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Full-Text Articles in Art and Design

Uncovering Key Aspects Of Process Gains And Losses In Team-Based Design Thinking Workshops, Min-Yuan Ma, Wen-Hsuan Chou, Eric Chen-F Hsieh, Pin-He Huang Oct 2023

Uncovering Key Aspects Of Process Gains And Losses In Team-Based Design Thinking Workshops, Min-Yuan Ma, Wen-Hsuan Chou, Eric Chen-F Hsieh, Pin-He Huang

IASDR Conference Series

Design thinking is a human-centered innovative strategy often used by teams to come up with novel, inventive solutions to problems. The collaborations often yield more innovative results than do individual efforts. In recent years, because of the impact of the pandemic, collaborative design thinking has not been limited to face-to-face discussions; rather, more workshops have been introducing online collaboration software as a discussion tool. The purpose of this study was to capture the key aspects of process gain and loss that affected team effectiveness in short-term design workshops, provide feedback and further optimize workshops. To address the research goal, study …


How To Adopt Design Thinking Within Organizations? Mapping Facilitators To Activate An Organisational Transformation Path., Gianluca Carella, Michele Melazzini Oct 2023

How To Adopt Design Thinking Within Organizations? Mapping Facilitators To Activate An Organisational Transformation Path., Gianluca Carella, Michele Melazzini

IASDR Conference Series

Design Thinking is increasingly at the centre of organisations' discussions: more and more are trying to implement it. However, it has been seen that adopting Design Thinking requires deep processes of organisational change that many companies often fail to do. Over the years, the scientific community debated the benefits of Design Thinking and the barriers that companies may face during its adoption. On the other side, few and embryonic contributions have been made on how to support companies in this adoption. Through an exploratory analysis, analysing ten companies that have been adopting Design Thinking for several years and with tangible …


“What A Designer Does In A Municipality?” Different Approaches Towards Design In Three Danish Municipalities, Justyna Starostka, Amalia De Götzen Jun 2022

“What A Designer Does In A Municipality?” Different Approaches Towards Design In Three Danish Municipalities, Justyna Starostka, Amalia De Götzen

DRS Biennial Conference Series

In recent years, design in the public sector has gained popularity amongst policymakers as well as among scholars. Design is perceived as a promising way to create more successful policies and public services. Out of many different approaches, design thinking (DT) has become significantly popular, as it promises to deal with wicked problems in a new way. Despite growing popularity, however, a critical reflection on benefits and challenges, as well as about different understandings of DT practices in public sector, are still lacking. Therefore, this paper aims to investigate different ways public organisations engage and introduce DT. In this paper …


Touch Ground: Introducing Design Inquiry In Higher Education, Guido Stompff, Manon Joosten, Andrea Prince, Marleen Claessens, Willy Geurts, Anja Köppchen Jun 2022

Touch Ground: Introducing Design Inquiry In Higher Education, Guido Stompff, Manon Joosten, Andrea Prince, Marleen Claessens, Willy Geurts, Anja Köppchen

DRS Biennial Conference Series

In higher education, design thinking is often taught as a process. Yet design cognition resides in action and design practices. Dewey’s pragmatism offers a solid epistemology for design thinking. This paper describes a design research whereby Dewey’s inquiry served as the foundation for educating students. Three extensive educational case studies are presented whereby a design inquiry was introduced and became part of the curricula. It was found that students and coaches struggled with doubts experienced as a result of the co-evolution of problem and solution, means and ends. Four coping mechanisms were observed: (1) focus on problems, risking analysis paralysis; …


Coming To Terms With Design Wickedness: Reflections From A Forum Theatre On Design Thinking, Carmem Saito, Bibiana Oliveira Serpa, Rafaela Angelon, Frederick Van Amstel Jun 2022

Coming To Terms With Design Wickedness: Reflections From A Forum Theatre On Design Thinking, Carmem Saito, Bibiana Oliveira Serpa, Rafaela Angelon, Frederick Van Amstel

DRS Biennial Conference Series

Contemporary design thinking is often described as a designerly approach to dealing with wicked problems – problems that are too complex and deemed impossible to fix, but that can be tamed and solved with proper design methods. Wickedness is a fundamental justification for designing things as a leap of faith or even as a kind of magic. This practice-based design research questions this justification while also opening up new understandings of wickedness. By creating a Forum Theatre session with characters inspired by the musical Wicked as allegories for different design agents/subjects in an online event, the authors engaged design spectators …


