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Articles 31 - 60 of 72
Full-Text Articles in Art and Design
Corporeal Thresholds, Caroline Valites
Corporeal Thresholds, Caroline Valites
caroline valites
This text is a written articulation of my MFA thesis show entitled Corporeal Thresholds. It aims to share the poignant moments that inspired the work and contextualizes my practice within the framework of metaphysics and the phenomenology of perception. Specific topics include the body and the visceral, doubt and certainty, love and loss, and the defining spaces that influence our lives.
Hamza Salim Interview, Julian Coleman
Hamza Salim Interview, Julian Coleman
Asian American Art Oral History Project
Bio: Hamza J. Salim is a Palestinian artist, architect, and community based activist from Chicago, Illinois. He earned his masters in Architecture from the University of Illinois at Chicago and his work has been exhibited nationally and internationally in New York, Chicago, Los Angels, London and Dubai. He is currently serving as the Project Director of the 12th Chicago Palestine Film Festival and is the Immigrant Community Coordinator at a non-for-profit social service agency, Arab American Family Services.
Bio from facebook.com/HamzaJSalimStudio/info
See also: http://www.hamzajsalim.com/
Reimagining The Silver Screen: Contemporary Film Stills, Kyle Demartino
Reimagining The Silver Screen: Contemporary Film Stills, Kyle Demartino
Senior Honors Projects
During the late 19th century longer rolls of celluloid photographic film, and motion picture cameras were first introduced, which allowed for the capture of rapid sequences of still images at a relatively high speeds. The first films shown to audiences on a larger screen, although rudimentary, caused people to gasp or run from the cinema, as they believed the images on screen were real. As technology increased feature films progressed from only showing a simple static event to creating full stories spanning over various sets and containing multiple characters. With the advent of sound, filmmakers were given another tool …
Jewelry Inspired By Stem Cells, Nina Matsumoto
Jewelry Inspired By Stem Cells, Nina Matsumoto
Honors Capstone Projects - All
The representation of living organisms has a long history in jewelry. Since jewelry is intended to be worn on the body, it has the faculty to materialize what typically remains unseen below our skin. Creating this body of work aims to entice public curiosity and educate them in current stem cell research, as it is a promising avenue of medicine that could cure many diseases, rather than treat their symptoms.
The jewelry I made is a glimpse into the body revealing microscopic stem cells, which are essential to our existence. Current research has shown the potential for immense advancement in …
Imagining The Unknown, Angelina Kidd
Imagining The Unknown, Angelina Kidd
MFA in Photography and Integrated Media Theses
It is true that there is no scientific proof of life after life or of the human soul. However, I believe there is a soul and that it is energy manifested as light. Our lifetime is a mere pulse when measured against the evolution of earth. We are connected to the cosmos through the very calcium in our bones and the iron in our blood, which originated from stars that died billions of years ago. My belief is that the earthly body is separate from the soul and that our light energy returns to the cosmos. Energy will not cease …
Who We Are: Incarcerated Students And The New Prison Literature, 1995-2010, Reilly Hannah N. Lorastein
Who We Are: Incarcerated Students And The New Prison Literature, 1995-2010, Reilly Hannah N. Lorastein
Honors Projects
This project focuses on American prison writings from the late 1990s to the 2000s. Much has been written about American prison intellectuals such as Malcolm X, George Jackson, Eldridge Cleaver, and Angela Davis, who wrote as active participants in black and brown freedom movements in the United States. However the new prison literature that has emerged over the past two decades through higher education programs within prisons has received little to no attention. This study provides a more nuanced view of the steadily growing silent population in the United States through close readings of Openline, an inter-disciplinary journal featuring …
The Jump Magazine, Victoria Troxler
The Jump Magazine, Victoria Troxler
Honors Capstone Projects - All
The Jump is an online life stage magazine for women, focused on the transition from college life to the real world. The magazine’s target audience is women ages 19 and 25 who have recently graduated from college or will soon graduate. These women are interested in a luxury lifestyle and current trends, but also value budgeting and their careers. They are also newcomers to real world. The Jump answers the questions about home décor, cooking, fashion, beauty, and budgeting in a simple way that is tailored to their stage in life.
