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Articles 1 - 22 of 22

Full-Text Articles in Art and Design

Passing, Paul Kelley Dec 2017

Passing, Paul Kelley

The STEAM Journal

Passing is a Site-specific public installation assembled with plastic and an iPad. At its center, the iPad displays a video loop of a human image repeatedly walking in and out of the frame. The work maintains my foundational interest in having the viewer slow down to have a more thoughtful and absorptive experience with the work and surrounding space – continuing my practice of challenging viewer’s expectations and putting them in a position to stop and question.


Combining An Intuitive Art Workshop And Neuroscience Rituals To Make Us Happy, Audrey Gran Weinberg Dec 2017

Combining An Intuitive Art Workshop And Neuroscience Rituals To Make Us Happy, Audrey Gran Weinberg

The STEAM Journal

One might wonder how intuitive art can connect to neuroscience and how this could be accomplished. In this descriptive article, research connecting art therapy and neuroscience has been collected and a workshop on Intuitive Painting has been described in detail. The connection was made by the author based on an article by Barker (2017), ‘4 Rituals to be more Happy,’ who writes a popular science blog. The rituals: gratefulness, expressing negative emotions, decision making and human touch were combined with Dr. Pinkie Feinstein’s method of Intuitive Painting in a small group setting. Although subjective, it would seem that at ...


Wonder, Walking, And Water, Rachel Mayeri Dec 2017

Wonder, Walking, And Water, Rachel Mayeri

The STEAM Journal

Art and Science is a seminar and studio course on science-inspired art practices. We will survey and discuss cutting-edge art-science theory, practice, and institutions in seminar. In studio, we examine art-science topics in hands-on experiments, and guided activities leading to art projects.


Elements Of Art, Mike Doyle Dec 2017

Elements Of Art, Mike Doyle

The STEAM Journal

Through these paintings and my writing I share how elements of art and science overlap in the strokes of paint that create the perceptions of something familiar in our minds.


A New Generation For Art And Science, Alice Marie Perreault Dec 2017

A New Generation For Art And Science, Alice Marie Perreault

The STEAM Journal

My interest in this cross-over between art and science, specifically, the body and supportive technologies, has lead me to mixed media and installations where I can examine degeneration and a “new” generation using a combination of conventional and unconventional materials. Unlike re-generation, which is a return to an original state, “new” generation gives way to new arrangements.


Blowouts, Bricks, And Lines, Kenneth Fandell Dec 2017

Blowouts, Bricks, And Lines, Kenneth Fandell

The STEAM Journal

This essay shares the interdisciplinary insights from three projects


Sediment - Behind The Cover Art, Melanie Moore Bermudez Dec 2017

Sediment - Behind The Cover Art, Melanie Moore Bermudez

The STEAM Journal

Ideas of mapping, topography, erosion and evaporation have been loosely connected to my work for several years now. In my latest series I have put more of a focus on those ideas. In particular I am interested in the movement of sediment pushed by a flow of water and then left, stranded in a new location, as that water source dries up and diminishes. The pigments of the ink in the paintings are my sediment that I build up layer after layer to create a mini geological world caught in a moment of shift, pause and flow.


Sediment, Melanie Moore Bermudez Dec 2017

Sediment, Melanie Moore Bermudez

The STEAM Journal

Ideas of mapping, topography, erosion and evaporation have been loosely connected to my work for several years now. In my latest series I have put more of a focus on those ideas. In particular I am interested in the movement of sediment pushed by a flow of water and then left, stranded in a new location, as that water source dries up and diminishes. The pigments of the ink in the paintings are my sediment that I build up layer after layer to create a mini geological world caught in a moment of shift, pause and flow.


Cold Hard Facts, Paul Kelley Nov 2016

Cold Hard Facts, Paul Kelley

The STEAM Journal

COLD HARD FACTS is an ephemeral installation composed of a projector, digital images and ice. The work continues my interest in having the viewer slow down to have a more thoughtful and absorptive experience with the work and surrounding space. With a short-lived duration, the piece considers the transitory nature of things and how truths can be misconstrued as facts, whereas truths are malleable and facts are not. They are cold, hard and indifferent.


Pineapple, 022, Conversation – Behind The Cover Art, Jesse W. Standlea Nov 2016

Pineapple, 022, Conversation – Behind The Cover Art, Jesse W. Standlea

The STEAM Journal

Many sources date the pit-firing process as a 30,000 plus years-old ceramic firing technique. Every year I take my AP 3D Design class to the beach to fire ceramic pieces using this method. Being a contemporary sculptor who shows in Los Angeles I have always appreciated pit-fired pieces but never used one in my own art practice until now. A connection between the first method of firing ceramics and my art practice seemed unrelated. The title for my piece might add to the disconnect; and yet these seemingly unrelated elements force the work into a place where the artistic ...


Engaging Many Minds: Nurturing Collaboration In A Steam Context, Mark Dzula Sep 2015

Engaging Many Minds: Nurturing Collaboration In A Steam Context, Mark Dzula

The STEAM Journal

This field note describes a recent interdisciplinary project facilitated by Jeremy Gercke, an art teacher at the Bishop's School in La Jolla, California. The project creates ceramic tile markers for flora around the Bishop's School campus. The markers feature QR codes linking to websites populated with student content, including: drawings, information, and oral histories. In this project, Mr. Gercke synthesizes his interests as an artist; maximizes his social connections to mentors, peers and students; and bridges disciplines to create opportunities for interdisciplinary (STEAM) inquiry.