Design Thinking Community Health & Well-Being: Creating With And For Community Capacities, Danielle Lake, Phillip Motley, Megan Casner, Kathleen Flannery Jun 2022

Design Thinking Community Health & Well-Being: Creating With And For Community Capacities, Danielle Lake, Phillip Motley, Megan Casner, Kathleen Flannery

DRS Biennial Conference Series

This paper shares initial findings from an ongoing study assessing the value and limitations of a two-year community-engaged design thinking initiative intended to foster more inclusive and holistic public health community-based innovations with underserved communities across one county in the southeast U.S. The initiative hopes to institutionalize and socialize community-based design within a public health framework and build organizational and individual capacities. Initial findings indicate that participants find value in design thinking tools and processes, and that such processes have transformed mental models, fostered relationships, and built skills for participants' professional, civic, and personal lives. Findings also surfaced challenges related …


Dynamic Learning: A Learner-Centered Paradigm In Art And Design, Delane Ingalls Vanada, Delane Ingalls Vanada Jun 2022

Dynamic Learning: A Learner-Centered Paradigm In Art And Design, Delane Ingalls Vanada, Delane Ingalls Vanada

DRS Biennial Conference Series

There is a critical need for training students to think critically, creatively, and practi-cally. Traditional art and design education classrooms, more focused on end prod-ucts, do not foster students’ abilities for inquiry and connection making and are miss-ing opportunities to develop the capacities of tomorrow’s change makers and prob-lem solvers. From a systems-thinking approach, this article discusses the importance of teacher pedagogy and process skills as important underlying drivers in developing’ learning power. Fostering students’ integrated, self-directed, and dynamic learning requires a more learner-centered paradigm. It reports on a mixed model research study conducted in middle school art and design …


Constant Problem And Solution Space Investigation Method In A User Study Phase: Focusing On Early Elderly's Needs And Design Solutions Identification, Yedam Ryu, Kwanmyung Kim Jun 2022

Constant Problem And Solution Space Investigation Method In A User Study Phase: Focusing On Early Elderly's Needs And Design Solutions Identification, Yedam Ryu, Kwanmyung Kim

DRS Biennial Conference Series

The design thinking process also known as the problem-solving process has a unique cognitive process compared with other areas, such as natural science. During the de-sign process, the problem and solution areas are created in the designer's mind and evolve simultaneously until the process is completed. This co-evolution also occurs at the stage of a user study that is considered the stage of discovering the problem in the typical design process, such as the Double Diamond Model. However, the solution de-rived in discovering the problem stage is ignored or does not develop enough. This re-search suggests the method that can …


Integrating Design Thinking Into Steam Education: The Design Of Steam Education Platform And Course Based On Creativity Elements, Xuejiao Yin, Shumeng Hou, Qingxuan Chen Sep 2021

Integrating Design Thinking Into Steam Education: The Design Of Steam Education Platform And Course Based On Creativity Elements, Xuejiao Yin, Shumeng Hou, Qingxuan Chen

Learn X Design Conference Series

The fast development of artificial intelligence in modern society facilitates the needs of creative education. Design thinking,a innovative thinking frame,is benefit to cultivate children’s creativity. However ,little research has clearly explain how to use design thinking to improve creativi-ty.Therefore,this study aimed at integrating creativity and design thinking into STEAM education (Science, Technology, Engineering, Art and Mathematics), and thereby cultivate students’ prob-lem solving and creative ability. Firstly, 151 school-age children participated in the study and fin-ished the creativity tests. Second, dimensions of creativity (e.g., adventure, curiosity, and flexibility) that were significantly related to academic performance were abstracted as core design elements …


End Users In Students’ Participatory Design Process, Noora Bosch, Pirita Seitamaa-Hakkarainen, Tellervo Härkki Sep 2021

End Users In Students’ Participatory Design Process, Noora Bosch, Pirita Seitamaa-Hakkarainen, Tellervo Härkki