Each department of The Jump – musings, home, eat, …
User Experience Design For Presence-Aware Spaces And Technologies, Samuel Foster
User Experience Design For Presence-Aware Spaces And Technologies, Samuel Foster
Honors College
User experience design is a diverse field of study that is constantly changing as unique technologies and modes of interaction are developed. Metaphors are a critical aspect of UX design, serving to acclimate users to new technologies by comparing them to existing objects and ideas. As newer technologies become increasingly distant from real-world objects, developers are quick to look to existing technology for metaphors. This results in a lack of experience-unique metaphors that would create a more immersive experience. This thesis focused on identifying potential real-world metaphors through the use of emerging technologies in an interactive art installation. Based on …
Naga: Combining 2d And 3d Animation., Min-Zhi Chin
Naga: Combining 2d And 3d Animation., Min-Zhi Chin
Undergraduate Honors Theses
Naga is an animated short about a lively dragon that roams about the lands embracing it’s surroundings dearly. It discovered a barren land while out exploring and was saddened by the sight. After pondering for a while, it then realized it could revive the land with it’s ability to summon rain using it's dragon ball. The short blends traditional animation and computer animation, where the look is similar to 2D animation but the character and a few environment elements are done in 3D. Software utilized to complete the short were Autodesk Maya, Adobe Photoshop, Clip Studio Paint, Adobe After Effects, …
The Art Of Perl: How A Scripting Language (Inter)Activated The World Wide Web, Norberto Gomez Jr.
The Art Of Perl: How A Scripting Language (Inter)Activated The World Wide Web, Norberto Gomez Jr.
Theses and Dissertations
In 1987, computer programmer and linguist Larry Wall authored the general-purpose, high-level, interpreted, dynamic Unix scripting language, Perl. Borrowing features from C and awk, Perl was originally intended as a scripting language for text-processing. However, with the rising popularity of the Internet and the advent of Tim Berners-Lee’s World Wide Web (Web), in the 1990s, Perl soon became the glue-language for the Internet, due in large part to its relationship to the Hypertext Transfer Protocol (HTTP) and the Common Gateway Interface (CGI). Perl was the go-to language for on the fly program writing and coding, gaining accolades from the likes …
A Machine’S Idea Of Sight: The Technico-Sensory Divide In The Human Use Of Imaging Devices, Adam Dean
A Machine’S Idea Of Sight: The Technico-Sensory Divide In The Human Use Of Imaging Devices, Adam Dean
Theses and Dissertations
This study explores the human and technical limitations of looking and seeing. It proposes a model for design that expands technical sight toward harmony with our human notion. It proposes a model for design that expands technical sight toward harmony with our human notion. This study is guided by the phenomenological experience of being expressed primarily by Heidegger as well as neuro-physiological research on the mind and body relationship by Ramachandran, Sacks Nicolelis and Damasio. It examines, in two paths, the technical developments that seek to alter or enhance our ways of looking and seeing. The first path is an …
Setting The Nutritional Agenda: An Analysis Of Nutrition Blog Sourcing, Shana Meganck
Setting The Nutritional Agenda: An Analysis Of Nutrition Blog Sourcing, Shana Meganck
Theses and Dissertations
This research study analyzed the sources of nutrition blog information as measured by frequency and type of sources used by nutrition bloggers. Since the use of online resources for finding health information has become more prevalent, it is important to further research the topic for the purpose of better understanding how our nutrition agenda is set by nutrition bloggers. Focusing on 20 nutrition blogs, the study content analyzed 3,156 blog posts during a one-year period from September 1, 2011 to August 31, 2012, yielding 5,263 sources. Additionally, in-depth interviews were conducted with the writers of all 20 blogs in July …
An Explanation Of Mannerisms, Emilie Gaultier
An Explanation Of Mannerisms, Emilie Gaultier
Undergraduate Research Conference
I have found through sociological research and observation that body language defines how people perceive us. The importance of the first handshake, the manner we bring our hands together while talking, or the way students use their fist to rest on their chin while in class -- all these mannerisms explain to the potential employer, the vivid listener, or the professor how we feel without consciously knowing it. The purpose of my work is to expand awareness to professionals towards implications of their presented body language.
Taking In: A Selection Of Undergraduate Photography 2013, Aib Students
Taking In: A Selection Of Undergraduate Photography 2013, Aib Students
Taking In
Taking In is a student run project featuring a selection of work created by students attending the Art Institute of Boston. The project focuses on the business of promoting art and culminates each year with a juried exhibition, publication, and a website all designed to promote selected works of AIB artists. The selected pieces were chosen anonymously by a jury of distinguished members of the Boston art community to represent the best of AIB Photography in 2013. The book in your hands is the end result of a collective effort by those in the class.