K-12 Students See Steam Everyday, Meghan Reilly Michaud Mar 2014

K-12 Students See Steam Everyday, Meghan Reilly Michaud

The STEAM Journal

Today’s students exist in a visual world. A new semiotic language has emerged in the digital age. It consists of an ever-evolving vocabulary of signs and symbols that one can rapidly decipher. Icons represent applications and functions on a plethora of modern devices. Sounds indicate changes and the start and end of activity. The exposure of new audio and visual media are part of everyday communication, now more than ever. The Arts teach our students to better perceive these cues and the information that they deliver.


Geology – Future Continent, Joy Wulke Feb 2014

Geology – Future Continent, Joy Wulke

The STEAM Journal

Terra Mirabila, a multi-media presentation illustrating the geological story of Stony Creek Granite back through complex sequence of geological events that spanned some 600 million years of early history.


Mana & Ea, Dan Taulapapa Mcmullin Feb 2014

Mana & Ea, Dan Taulapapa Mcmullin

The STEAM Journal

This work, Mana and Ea, expresses Polynesian indigenous sovereignty struggles with colonialism and globalism in the Pacific Islands.


Big Horned, Juniper Harrower Feb 2014

Big Horned, Juniper Harrower

The STEAM Journal

Tinta y tinto (Spanish for black ink and red wine)
Through a process of oxidation, reduction, and light manipulation, Juniper stains and colors paper with red wine and a rich black pigment made of the wild harvested mushroom Coprinopsis atramentaria.


Design In Nature, Farhana Azim Feb 2014

Design In Nature, Farhana Azim

The STEAM Journal

Floral Designs are a combination of, line, form and space. By creating balance while incorporating all these three elements in proportion to the space allowed, with an eye on the use of color and contrast, enabling the smooth visual flow of the design one produces the perfect arrangement.


Art Meets Science! Get Over It . . ., Stephen Nowlin Mar 2013

Art Meets Science! Get Over It . . ., Stephen Nowlin

The STEAM Journal

The news headline, when such projects garner attention, usually goes like this – Art Meets Science! Or perhaps Art Merges with Science! or maybe they combine, or art collides with science, or they fuse, join, bond, or unite. And ‘art’ in the phrase usually precedes ‘science’, perhaps because their integration is more typically initiated from the art side of the equation. But whatever the order of the two terms, and whatever verb is used to link them, the tenor of the declaration is typically the same – this is a story worth reporting on, it announces, because the notion of bringing these ...


A Reflection: Art And Science In A Museum Gallery, Kaileena Flores-Emnace Mar 2013

A Reflection: Art And Science In A Museum Gallery, Kaileena Flores-Emnace

The STEAM Journal

Art education in a public space can be a venue for the blending of art and science. As a Contemporary Art Start educator for the Museum of Contemporary Art (MOCA), Los Angeles, I have experienced the many ways in which transdisciplinary education creates deeper student understanding and engagement. At MOCA we use Visual Thinking Strategies for student tours, a research-based teaching method that invites students to direct gallery discussions. We visit a few artworks for ten to fifteen minutes each to foster critical thinking and encourage students to bring personal knowledge and experience to the conversation.


Steam With A Capital A: Learning Frenzy, David Rufo Mar 2013

Steam With A Capital A: Learning Frenzy, David Rufo

The STEAM Journal

A student dipped a brush into a bowl of viscous tempera paint and in a few quick strokes formed thick magenta letters on a large display board. Nearby a handful of students were working together to attach string to paper cups and balloons. Across the room a small group of girls were lying on the floor carefully adding multi-colored text to a poster. Two others created characters out of Popsicle sticks for a puppet show...This is how the integration of Science, Technology, Engineering, Arts, & Math (S.T.E.A.M.) happened with the fourth and fifth graders during the ...


Keeping Abreast With Liberal Arts And Science Through Steam, Tanya Rivas, Gregory Knotts Mar 2013

Keeping Abreast With Liberal Arts And Science Through Steam, Tanya Rivas, Gregory Knotts

The STEAM Journal

The integrated unit on breast cancer described here includes biological science and visual art standards and was targeted at high school juniors and seniors. The goal was to make a potentially controversial and taboo subject relatable through an art-science approach


Reflections ~ How Stem Becomes Steam, Ruth Catchen Mar 2013

Reflections ~ How Stem Becomes Steam, Ruth Catchen

The STEAM Journal

Reflections from designing a STEAM class for high-risk students.


Merging Science And Art: The Bigger Picture, Natasha Hall Mar 2013

Merging Science And Art: The Bigger Picture, Natasha Hall

The STEAM Journal

It has been stated that artists comprehend and chronicle the completeness of the visible world (Wallach & Bret, 1987), defining Art as the creative expression of knowledge about the visual world. But to what extent does that awareness extend into a scientific appreciation of the world? The acronym STEAM is an abbreviation of Science, Technology, Electronics, Arts and Mathematics. Weaving interactions between Science and Art, have been shown by Clarke and Button (Clarke & Button, 2011), to intensify interconnections between nature, with Landscape, and ultimately with sustainability.