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Full-Text Articles in Art and Design

Temporal Collisions, Lizzie Baur May 2020

Temporal Collisions, Lizzie Baur

Masters Theses

We live during a time of smoothly effortless design that encourages instant gratification. In this sea of pre-existing content, most of which we experience through layers of mediation, my practice encourages drifting. As a graphic designer, I try to decondition myself from reductive thinking. In response, this thesis operates on the fringe, cycling attention to unexpected associations, harnessing temporal collisions and formal play towards diminishing cultural baggage and preconceived notions. I deliberately attune the reader to the labyrinthine as an experience by which to interrogate common sense and steer the imagination towards moments of uncertainty.

This work engages a kind …


Ancient Hyper Present, Sophie Loloi May 2020

Ancient Hyper Present, Sophie Loloi

Masters Theses

My practice, especially this virtual garden, is a collage made of media, images, and virtual space across different eras and time signatures. Graphic design can exist in a gallery, on the screen, inside headsets or in the streets. Like a lucid dream, it can be disorienting as it opens up to a more-than physical ground of experience; within the virtual, within shared memory. This reflective practice arises as a form of “anachronism.” Before I could arrive at my transdisciplinary practice that considers experiences of exile and diaspora, I had to grapple with a singular question: what does it mean to …


Skew-Morphic Dream, Yoonsu Kim May 2020

Skew-Morphic Dream, Yoonsu Kim

Masters Theses

Skew-morphic Dream explores design approaches that shift one’s viewpoint, that agitate the familiar with a daydream. The doubling disjunctions presented here frame an ‘unreal real’, a skewed perspective on the function-driven interface design represented in skeuomorphism. To achieve this effect, a kind of perceptual halt, I implement defamiliarization. Within these spaces, there emerges an opportunity to think differently about perception, tools, and interfaces.

This thesis catalogs three methods used to create ‘skew-morphic dreams’: utilizing familiar tools with inverted functions, opening portals to defamiliarized landscapes, and developing platforms that require the audience to behave in unfamiliar ways.


How To Do Things With Things, Emily Guez May 2020

How To Do Things With Things, Emily Guez

Masters Theses

Humans have always done things with things. It’s at the very origin of who we are as a species: we’ve gone from being bipedal homonins to people who live in complex societies by making rocks into tools. Things can serve a practical function, but they also carry cultural and symbolic meaning: they can tell our personal stories, allow us to connect with each other, and be the outer manifestations of our inner lives. The things we use in our every day lives, by implying a set of actions we can take when interacting with them, participate in shaping our reality: …


Sol, John Beck May 2020

Sol, John Beck

Masters Theses

Sol. Spirituality for the digital age. A move towards a more cosmic future. A hopeful call to arms for a more inclusive, liberated culture where the impermanence of life can wash over us in a wave of ambient sonic splendor. Using solar energy to create shifting ambient soundscape Sol is an immersive, interactive civic space for all lifeforms of all persuasions. A reintrepretation of the Shinto shrine for the digital age. An alliance between codified physical computing, emerging interactive technology and the ancient spiritual traditions of the East. Non denominational, non religious wholly universal. Where all beings can remember their …


Voran Test Lab : An Exploration Of Teaching Collaborative Problem Solving And Critical Thinking Through Emergent Gameplay, Taber Gifford May 2020

Voran Test Lab : An Exploration Of Teaching Collaborative Problem Solving And Critical Thinking Through Emergent Gameplay, Taber Gifford

Masters Theses

This book explores emergent gameplay as a methodology for teaching collaborative problem solving and critical thinking. These are both key 21st Century Skills and are important in educating and building future professionals and leaders. I explored the precedent analysis of game design in this category before conducting my own design research activities and experiments. Ultimately, my work culminated in the design and development of a game called Voran Test Lab. The game is designed to engage early middle school students and ask them to critically evaluate problems and collaboratively solve them.


