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Articles 31 - 37 of 37
Full-Text Articles in Art and Design
Warm Night, Diego Alanis '18
Warm Night, Diego Alanis '18
Heliotrope: IMSA's Arts & Literary Magazine
No abstract provided.
Study Of Random Hand In Room, Angitha Bright '18
Study Of Random Hand In Room, Angitha Bright '18
Heliotrope: IMSA's Arts & Literary Magazine
No abstract provided.
Mess, Angitha Bright '18
Mess, Angitha Bright '18
Heliotrope: IMSA's Arts & Literary Magazine
No abstract provided.
Merperson, Angitha Bright '18
Merperson, Angitha Bright '18
Heliotrope: IMSA's Arts & Literary Magazine
No abstract provided.
Blowing Off Ste(A)M: The Value Of The Creative Arts For Gifted Stem Students (Iagc 2017), Tracy A. Townsend, Michael W. Hancock, Michael P. Dean
Blowing Off Ste(A)M: The Value Of The Creative Arts For Gifted Stem Students (Iagc 2017), Tracy A. Townsend, Michael W. Hancock, Michael P. Dean
Faculty Publications & Research
The following is a collection of teaching documents, including classroom activities and assignment prompts, used in the Illinois Mathematics and Science Academy’s Graphic Novels, Creative Writing, and Modern Theater classes. These materials are easily included in courses with broader topical focuses, however, either as single-day activities or units of study. The specific materials included here are especially beneficial as means of encouraging student creativity, building up a variety of communication skills, rewarding experimental work, and providing new outlets for critical thinking and social-emotional development.
Session B-1: Geometry In Art & Architecture, Julie Dowling
Session B-1: Geometry In Art & Architecture, Julie Dowling
Professional Learning Day
Math is all around us! Discover how to implement geometry lessons using art and architecture that the students see around them every day.
Storytelling In Comics: Who, When, And Where In “Here”, Michael W. Hancock
Storytelling In Comics: Who, When, And Where In “Here”, Michael W. Hancock
Comics and Graphic Novels
Richard McGuire’s groundbreaking short comic “Here” (1989) revolutionized storytelling possibilities in comics. It may be used within a short story unit to demonstrate familiar elements of fiction, including setting, plot, and character. Moreover, its inventive use of panels within panels to juxtapose past, present, and future can serve as a model for students’ visual rendering of multiple points in time within a single location.