Zephyr: The Thirteenth Issue, Zephyr Faculty Advisor, Constance Glynn, Jocelyn Koller, Kayla Carr, Trisha Clegg, Hillary Cusack, Danielle Cropley, James Muller, Jessica Perkins, Erin Ward
Zephyr: The Thirteenth Issue, Zephyr Faculty Advisor, Constance Glynn, Jocelyn Koller, Kayla Carr, Trisha Clegg, Hillary Cusack, Danielle Cropley, James Muller, Jessica Perkins, Erin Ward
Zephyr
This is the thirteenth issue of Zephyr, the University of New England's journal of creative expression. Since 2000, Zephyr has published original drawings, paintings, photography, prose, and verse created by current and former members of the University community. Zephyr's Editorial Board is made up exclusively of matriculating students.
Zephyr: The Fourteenth Issue, Zephyr Faculty Advisor, Constance Glynn, Jocelyn Koller, Katie Labbe, Shannon Cardinal, Hillary Cusack, Sarah Fleischmann, Holly Huntress, James Muller, Jessica Perkins, Megan Totten
Zephyr: The Fourteenth Issue, Zephyr Faculty Advisor, Constance Glynn, Jocelyn Koller, Katie Labbe, Shannon Cardinal, Hillary Cusack, Sarah Fleischmann, Holly Huntress, James Muller, Jessica Perkins, Megan Totten
Zephyr
This is the fourteenth issue of Zephyr, the University of New England's journal of creative expression. Since 2000, Zephyr has published original drawings, paintings, photography, prose, and verse created by current and former members of the University community. Zephyr's Editorial Board is made up exclusively of matriculating students.
Artist Statement, Felix Bernstein
Visual Metaphor In Games Of Chance: What You See Is What You Play, Stephen Andrade
Visual Metaphor In Games Of Chance: What You See Is What You Play, Stephen Andrade
Computer Graphics Department Faculty Publications and Creative Works
Visual images have been a key element in the development of wager-based games. The legacy of visual metaphor in gaming can be traced through paper ephemera such as playing cards and lottery tickets. Both paper and printing technology ushered the age of wide spread playing opportunities in the 19th and 20th centuries. Modern play behaviors have given way to Postmodern gaming norms in digital space. The digital age has presented a new set of challenges for gaming architecture in wager-based play. Action research in prototyping games is beginning to reveal a new and different set of game characteristics.
The Beautiful Corpse: Violence Against Women In Fashion Photography, Susan C. Bryant
The Beautiful Corpse: Violence Against Women In Fashion Photography, Susan C. Bryant
Scripps Senior Theses
My senior thesis deals with contemporary depictions of sexualized violence against women in fashion photography. Images of bloodied, bruised, and dead-looking models have proliferated in fashion magazine editorials and advertisements since the 1970s and I want to explore why sexualized violence is seen as sexy and compelling advertising, in light of the fact that domestic violence is the greatest cause of injury to women in America. I produced my own fashion photographs in locations of actual female homicides in Los Angeles County, particularly those nearest to Claremont, with the use of The Los Angeles Times online homicide database, which pinpoints …
Chinese Language Mobile App, Tara Marie Sripunvoraskul
Chinese Language Mobile App, Tara Marie Sripunvoraskul
EURēCA: Exhibition of Undergraduate Research and Creative Achievement
This project uses the ARIS platform to create immersive language tutorials in Chinese that are developed by students to increase participation and engagement to bridge the gap of learning the material to be used in real-world situations
The Unstable Ground Of Low Hierarchies, Joshua Dinsmore
The Unstable Ground Of Low Hierarchies, Joshua Dinsmore
The STEAM Journal
Broad Vision is a collaborative project between the Sciences and Arts. It involves students and lecturers from six different departments, across three schools at the University of Westminster, London, UK. In the first year of the project we worked with the microscope as the locus for our interconnections.
Quantum Man, Julian Voss-Andreae
Quantum Man, Julian Voss-Andreae
The STEAM Journal
According to quantum physics, the world is fundamentally quite different than it seems. Drawing inspiration from the underlying nature of reality, former quantum physicist Julian Voss-Andreae created an image of a walking human as a quantum object. Made up of parallel sheets of steel, the sculpture is a metaphor for the counter-intuitive world of quantum physics. Symbolizing the dual nature of matter with the appearance of classical reality on the surface and cloudy quantum behavior underneath, the sculpture seems to consist of solid steel when seen from the front, but dissolves into almost nothing when seen from the side.