Learn X Design Conference Series

This exploratory case study aims to shed light on how end users were considered in students’ design discussions and final design products. A 3-month participatory design project for students (ages 14–15) was designed, with the design brief: “co-design and make an e-textile product for the preschoolers according to their wishes and needs”. We analyzed transcribed end-users-related design discussions and the final products of two teams. The findings indicate that students’ end-users-related design discussions concerned various functional, technical, and visual/aesthetic features, as well as aspects beyond functional, such as students’ memories and experiences. Additionally, many concrete and abstract features and solutions …


Assessment Of Ideation Effectiveness In Design Thinking: The Impact Of Morphological Analysis In The Process Of Creative Problem Solving, Farzaneh Eftekhari, Mohammad Jahanbakht, Farnoosh Sharbafi Sep 2021

Assessment Of Ideation Effectiveness In Design Thinking: The Impact Of Morphological Analysis In The Process Of Creative Problem Solving, Farzaneh Eftekhari, Mohammad Jahanbakht, Farnoosh Sharbafi

Learn X Design Conference Series

Creative problem solving (CPS) emerged as a critical soft skill for students, yet the evaluation and effectiveness of the CPS methods is not fully understood. This study examined the ideation effectiveness of junior design students. Students are asked to ideate for a complex challenge, a 1000-floor elevator in two phases, with a morphological analysis (MA) method introduced to them as an intervention after the first phase. This study evaluated the effectiveness of the MA method in the students’ ideation process and their creative thinking by using four measures of novelty, quality, quantity, and variety using the quantitative and qualitative methods. …


Tilting To Transform: Sensorial Problem-Framing, Noemi Sadowska, Tara Hanrahan Sep 2021

Tilting To Transform: Sensorial Problem-Framing, Noemi Sadowska, Tara Hanrahan

Learn X Design Conference Series

This workshop will engage participants in a sequence of individual and group activities that utilise real and fictional sensorial modalities to reimagine problems and humanise design thinking. The 60 minutes online session will experiment with sensory scenarios and how they can enhance reframing and responsibly ‘tilt’ design problems and approaches, leading also to engaging participants in a discourse on the role of design within society and ecology. This workshop stems from wider research being undertaken into a system of teaching interventions that positively disrupt the curriculum, to catalyse and reinforce learning around design action and eco-social consequence. As such, this …


Workshop: How To Design To Improve Life: The Compass, A Problem-Solving Tool By The Index Project, Catalina Cortes, Alesandro Mariano Sep 2021

Workshop: How To Design To Improve Life: The Compass, A Problem-Solving Tool By The Index Project, Catalina Cortes, Alesandro Mariano

Learn X Design Conference Series

Education at every level, faces new challenges due to the growing globalization, dynamism of markets, the development of technology, and high levels of complexity in various systems. Educators need to prepare students to work and thrive in an unknown future scenario. The current context derived from the Covid-19 pandemic has abruptly modified what we knew as “the education system” globally. If before education was located mainly in the classroom, today the hybrid modality makes educational dynamics more complex and must focus on the development of critical thinking skills to foster autonomy and problem-solving abilities in students. Future workers will need …


Inclusive Education Driven By Design: The Case Of A Graduate Seminar Course, Úrsula Bravo, Maritza Rivera Sep 2021

Inclusive Education Driven By Design: The Case Of A Graduate Seminar Course, Úrsula Bravo, Maritza Rivera

Learn X Design Conference Series

This case study explores the use of design tools by educators with an aim to answer the question: How can a design-based approach contribute to the development of strategies for inclusive education? Thirty-five educators, who were students from the final year of a master’s degree focusing on inclusive education taught at a Chilean university, participated in the study. The information collected included participant observation and the analysis of the work elaborated by the educators throughout the seminar. Subsequently, we selected the trajectories of three participants, which were analysed by open coding. The results suggest that adopting a design-based focus helped …


Fids For Kids: Empowering Children Through Design, Natalia Allende, Ruthie Sobel Luttenberg Sep 2021

Fids For Kids: Empowering Children Through Design, Natalia Allende, Ruthie Sobel Luttenberg