+ One : A New Companionship, Vivien Mengjiao Han May 2020

+ One : A New Companionship, Vivien Mengjiao Han

Masters Theses

+ one is a service that will make pets and their senior owners’ companionship better. By using the home surveillance camera that users already had and machine learning technology to create a matching system that will match with other owners and pets who have similar characteristics in the community, and recommended the appropriate design or products to the user. Our products not only have a series of multifunction daily necessities for both pets and their senior owners but also have a DIY section. The users can download design patterns, and create it at home, experience it before actually buy our …


Through The Labyrinth, Rebeca Gonzalez Morales May 2020

Through The Labyrinth, Rebeca Gonzalez Morales

Masters Theses

After many turns, I made my way through. Making connections between different paths, paths I thought I had forgotten, abandoned, discarded. My goal is to understand how the environment around us affects our emotional state, our behaviour, our mental health. I seek a destigmatized idea of mental health, a way to show that it is a factor of everybody’s health meant to be prioritized as much as physical health, to expose the burden of frivolousness that it carries. I seek ways to burst the bubble that mental health lives in the world of design, to show that mental health should …


Ether: A Social Design, Zihan Zhou May 2020

Ether: A Social Design, Zihan Zhou

Masters Theses

As an individual with an independent consciousness that cannot be shared, it is impossible to have complete empathy. But as a social animal, empathy is also the ability pursued by individuals and society collectively. Empathy is an indispensable element to also achieve social justice which benefits each individual.

The current media environment is usually that information is aggregated from the bottom to the top, and then transmitted from the top to each individual at the bottom through an announcement of information.

The biggest contradiction arising from this information mechanism is that humans who both send and receive information involuntarily pay …


To Protect The Hell Yeah And Every Hell Yeah's Variations, Lukey Walden May 2020

To Protect The Hell Yeah And Every Hell Yeah's Variations, Lukey Walden

Masters Theses

I try to imagine a scrutiny free from transaction and authority, where time and generosity are not scarce. If real generosity divests from the expectation of returns, then what are the full implications of imaging someone in this way, through touch? My sitters gave me permission to stare at them in private. What happens to this momentary consensual gaze over time, prolonged into months of looking? Prolonged into an abundance of labor, abundance of attention, abundance of precious materials?


Barren: A Case Study Using Art In Religious Instruction To Foster Empathy By Providing Deeper Insight And Encouraging Contemporary Dialogue, Esther Hi'ilani Candari May 2020

Barren: A Case Study Using Art In Religious Instruction To Foster Empathy By Providing Deeper Insight And Encouraging Contemporary Dialogue, Esther Hi'ilani Candari

Masters Theses

This thesis draws upon a review of current literature related to the empathy-building potential of fine art and experiences of infertile women, especially those within Judeo-Christian communities, to build a case study for utilizing fine art to create stronger more empathetic communities. For this case study, the researcher utilized an online survey of infertile Judeo-Christian women to further clarify the specific needs of this minority group. Then she drew upon a broad array of current and historical literature and artwork to discern what cultural and theological trends may have framed infertility as a stigma. Using this information she then produced …


Easily Read, Easily Forgotten: Reassessing The Effects Of Visual Difficulties And Multi-Modality In Educational Text Design, Rebekah Cochell May 2020

Easily Read, Easily Forgotten: Reassessing The Effects Of Visual Difficulties And Multi-Modality In Educational Text Design, Rebekah Cochell

Masters Theses

The graphic design of a book affects the way the reader receives and processes information. However, design is often focused on aesthetic principles and traditional wisdom, not taking into account how design aspects affect cognitive processes and educational outcomes. This thesis examines the efficacy of page design elements on educational outcomes, specifically disfluent fonts, handwritten fonts and multi-modal design. The traditional wisdom of typography has maintained that the faster the human eye can read a text, the more suited it is for reading materials. However, recent research suggests that disfluent, or difficult-to-read fonts result in significantly improved reading comprehension and …


Creating A Transformative Visual Art Curriculum, Alison M. Marchbanks Apr 2020

Creating A Transformative Visual Art Curriculum, Alison M. Marchbanks

Masters Theses

This thesis explores the process of creating transformative learning experiences within a visual art curriculum that emphasizes individual reflection, creative expression, and community involvement. The strategies and philosophies discussed will facilitate student engagement with big ideas and complex messages that will inform their social consciousness beyond their formal school career. Examples of how these practices are being used in K-12 visual art settings are presented to provide an in-depth roadmap for implementing a community-based, social justice learning opportunity.


Meritpatch - Family Collaborative Activities, Jason Allan Crouch Apr 2020

Meritpatch - Family Collaborative Activities, Jason Allan Crouch

Masters Theses

There is no doubt that the modern family is very busy and disrupted by outside influences. Social trends and expectations have caused many families to become disconnected. There is research that points to overuse of technology as one culprit. Other research suggests that lack of spiritualism has negatively affected families. Regardless of the cause, it can be argued that the more disconnect within a family, the more likely it is for family members to experience negative social, emotional and/or health related issues as well as broken relationships. This study seeks to define family interactions and activities that support a healthy …