To Explore Human Emotions And Relationships, Jinha Kang

Masters Theses

In today's society, technology has become an indispensable part of our lives, permeating our daily routines to the point where it feels as essential as the air we breathe. The COVID-19 pandemic further highlighted the profound impact of technology, revealing its dual nature. While video conferencing bridged distances and connected people, the excessive use of social media drove wedges between them. As a multimedia artist, this thesis focuses on harnessing the positive potential of technology. Specifically, the objective is to employ technology as a medium to create art that fosters meaningful connections among individuals and conveys intricate emotions and complex …


Step 10, Jinhong Cai May 2023

Step 10, Jinhong Cai

Masters Theses

Step 10 is an experiment on provoking empathy through

abstracted elements within my studio practice. I am

proposing to craft an emotional piece without leaning

on my identity. This written thesis consists of two parts:

narrative prose and an explanation of my studio practice.

While the installation is entirely devoid of cultural or

personal references, this text-based thesis is full of them

because it is intended to inform whoever is interested in

learning more about the motive behind this creation.

The questions I bought into the thought and creation

process are: Can a piece of art still successfully bring

out …