Learn X Design Conference Series

This workshop is designed as a theoretical-practical tool for educators to understand how to take the Design for Change methodology to the classroom and beyond. Chosen by the Unit-ed Nations as one of the 10 initiatives around the world that will allow humanity to reach the global development goals, Design for Change offers a simple, flexible, practical, and mean-ingful tool inspired by design thinking in the classroom setting with children of any age from 7 to 18. The presenters will offer attendees a theoretical approach to the mindset and spirit behind the Design for Change methodology, as well as a …


Living World Dynamics - Or: What Brian Eno Can Teach Us About Knowing In A Complex World, Connie Svabo Aug 2021

Living World Dynamics - Or: What Brian Eno Can Teach Us About Knowing In A Complex World, Connie Svabo

Nordes Conference Series

In questioning how we come to know the world, we have to maintain the insight that things can hang together in many ways and that the world always exceeds our modeling attempts, regardless of scale, weight and representation. Multiple orders are at play in the world and perhaps the best way to get a measure of a lively world is to move with it in performance. Modelling knowledge on endlessly unfolding and endlessly changing performance provides a way of researching the world in a lively manner: beyond static specification and blue-print simplifications. This generates a new relationship between world, knowledge …


The Roles Of Sketching In Design: Mapping The Tension Between Functions In Design Sketches, Peter Vistisen Jun 2015

The Roles Of Sketching In Design: Mapping The Tension Between Functions In Design Sketches, Peter Vistisen

Nordes Conference Series

This paper examines how the role of sketching in design process has been disseminated previously through a review of prior perspectives into the field. We identify that the studies of design sketching has been dominated by two perspectives: studies into what is known as ‘visual thinking’ (Goldschmidt 1991, Schön & Wiggins 1992, Tversky et al. 1999), which examines the designers reflective conversation with the sketch, and a second perspective on sketching as way of ‘visual communication’ with others in the design process (Lugt 2005, Schütze 2003, Buxton 2010). We raise the question of whether it is reasonable to combine the …


Describing Creativity In Design Across Disciplines, Llew Mann, Yasemin Tekmen Araci Jan 2014

Describing Creativity In Design Across Disciplines, Llew Mann, Yasemin Tekmen Araci

Design Thinking Research Symposium

Creativity is an essential aspect of design thinking. Being able to describe creativity and creative processes is important for developing future designers. While much research has been undertaken describing creativity in design, there is very little investigating how creativity and creative thinking varies across disciplines. A coding scheme involving six separate codes was developed initially from the literature, refined and then used to describe how creativity and creative thinking was apparent in the DTRS 10 datasets of Junior Industrial Design, Graduate Industrial Design, Mechanical Engineering, Choreography and Entrepreneurship. Based on this analysis, conclusions on how creativity and creative thinking varied …


Making Design Pedagogical Content Knowledge Visible Within Design Reviews, Robin Adams, David Radcliffe, Tiago Forin, Mel Chua Jan 2014

Making Design Pedagogical Content Knowledge Visible Within Design Reviews, Robin Adams, David Radcliffe, Tiago Forin, Mel Chua

Design Thinking Research Symposium

Design pedagogical content knowledge (PCK) is the content-specific specialized teacher knowledge that connects the how (pedagogical knowledge) and what (content knowledge) of teaching design. In this study, we make visible the design PCK in three student design reviews: choreography, undergraduate industrial design, and mechanical engineering. We use cognitive apprenticeship and teaching-as-improvisation frameworks to characterize PK, and design judgment, design task strategies, and process management strategies to characterize CK. We identify and describe four patterns of design PCK: scaffolded articulation, driving for meaning and guidance, breaking the 4th wall to create a teaching moment, and “suggest don’t tell”. Theoretical implications …


A Methodological Approach To Modelling Design Led Innovation Across Secondary Education: An Australian Case Study, Natalie Wright, Cara Wrigley, Sam Bucolo Oct 2013

A Methodological Approach To Modelling Design Led Innovation Across Secondary Education: An Australian Case Study, Natalie Wright, Cara Wrigley, Sam Bucolo

Learn X Design Conference Series

Incorporating design thinking as a generic capability at a school level is needed to ensure future generations are empowered for business innovation and active citizenship. This paper describes the methodology of an investigation into modelling design led innovation approaches from the business sector to secondary education, as part of a larger study. It builds on a previously discussed research agenda by outlining the scope, significance and limitations of currently available research in this area, examining an action research methodology utilising an Australian design immersion program case study, and discussing implications and future work. It employs a triangulated approach encompassing thematic …


