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DRS Biennial Conference Series

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Design thinking

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Full-Text Articles in Art and Design

Design Thinking Community Health & Well-Being: Creating With And For Community Capacities, Danielle Lake, Phillip Motley, Megan Casner, Kathleen Flannery Jun 2022

Design Thinking Community Health & Well-Being: Creating With And For Community Capacities, Danielle Lake, Phillip Motley, Megan Casner, Kathleen Flannery

DRS Biennial Conference Series

This paper shares initial findings from an ongoing study assessing the value and limitations of a two-year community-engaged design thinking initiative intended to foster more inclusive and holistic public health community-based innovations with underserved communities across one county in the southeast U.S. The initiative hopes to institutionalize and socialize community-based design within a public health framework and build organizational and individual capacities. Initial findings indicate that participants find value in design thinking tools and processes, and that such processes have transformed mental models, fostered relationships, and built skills for participants' professional, civic, and personal lives. Findings also surfaced challenges related …


Dynamic Learning: A Learner-Centered Paradigm In Art And Design, Delane Ingalls Vanada, Delane Ingalls Vanada Jun 2022

Dynamic Learning: A Learner-Centered Paradigm In Art And Design, Delane Ingalls Vanada, Delane Ingalls Vanada

DRS Biennial Conference Series

There is a critical need for training students to think critically, creatively, and practi-cally. Traditional art and design education classrooms, more focused on end prod-ucts, do not foster students’ abilities for inquiry and connection making and are miss-ing opportunities to develop the capacities of tomorrow’s change makers and prob-lem solvers. From a systems-thinking approach, this article discusses the importance of teacher pedagogy and process skills as important underlying drivers in developing’ learning power. Fostering students’ integrated, self-directed, and dynamic learning requires a more learner-centered paradigm. It reports on a mixed model research study conducted in middle school art and design …


“What A Designer Does In A Municipality?” Different Approaches Towards Design In Three Danish Municipalities, Justyna Starostka, Amalia De Götzen Jun 2022

“What A Designer Does In A Municipality?” Different Approaches Towards Design In Three Danish Municipalities, Justyna Starostka, Amalia De Götzen

DRS Biennial Conference Series

In recent years, design in the public sector has gained popularity amongst policymakers as well as among scholars. Design is perceived as a promising way to create more successful policies and public services. Out of many different approaches, design thinking (DT) has become significantly popular, as it promises to deal with wicked problems in a new way. Despite growing popularity, however, a critical reflection on benefits and challenges, as well as about different understandings of DT practices in public sector, are still lacking. Therefore, this paper aims to investigate different ways public organisations engage and introduce DT. In this paper …


Constant Problem And Solution Space Investigation Method In A User Study Phase: Focusing On Early Elderly's Needs And Design Solutions Identification, Yedam Ryu, Kwanmyung Kim Jun 2022

Constant Problem And Solution Space Investigation Method In A User Study Phase: Focusing On Early Elderly's Needs And Design Solutions Identification, Yedam Ryu, Kwanmyung Kim

DRS Biennial Conference Series

The design thinking process also known as the problem-solving process has a unique cognitive process compared with other areas, such as natural science. During the de-sign process, the problem and solution areas are created in the designer's mind and evolve simultaneously until the process is completed. This co-evolution also occurs at the stage of a user study that is considered the stage of discovering the problem in the typical design process, such as the Double Diamond Model. However, the solution de-rived in discovering the problem stage is ignored or does not develop enough. This re-search suggests the method that can …


Touch Ground: Introducing Design Inquiry In Higher Education, Guido Stompff, Manon Joosten, Andrea Prince, Marleen Claessens, Willy Geurts, Anja Köppchen Jun 2022

Touch Ground: Introducing Design Inquiry In Higher Education, Guido Stompff, Manon Joosten, Andrea Prince, Marleen Claessens, Willy Geurts, Anja Köppchen

DRS Biennial Conference Series

In higher education, design thinking is often taught as a process. Yet design cognition resides in action and design practices. Dewey’s pragmatism offers a solid epistemology for design thinking. This paper describes a design research whereby Dewey’s inquiry served as the foundation for educating students. Three extensive educational case studies are presented whereby a design inquiry was introduced and became part of the curricula. It was found that students and coaches struggled with doubts experienced as a result of the co-evolution of problem and solution, means and ends. Four coping mechanisms were observed: (1) focus on problems, risking analysis paralysis; …


Coming To Terms With Design Wickedness: Reflections From A Forum Theatre On Design Thinking, Carmem Saito, Bibiana Oliveira Serpa, Rafaela Angelon, Frederick Van Amstel Jun 2022

Coming To Terms With Design Wickedness: Reflections From A Forum Theatre On Design Thinking, Carmem Saito, Bibiana Oliveira Serpa, Rafaela Angelon, Frederick Van Amstel

DRS Biennial Conference Series

Contemporary design thinking is often described as a designerly approach to dealing with wicked problems – problems that are too complex and deemed impossible to fix, but that can be tamed and solved with proper design methods. Wickedness is a fundamental justification for designing things as a leap of faith or even as a kind of magic. This practice-based design research questions this justification while also opening up new understandings of wickedness. By creating a Forum Theatre session with characters inspired by the musical Wicked as allegories for different design agents/subjects in an online event, the authors engaged design spectators …