Open Access. Powered by Scholars. Published by Universities.®
- Institution
- Publication
- Publication Type
Articles 1 - 2 of 2
Full-Text Articles in Art and Design
Game-Based Learning: Building Competence In Visual Literacy Through Simulation, Carol Record
Game-Based Learning: Building Competence In Visual Literacy Through Simulation, Carol Record
Theses
Game-based learning is an ideal experiential learning framework for introducing the critique process to reduce student anxiety and create competence in visual literacy and self-assessment. Critique, the assessment, and analysis of one’s work is an essential step in any creative process. It is an integral part of art school. However, it can also be a source of high anxiety for new students. This paper discusses the importance of critique, the challenges associated with teaching critique, and the benefits of utilizing game-based learning. Examples of game-based learning solutions are explored, including the development of, and response to, Lumen, a card game …
Ink Tales: Family Guide, Bowdoin College. Museum Of Art
Ink Tales: Family Guide, Bowdoin College. Museum Of Art
Museum of Art Exhibition Catalogues
A family guide and activity book to accompany the joint exhibition of the same title held at the Bowdoin College Museum of Art, Feb. 3-May 10, 2009 and the Colby College Museum of Art, Jan.22-Mar. 8, 2009.
Concept and initial design by Bowdoin College students Gea Ermotti, Anna Kosovsky, Erica McLeod, and Eleanor Meyer. Production and final design by Colby College student Alyssa Lee.