Low-Tech Skills In High-Tech Solutions Era: The Cognitive Benefits Of Basic Craft Techniques In Formal Design Education, Gordana Vrencoska Oct 2013

Low-Tech Skills In High-Tech Solutions Era: The Cognitive Benefits Of Basic Craft Techniques In Formal Design Education, Gordana Vrencoska

Learn X Design Conference Series

The formal design education in the 21st century is confronted with an expanding list of challenges: knowledge availability on the Internet; handicraft vs. computer skills; amateurism; specialist vs. multidisciplinary curriculums; national vs. international agendas, etc. In a multifaceted design education where everything is accessible and the disciplines’ borders are blurred, there is a rising necessity for structured and intelligent design process, to reflect the need for smart and sustainable design solutions in the complex high-tech Era. Equipped with computers and internet resources, students are allowed instant access to infinite repositories of visual material and ready-for-digital-recycling creative solutions. This may accelerate …


Liminal Moments: Designing, Thinking And Learning, Manuela Taboada, Gretchen Coombs Oct 2013

Liminal Moments: Designing, Thinking And Learning, Manuela Taboada, Gretchen Coombs

Learn X Design Conference Series

This paper provides a contextual reflection for understanding best practice teaching to first year design students. The outcome (job) focussed approach to higher education has lead to some unanticipated collateral damage for students, and in the case we discuss, has altered the students’ expectations of course delivery with specific implications and challenges for design educators. This tendency in educational delivery systems is further compounded by the distinct characteristics of Generation Y students within a classroom context. It is our belief that foundational design education must focus more on process than outcomes, and through this research with first year design students …


Systems Oriented Design: The Emergence And Development Of A Designerly Approach To Address Complexity, Birger Sevaldson Sep 2013

Systems Oriented Design: The Emergence And Development Of A Designerly Approach To Address Complexity, Birger Sevaldson

Learn X Design Conference Series

Designers are especially well suited to cope with the complexity of the real world because of three reasons: they are trained to synthesise solutions from complex and fuzzy material and they are good at visualising which is an enormous advantage for thinking in complexity. Finally they are creative people trained to come up with new solutions. There already exists design practices geared towards dealing with complexity. But such practices need to be systematized and developed further. One way of doing this is to develop its relation to other practices of complexity found in systems thinking and systems practices. This paper …


Cultivating Creativity: Documenting The Journey, Grace Schlitt Sep 2013

Cultivating Creativity: Documenting The Journey, Grace Schlitt

Learn X Design Conference Series

As a Master’s of Education in Learning Sciences candidate at the University of Washington and a licensed architect, I co-taught the course Cultivating Creativity with Professor Iain Robertson, Winter Quarter 2012. This course is offered annually to a group of 15 Honors students at the University. Professor Robertson has taught this class for five years. Participating students were in ‘non-creative’ majors such as Biology, Chemistry, or Math. Two students were in Computer Science and Religious Studies. Most of the students arrived expecting to ‘learn’ how to be creative. Through exercises that Professor Robertson developed, the students gained confidence in their …


Learning By Watching: What We Can Learn From The Inuit’S Design Learning, Janne Beate Reitan Sep 2013

Learning By Watching: What We Can Learn From The Inuit’S Design Learning, Janne Beate Reitan

Learn X Design Conference Series

In this paper, I explore a single case of vernacular clothing design—the learning and practice of design for contemporary Iñupiaq-Inuit clothing made by the women of Kaktovik, North Alaska—and I hope to contribute to a better understanding of design practice and learning in general. Design research has many unexplored areas and one of these omissions is vernacular design—or ‘folk’ design. In my opinion, professional and academic design may well have something to learn from vernacular design, although this research is about vernacular learning, didactics about what, why and how to learn within the ‘making discipline’ of clothing design. The study …


A Methodology For Appraisal And Validation Of User Centered Open Innovation Programs: A Case Study Critical Analysis Of An Energy Supplier Co-Creative Innovation Program, Américo Mateus, Ana Loureiro, Carlos Alves Rosa, Susana Leonor Aug 2013