Propeller, Joel Kahn
Propeller, Joel Kahn
The STEAM Journal
This image is based on several different algorithms interconnected within a single program in the language BASIC-256. The fundamental structure involves a tightly wound spiral working outwards from the center of the image. As the spiral is drawn, different values of red, green and blue are modified through separate but related processes, producing the changing appearance. Algebra, trigonometry, geometry, and analytic geometry are all utilized in overlapping ways within the program. As with many works of algorithmic art, small changes in the program can produce dramatic alterations of the visual output, which makes lots of variations possible.
Balconies, Joe Guimera
Balconies, Joe Guimera
The STEAM Journal
Recent developments in theoretical physics suggest the possibility of parallel universes. What if we could see two or more universes at the same time? In effect, superimpose a scene from one universe; say a street corner, over the image of the same scene from a second universe? The photograph “Balconies” imagines the possibilities.
A Distributed Intelligence Approach To Multidisciplinarity: Encouraging Divergent Thinking In Complex Science Issues In Society., Jarod Kawasaki, Dai Toyofuku
A Distributed Intelligence Approach To Multidisciplinarity: Encouraging Divergent Thinking In Complex Science Issues In Society., Jarod Kawasaki, Dai Toyofuku
The STEAM Journal
The scientific issues that face society today are increasingly complex, open-ended and tentative (Sadler, 2004). Finding solutions to these issues, not only requires an understanding of the science, but also, concurrently dealing with political, social, and economic dimensions that exist (Hodson, 2003). For example, 40 years after the first congressional hearing on climate change held by Al Gore in 1976, the 2012 Intergovernmental Panel on Climate Change (IPCC) report states that climate change is still getting worse, despite efforts by governments, businesses, social actors such as Non-Government Organizations, and scientists. With the top minds in the world, across all disciplines, …
Merging Science And Art: The Bigger Picture, Natasha Hall
Merging Science And Art: The Bigger Picture, Natasha Hall
The STEAM Journal
It has been stated that artists comprehend and chronicle the completeness of the visible world (Wallach & Bret, 1987), defining Art as the creative expression of knowledge about the visual world. But to what extent does that awareness extend into a scientific appreciation of the world? The acronym STEAM is an abbreviation of Science, Technology, Electronics, Arts and Mathematics. Weaving interactions between Science and Art, have been shown by Clarke and Button (Clarke & Button, 2011), to intensify interconnections between nature, with Landscape, and ultimately with sustainability.
“Venus, The Epitome Of The Modern Day Woman”, Dana C. Densler
“Venus, The Epitome Of The Modern Day Woman”, Dana C. Densler
Georgia State Undergraduate Research Conference
No abstract provided.
Sam Brody; June 29, 1967, Henry Detweiler
Sam Brody; June 29, 1967, Henry Detweiler
Georgia State Undergraduate Research Conference
No abstract provided.
“Human Relations Movement In View Of Interpersonal Relations With Emphasis On Mayo’S Work”, Ratnesh Dwivedi Mr
“Human Relations Movement In View Of Interpersonal Relations With Emphasis On Mayo’S Work”, Ratnesh Dwivedi Mr
Ratnesh Dwivedi
Human relations movement refers to the researchers of organizational development who study the behavior of people in groups, in particular workplace groups. It originated in the 1930s' Hawthorne studies, which examined the effects of social relations, motivation and employee satisfaction on factory productivity. The movement viewed workers in terms of their psychology and fit with companies, rather than as interchangeable parts, and it resulted in the creation of the discipline of human resource management. An interpersonal relationship is an association between two or more people that may range in duration from brief to enduring. This association may be based on …
Detritus In Situ, Ariel R. Lavery
Detritus In Situ, Ariel R. Lavery
Masters Theses 1911 - February 2014
This thesis paper explores some of the cultural phenomena that influence my conceptual framework and describes the logic behind the formal decision-making that defines my work. Beginning with a description of the nature of the materials and environments I appropriate, this thesis aims to deconstruct the layered system of binaries that build the logic behind my work. The concerns in my work circulate around domestic consumption and the objects detritus, a term coined in the paper, that are produced as a result. However, rather than allow the objects detritus to remain cast-aways of a culture of excess, my work …