A Methodology For Appraisal And Validation Of User Centered Open Innovation Programs: A Case Study Critical Analysis Of An Energy Supplier Co-Creative Innovation Program, Américo Mateus, Ana Loureiro, Carlos Alves Rosa, Susana Leonor

Learn X Design Conference Series

Design thinking programs for innovation in accordance to a servicedominant logic (S-D logic) in co-creation with stakeholders is often described in the literature as an adequate procedure for added value and sustainability (Vargo & Webster, 2011; Mateus & Rosa, 2011; Ostrom et al., 2010; Brown, 2009; Vargo & Lusch, 2004, 2006, 2008a, 2008b). However, it seems to be absent from research robust validation methodologies. This article describes an empirically developed methodology for validation of design thinking Ideas(R) Evolution methodology applied to a User Centered Open Innovation Program for a more efficient behavior consumption of home energy. This program was developed …


Practically Creative: The Role Of Design Thinking As An Improved Paradigm For 21st Century Art Education, Delane Ingalls Vanada Jul 2013

Practically Creative: The Role Of Design Thinking As An Improved Paradigm For 21st Century Art Education, Delane Ingalls Vanada

Learn X Design Conference Series

Art and design education hold a unique role in preparing the kinds of innovative, balanced, synthetic creators and thinkers needed in the 21st century. This paper sheds shed light on how learner-centered art classrooms, that incorporate design thinking as a balanced process, can better develop the overall learning capacity of students. In a mash-up between mixed model research involving the impact of learner-centered pedagogies on visual art students’ balanced intelligence and reviews of literature surrounding the promotion of depth and complexity of knowledge, new conceptual frameworks are offered. Towards a vision of fostering deep, connected, and independent thinkers, the author—as …


Teaching ‘Design Thinking’ In The Context Of Innovation Management—From Process To A Dialogue About Principles, Monika Hestad, Jamie Brassett Jul 2013

Teaching ‘Design Thinking’ In The Context Of Innovation Management—From Process To A Dialogue About Principles, Monika Hestad, Jamie Brassett

Learn X Design Conference Series

There has been increased interest in design and ‘design thinking’ in recent times. This has led to the development of a number of interdisciplinary courses where non-designers have the opportunity to learn so-called ‘design thinking’. However, ‘design thinking’ is an ambiguous concept, which is challenging when trying to apply it in non-design learning and teaching contexts: notably, for this study, innovation management. The aim of this study has two aspects: first, a conceptual one, to articulate what ‘design thinking’ means in context of a design-driven approach to innovation management; and second, a more practical one, to consider how it could …


Design Minds: An Online Design Education Platform For Non-Designers To Enact Cultural Change, Christian Duell, Natalie Wright, Joana Roxburgh Jun 2013

Design Minds: An Online Design Education Platform For Non-Designers To Enact Cultural Change, Christian Duell, Natalie Wright, Joana Roxburgh

Learn X Design Conference Series

Education in the 21st century demands a model for understanding a new culture of learning in the face of rapid change, open access data and geographical diversity. Teachers no longer need to provide the latest information because students themselves are taking an active role in peer collectives to help create it. This paper examines, through an Australian case study entitled ‘Design Minds’, the development of an online design education platform as a key initiative to enact a government priority for state-wide cultural change through design-based curriculum. Utilising digital technology to create a supportive community, ‘Design Minds’ recognises that interdisciplinary learning …


Hcid: Who Is An Interaction Designer?, Alma Leora Culén, Joshi Govind Suhas, Atif Abdelhakeem Jun 2013

Hcid: Who Is An Interaction Designer?, Alma Leora Culén, Joshi Govind Suhas, Atif Abdelhakeem

Learn X Design Conference Series

The development of technology with all its ubiquity and pervasiveness provides new opportunities and new challenges for the interaction design practitioners, both those coming from the design tradition and computer science tradition. An increased level of problem solving and creative thinking is needed when designing for interactions with new technology. In order to develop the skills and methods for dealing with increased complexity and connectedness of technology, human computer interaction design (HCID) education needs to embrace to a larger extent design practices and design thinking. This paper aims to answer two main questions: 1) why is it necessary to teach …